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Dodge
From FFXI Wiki
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Notes
- Raises user's evasion and provides an additive bonus to guarding rate based on job level.
- Evasion = Level + 1
- +100 at level 99.
- Guard rate bonus appears to be approximately: (Monk level + 1) * 0.2.
- +~20% at level 99.
- This bonus is additive to your guard rate and surpasses the cap.
- Capped Job Points add another 40 evasion.
- Evasion = Level + 1
Equipment Modifying Ability | |||
---|---|---|---|
Equipment | Lvl. | Slot | Modifier |
Temple Gaiters | 52 | Feet | Dodge grants 10 Evasion if worn for activation. |
Temple Gaiters +1 | 74 | Feet | Dodge grants 10 Evasion if worn for activation. |
Anchorite's Gaiters | 99 | Feet | Dodge grants 12 Evasion if worn for activation. |
Anchorite's Gaiters +1 | 99 | Feet | Dodge grants 15 Evasion if worn for activation. |
Anchorite's Gaiters +2 | 99 | Feet | Dodge grants 17 Evasion if worn for activation. |
Anchorite's Gaiters +3 | 99 | Feet | Dodge grants 19 Evasion if worn for activation. |
Glanzfaust (Level 75) | 75 | Main | Dodge gives +5% Guard and +5 Evasion. |
Glanzfaust (Level 80) | 80 | Main | Dodge gives +5% Guard and +10 Evasion. |
Glanzfaust (Level 85) | 85 | Main | Dodge gives +5% Guard and +20 Evasion. |
Glanzfaust (Level 90) | 90 | Main | Dodge gives +5% Guard and +25 Evasion. |
Glanzfaust (Level 95) | 95 | Main | Dodge gives +5% Guard and +25 Evasion. |
Glanzfaust (Lvl. 99~119) | 99 | Main | Dodge gives +5% Guard and +30 Evasion. |