Ngai

From FFXI Wiki
General Notes
  • Susceptible to Blunt Blunt and H2H Hand-to-hand damage and extremely resistant to other damage types.
  • In Vengeance 15 and above, Ngai will use Two-Hour ability Mighty Strikes at 75% HP.
  • In Vengeance 21 and above, Ngai will use Two-Hour ability Mighty Strikes a second time at 40% HP.
  • Red.png Procced by 1 Weaponskill followed by multiple simultaneous Weaponskills from different players in the Skillchain window (~3 seconds) to proc Blue.png.
  • 2 Weaponskills the first time after the red proc, 3 the next, etc.
  • Players can not repeat a WS again during this time or must restart the process.
  • An automaton can open the red proc with a Strobe, Flashbulb, Shield Bash, or WS, but can interrupt the process if it uses another of these during the window.
  • At Vengeance 20, has 3.2 million HP.
  • In Vengeance 20 version of the fight, an additional monster will spawn when boss is at 75% HP: Ngai's Craklaw
  • Ngai gains a potent Regen effect when the Craklaw spawns.
  • In Vengeance 25 version of the fight, a second monster will spawn when boss is at 40% HP: Ngai's Craklaw
  • Ngai's Regen effect becomes even more potent when the second Cracklaw spawns.
  • Recommended Vengeance 20 accuracy is ~1,241.

Ngai
Rockfin 2.png
Adversary
Type Aquans
Family Rockfin
Job
Class Odyssey NM
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% Question Question R S S R R
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
5% 25% 30% 25% 25% 25% A 25%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Sheol - Gaol
FFXIDB Icon v3.png

     
Level Behavior
Question
HP MP DEF EVA M.DEF
Question
Title
Ngai Nabber
Rewards
Key Item Information on Ngai
Allows players to purchase the Gleti's equipment.
Abilities Spells
 

Abilities

Ability Y' Area Target Type Copy Image.png Condition
Bite Single Target Physical Damage
Defense Down
Thrust Conal Physical Damage
Knockback
Spin AoE Physical Damage
Knockback
Waterga IV AoE Magical Damage Element: Water
Water V Single Target Magical Damage Element: Water
Sleepga AoE Magical Damage Element: Dark
Sleep
Dispelga AoE Magical Damage Element: Dark
Dispel
Protolithic Puncture Single Target Magical Damage Element: Water
Severe Damage; Enmity Reset
Pelagic Cleaver AoE Magical Damage Element: Water
Max HP Down, Defense Down
Tidal Guillotine Conal Magical Damage Element: Water
Damage or Instant Death if over 50% HP damage.
Aquatic Lance Conal Magical Damage Element: Water
Defense Down, Magic Defense Down
Marine Mayhem AoE Magical Damage
Severe Damage if between 5 and 19 Yalms.
Carcharian Verve Buff Magical Damage
Attack and Magic Attack Boost, Open Red Stagger Window.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.