Drachenlizard

From FFXI Wiki
General Notes
  • Spawns around Western E-8 or Eastern D-8 on both sides of the river.


Drachenlizard
Category-Hill Lizard.jpg
Adversary
Type Lizard
Family Hill Lizard
Job Fighter's Mask icon.png Warrior
Class Monster
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 150% 100% 130% 150% 100% 130% 130%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  North Gustaberg (S)
FFXIDB Icon v3.png

     
      Steal: Lizard Tail
Level Behavior
93-94 This monster is passive. Links Sound
HP MP DEF EVA M.DEF
XX 100
Rewards
Abilities Spells
Baleful Gaze
Blockhead
Brain Crush
Fireball
Infrasonics
Plague Breath
Secretion
Tail Blow
 


Abilities

Ability Y' Area Target Type Copy Image.png Condition
Baleful Gaze Gaze Player Magical Damage Element: Earth
Inflicts Petrification to a single target. Ignores shadows.
Blockhead 1P Player Physical Damage
Damage and Knockback.
Brain Crush 1P Player Physical Damage
Damage and Silence.
Infrasonics 10' Conal Player Magical Damage Element: Ice
Inflicts Evasion Down. Ignores shadows.
Fireball 10' AoE Player Magical Damage Element: Fire
Damage. Ignores shadow.
Plague Breath 10' Conal Player Magical Damage Element: Water
Damage and Poison. Ignores shadows.
Secretion Monster Status Enhancement
The enemy gains Evasion Bonus.
Tail Blow 1P Player Physical Damage
Damage and Stun.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.