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![]() The Voracious Resurgence |
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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Finding Faults
From FFXI Wiki
Finding Faults | |
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Required Fame | Unknown |
Level Restriction: | None |
Starting NPC | Hishahma, Aht Urhgan Whitegate (K-8) |
Pack | None |
Title | None |
Repeatable | Yes |
Description | Journey to the lands where dangerous monsters reside and investigate their weak points. According to previous research, each type of monster should have two weak points. |
Previous Quest | Next Quest |
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None | The Art of War |
Rewards | |
None |
Walkthrough
- Speak to Hishahma to start the quest.
- Your goal is to find what intimidates the beastmen.
- Select which type of Beastman you are going to investigate:
- Lamia - Caedarva Mire (I-7)
- Fastest route is the Ilrusi Atoll staging point or Arrapago Reef Survival Guide and then using Escape
- Select the nearby Peculiar Plants to make a sound
- Melee it
- Troll - Mount Zhayolm (L-6)
- Fastest route is the Halvung Survival Guide and then using Escape
- Select the nearby Peculiar Seed to make a smell
- Run away from it and observe whether it is particularly slow
- Mamool Ja - Wajaom Woodlands (E-13)
- Fastest route is the Mamook Survival Guide warp and then running to the L-10 exit back to Wajaom Woodlands.
- Select the nearby Peculiar Bud to make a smell
- This can have at least two messages. Make sure it is "A liquid drips from the plant when you touch it, making your eyes blink rapidly."
- Lead it off the nearby ledge
- Lamia - Caedarva Mire (I-7)
- Touching the ??? will spawn a NM. This NM will be intimidated sometimes and you have to figure out what intimidates it.
- In addition to the two unique intimidation possibilities above, all three NMs share these possibilities:
- A certain Weaponskill
- A Weaponskill from a certain angle
- A certain element
- Two of the five potential factors will intimidate the NM.
- These change regularly.
- In addition to the two unique intimidation possibilities above, all three NMs share these possibilities:
- Report your theory to Hishahma after defeating the NM.
- You can easily test the two unique options for each monster type, which means you are guaranteed to get at least one of your selections correct.
- After zoning and waiting 1 minute, talk to Hishahma again to find out whether you were correct:
- If you get one of the two things right, you will receive 200 Imperial Standing.
- If you get both things right, you will receive a ??? Box