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June 2010 Version Update Changes/Abyssea
What Is Abyssea?Abyssea is a realm composed of battle areas created with characters level 75 and above in mind. There, players may enjoy myriad rewarding activities such as leveling, engaging in thrilling battles against fearsome foes, and collecting powerful equipment. *Characters must be level 30 or above in order to play "Vision of Abyssea." Furthermore, users must have installed and registered the Rise of Zilart and Wings of the Goddess expansions. Vision of Abyssea AreasTraveling to AbysseaEntering Port Jeuno with a character level 30 or above will trigger an event scene, after which players will receive their first mission offer along with a "traverser stone" key item required to journey to Abyssea. Traverser Stones Three stones will initially be the maximum amount you may possess at one time, but this number can be increased to five through the acquisition of certain key items.* *The key items for increasing your carrying capacity may be obtained, one each, in the following add-ons: How to Enter Abyssea Cavernous Maw Transport Service The NPC "Horst," stationed beside his compatriot Joachim, will be able to transport adventurers to any of the cavernous maws leading to Abyssea areas that they have already visited. The fee for this service will be paid in cruor. *Making use of this teleportation service requires that you have triggered a certain cutscene at the corresponding cavernous maw.
Necessary PreparationsVisitant Status
*Players must acquire visitant status within five minutes (Earth time) of arriving in Abyssea. Failure to do so will result in automatic expulsion. ReentryPlayers will automatically be transported out of Abyssea when their visitant status wears off. To reenter Abyssea, you must first obtain more traverser stones. Please note that 60 minutes (Earth time) must elapse before your next visit to Abyssea. Those who voluntarily leave Abyssea with greater than five minutes of visitant duration remaining, however, are not subject to this wait. Since a character's visitant duration and waiting time is common across all Abyssea areas, you may move freely between areas so long as the effect duration permits. Upon reentering, however, even those with carry-over visitant duration must have the status reissued by a conflux surveyor. Be warned: leaving Abyssea at this point without reacquiring the status will render your remaining time invalid. *Players who are expelled from Abyssea for failing to acquire visitant status within five minutes are subject to the abovementioned 60-minute waiting time. Journeying Within AbysseaAbyssea can be considered a collection of expansive battlefields the entry to which does not require claim; it can be accessed by any character fulfilling the requirements. Encampments and teleportation devices have been established throughout all areas to facilitate continuity of progress from one visit to the next, allowing rewarding adventuring without the need for large time investments.
Quests Notorious Monsters Items Cruor Bases, Encampments, and FacilitiesUpon arriving in Abyssea, you will find yourself at a central base of sorts. These strongholds are home to helpful NPCs who will grant visitant status (as described above) and assist your cause in countless other ways.
Veridical Confluxes Martellos Another device you will find throughout the Abyssean landscape is the martello. These curious metallic contraptions allow players to restore their HP or MP and cure themselves of status ailments. Martellos are powered by a magically endowed fuel that will gradually be depleted with each use. A martello whose fuel tank is empty must be replenished before it can be used again. Replenishment of martellos is handled through a quest that may be undertaken by speaking to the "Machine Outfitter" NPC at the central base. This NPC will also offer another quest by which players may install spare tanks to increase a martello's maximum fuel capacity. *Players may not carry both the martello fuel and fuel tank key items at once; the two quests must be undertaken separately. Furthermore, leaving the area, logging out, or getting expelled from Abyssea will cause the loss of these key items, requiring the quest to be restarted. Battling the Abyssean HordesUpon commencing battle with an Abyssean fiend, the attacking party or alliance will lay claim to that foe, and other adventurers will be unable to participate in the fight thereafter. The strength of Abyssean monsters and the frequency with which they appear will vary based upon the party's level and the speed with which similar foes have been dispatched. High-level parties will draw the attention of even more formidable fiends, and slaying foes in short order will see the equally rapid arrival of reinforcements. Adventurers in Abyssea will face a challenge that is constantly adapting in accordance with their abilities. *The EXP bonuses afforded by Dedication and Corsair's Roll will not apply within Abyssea. BastionBastion is the name given to defensive battles waged by the Resistance and its adventurer allies against the ever-encroaching Abyssean hordes. Bastion battles take place in the areas below introduced in Scars of Abyssea: Stout-hearted adventurers who lend their sword arms to Bastion can expect to earn handsome rewards in experience or limit points, cruor, and Resistance Credits, the last of which can be exchanged for Empyrean Armor and useful temporary items. As evaluation for Bastion battles is conducted on a per-enemy basis, even those with limited time can earn rewards commensurate with their contributions. Participating in Bastion 1) Proceed to a Bastion Area.
2) Sign Up for Bastion During a Bastion battle, the Bastion Prefect NPC will issue the "Pennant" status to participants. Only those who have received this status will be able to attack Bastion foes and earn rewards. Similarly to Besieged and Campaign, characters belonging to different parties and alliances can cooperate in felling the same enemy. - Pennant StatusCharacters under the effect of the Pennant status will be subject to restrictions on certain other activities. Players who wish to engage in activities such as ordinary leveling and NM battles must first speak with the Bastion Prefect to have the status removed. The Pennant status will automatically wear off upon the conclusion of a Bastion battle, but you may choose to have it removed at any time. Under the effect of a Pennant:
*The Pennant status does not prevent you from being ejected from Abyssea should your Visitant status wear off.
When an enemy is felled (regardless of whether the killing blow is struck by an adventurer or a Resistance NPC), adventurers will receive experience points, limit points, cruor and Resistance Credits commensurate with their contributions to the fight. Enemies will also, on rare occasions, yield purloined "martello cores," items which may be used to upgrade the Pulse Martello. *Players level 59 and below will be limited in the amount of experience points, cruor, and credits they can obtain. - Resistance Credits - Martello Cores 4) Laying Down Arms Resistance Ops *After reporting successful completion of an operation to the Resistance Sapper, you will have to wait one full day (Vana'diel time) before undertaking another. Enemy Sighted! |