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Jugner Forest
From FFXI Wiki
|
Zone Information
Fields of Valor Manual Locations | |||
---|---|---|---|
(E-11) (I-8) | |||
Page | Objective | Lvl. | Exp |
1 | 8 Wandering Saplings 2 Screamers |
15~18 | 480 |
2 | 9 Forest Leeches | 21~22 | 540 |
3 | 8 Stag Beetles 1 Forest Leech |
21~23 | 570 |
4 | 7 Jugner Funguars 2 Stag Beetles |
22~25 | 600 |
5 | 6 Jugner Funguars 3 Forest Tigers |
24~25 | 630 |
Zone Treasure Casket Reward: | Pinwheel Belt |
Logging | |
---|---|
Item | Rarity |
Acorn | VR |
Arrowwood Log | VC |
Ash Log | U |
Dryad Root | VR |
Oak Log | VR |
Walnut Log | C |
Willow Log | R |
Yew Log | C |
Fishing | ||
---|---|---|
Catch | Cap | Body of Water |
Crayfish | 7 | Crystalwater Spring (J-9) |
Crystal Bass | 35 | |
Red Terrapin | 53 | |
Crayfish | 7 | Maiden's Spring (E-6) |
Red Terrapin | 53 | |
Crayfish | 7 | Lake Mechieume |
Moat Carp | 11 | |
Cheval Salmon | 21 | |
Tricolored Carp | 27 | |
Shining Trout | 37 | |
Gold Carp | 56 | |
Giant Catfish | 31 | Lake Mechieume (Other) |
Emperor Fish | 91 | Lake Mechieume (River Mouth) |
NPC
Name | Map | Pos. | Notes |
---|---|---|---|
Alexius | 1 | I-6 | Quest NPC |
Ardrick | 1 | I-8 | Voidwatch Service NPC |
Bubchu-Bibinchu, W.W. | 1 | I-8 | Conquest |
Chaplion, R.K. | 1 | I-8 | Conquest |
Geruru, W.W. | 1 | L-5 | Conquest |
Name | Map | Pos. | Notes |
---|---|---|---|
Mionie | 1 | I-8 | Outpost Vendor |
Perevie | 1 | I-6 | Ballista NPC |
Pure Heart, I.M. | 1 | L-5 | Conquest |
Takamoto, I.M. | 1 | I-8 | Conquest |
Taumiale, R.K. | 1 | L-5 | Conquest |
Quests
Fame | Name | NPC | Pos. | Zone | Rewards |
---|---|---|---|---|---|
2 | A Purchase of Arms | Helbort | K-7 | Southern San d'Oria | Elm Staff |
3 | A Timely Visit | Deraquien | G-8 | Southern San d'Oria | Medieval Collar |
An Explorer's Footsteps | Abelard | G-9 | Selbina | Map of the Crawlers' Nest | |
Blessed Radiance | Luto Mewrilah | G-8 | Upper Jeuno | Increases Familiarity Limit to 90. | |
Blighted Gloom | Luto Mewrilah | G-8 | Upper Jeuno | Increases Familiarity Limit to 70. | |
Forest for the Trees | Ramua | E-3 | Northern San d'Oria | Trainee Axe | |
2 | Grimy Signposts | Maugie | L-9 | Southern San d'Oria | 1,500 gil |
Sin Hunting | Perih Vashai | K-7 | Windurst Woods | Sniping Bow |
Notorious Monsters
Notorious Monsters | ||||
---|---|---|---|---|
Lv. | Name | Genus | Drops | Map |
58-60 | Fradubio Lottery: Fraelissa |
Treant | (H/I-10) Map 1 | |
33-35 | Fraelissa Timed: ~1 hr. |
Treant | (H/I-10) Map 1 | |
Giollemitte B Feroun PLD· Quest: A Timely Visit |
Fomor | (F-5) Map 1 | ||
55 | King Arthro Timed: 21-24 hrs. |
Crab | (G-5) Map 1 | |
35-40 | Meteormauler Zhagtegg Timed: ~21 hrs. |
Orc | (G-12) Map 1 | |
25-26 | Panzer Percival Lottery: Stag Beetle |
Beetle | (L-6/7), (J-5) Map 1 | |
Skeleton Esquire DRK· Quest: A Timely Visit |
Skeleton | (F-5) Map 1 | ||
~43 | Sappy Sycamore WAR· Timed: 60-70 Minutes |
Sapling | (J-6/7) Map 1 | |
Supplespine Mujwuj DRG· Lottery: Orcish Grunt |
Orc | (J-10/11) Map 1 | ||
Cernunnos BLM·WHM Mission: Wings of the Goddess 10 - Daughter of a Knight |
Treant | (E-6) Map 1 | ||
122 | Emperor Arthro MNK·BLM UNM: 1,800 Unity Accolades |
Crab | (I-6) (I-9) (J-11) Map 1 | |
Belphoebe Voidwatch: Crimson stratum abyssite III and Voidstone |
Pixie |
|
(F-9), (I-7), (J-5) Map 1 | |
Quagmire Pugil Voidwalker: Rest with Clear abyssite, 1~3min. respawn |
Pugil | |||
Sunderclaw Voidwalker: Rest with Clear abyssite, 1~3min. respawn |
Crab | |||
Yacumama MNK·WAR Voidwalker: Rest with Colorful abyssite, 1hr. respawn |
Sea Monk |
|
||
Capricornus WAR· Voidwalker: Rest with Colorful abyssite, 1hr. respawn |
Pugil |
|
||
Krabkatoa PLD·WAR Voidwalker: Rest with Blue abyssite, 2-4hr. respawn |
Crab | |||
Yilbegan Voidwalker: Rest with Black abyssite, 1hr. respawn |
Zilant | |||
Adversaries
Adversaries | ||||
---|---|---|---|---|
Lv. | Name | Genus | Drops | Spawns |
13-16 | Wandering Sapling Timed: ?min. |
Sapling | ||
15-18 | Screamer Timed: ?min. |
Bird | ||
16-20 | Goblin Ambusher RNG Timed: ?min. |
Goblin | ||
16-20 | Goblin Butcher WAR Timed: ?min. |
Goblin | ||
16-20 | Goblin Tinkerer DRK Timed: ?min. |
Goblin | ||
16-20 | Orcish Grunt DRG Timed: ?min. |
Orc | ||
16-20 | Orcish Neckchopper DRK Timed: ?min. |
Orc | ||
16-20 | Orcish Stonechucker RNG Timed: ?min. |
Orc | ||
16-26 | Ghoul BLM Undead: 20:00 - 4:00 or underground/inside |
Skeleton | ||
16-26 | Zombie BLM Undead: 20:00 - 4:00 or underground/inside |
Skeleton | ||
17-20 | Land Pugil Timed: ?min. |
Pugil | ||
17-20 | Snipper Timed: ?min. |
Crab | ||
18-21 | Brutal Sheep Timed: ?min. |
Sheep | ||
18-21 | Goblin Digger Timed: ?min. |
Goblin | ||
18-25 | Scavenging Hound Timed: ?min. |
Hound | ||
19-22 | Forest Leech Timed: ?min. |
Leech | ||
20-23 | Stag Beetle Timed: ?min. |
Beetle | ||
21-25 | Goblin Gambler BLM Timed: ?min. |
Goblin | ||
21-25 | Goblin Leecher WHM Timed: ?min. |
Goblin | ||
21-25 | Goblin Mugger THF Timed: ?min. |
Goblin | ||
21-25 | Jugner Funguar Timed: ?min. |
Funguar | ||
21-25 | Orcish Cursemaker BLM Timed: ?min. |
Orc | ||
21-25 | Orcish Fighter WAR Timed: ?min. |
Orc | ||
21-25 | Orcish Serjeant PLD Timed: ?min. |
Orc | ||
22-25 | Forest Tiger Timed: ?min. |
Tiger | ||
24-25 | Will-o'the-Wisp Weather: Fog weather is usually 2:00-7:00 |
Bomb | ||
25-27 | Boggart RDM Timed: ?min. |
Evil Weapon | ||
25-27 | Boggart WAR Timed: ?min. |
Evil Weapon | ||
25-28 | Walking Tree Timed: ?min. |
Treant | ||
25-29 | Bogy Undead: 20:00 - 4:00 or underground/inside |
Ghost | ||
27-29 | Thunder Elemental BLM·RDM Weather: |
Elemental | ||
27-29 | Water Elemental BLM·RDM Weather: |
Elemental | ||
35-35 | Knight Crab Timed: ?min. |
Crab | ||
16-18 | Spring Pugil Fished Up |
Pugil | ||
16-18 | Stag Crab Fished Up |
Crab | ||
19-22 | Thread Leech Fished Up |
Leech | ||
24-25 | Ferocious Pugil Fished Up |
Pugil | ||
27-29 | Huge Leech Fished Up |
Leech | ||
Historical Significance
Located to the east of the Kingdom of San d'Oria, this vast, dense woodland is often shrouded in darkness--even during the day. Before the construction of a main road that connected the adjoining areas, travelers and merchants often shunned the Jugner Forest; all would fear the ferocious beasts that lurked in the shadows of the mighty trees. Even today, only a large caravan protected by hired mercenaries could survive an attack from the Orcs and Goblin raiders that prey on passersby.