Odin's Chamber

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Einherjar Chambers
Wing One Wing Two Wing Three
Odin's Chambers
Odin's Chamber
Odin's Chamber II


Slot Item Drop Rate
1 HNM Body Abjuration 100%
2 HNM Non-Body Abjuration 100%
3 Any Einherjar Abjuration 100%
4 HNM or Einherjar Body Abjuration <100%
5 Odin Item <100%
Odin.jpg
Battlefield Information
Location: Hazhalm Testing Grounds Level Restriction: None
Entry Item: Smoldering Lamp icon.png Smoldering Lamp Participation: 1-18 Members
Entry Currency: 1 wing from each tier:
Einherjar Feathers
Time Limit: 30 Minutes
Title: Elite Einherjar  
Drops:

Enemies

Name Qty Notes
Odin
Avatar (BLM)
1

Has around 100,000-110,000 HP

Casts Breakga, Blindga, Bindga, Blizzard IV, Blizzaga III, Blizzaga IV, Sleepga II, Slowga, Paralyga, and Dread Spikes

Brunhilde
Fomor (DRG)
1


Gerhilde
Fomor (DRG)
1


Grimgerde
Fomor (BRD)
1


Helmwige
Fomor (RDM)
1


Ortlinde
Fomor (BRD)
1


Rossweisse
Fomor (DRG)
1


Schwertleite
Fomor (RDM)
1


Siegrune
Fomor (DRG)
1


Waltraute
Fomor (BRD)
1


Notes

  • Entry by each member requires one of the Einherjar Feathers from each tier. Key items are all lost upon entry.
  • You do not need all nine feathers, but just one of the three from each tier.
  • Upon entry, Odin is the only enemy present. Odin will, during the fight, summon the fomors below in sets of three.
    • First set will spawn at 90~60%.
    • Second set will spawn at 50~20%.
    • Third set will spawn after Zantetsuken is used (at <10%)
  • Valkyrie hate is independent of Odin once an offensive action is performed on them after spawning.
  • Odin uses the following Abilities:
Ability Y' Area Target Type Copy Image.png Condition
Ofnir AoE 1P Magical Damage Element: Dark
Inflicts damage, Defense Down, and Magical Defense Down on players.
Valfodr AoE 1P Magical Damage Element: Dark
Inflicts damage, Curse, and silence.
Gagnrath Conal 1P Physical Damage
Inflicts damage and Terror.
Geirrothr 20' AoE Self Physical Damage HP: 74%, 49%, 24%
Inflicts 10,000 damage divided by any players in range.
Additional effect: Bind.
Sanngetall 15' AoE Self Magical Damage Element: Dark HP: 89%, 79%, 69%, 59%, 49%, 39%, 29%, 19%
Full dispel including food.
Changes the mode Odin is in.
Yggr 1P Self None
Odin gains an intimidation effect.
Zantetsuken 30' AoE Self Magical Damage Element: Dark HP: 9%
Will K.O. any players in range who are not using the /heal command.
Resting players will instead take magical damage instead of death.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.
  • Odin speaks in the chat log before using the following abilities:
    • Geirrothr
    • Sanngetall
    • Zantetsuken
      • Speaks three times before using.
  • After every use of Sanngetall Odin will change modes, each eventually happening twice:
    • Mode Type 1:
      • Stops using TP moves and instead focuses on casting spells.
    • Mode Type 2:
      • Will use Ofnir and cast spells.
    • Mode Type 3:
      • Will use Valfodr.
    • Mode Type 4:
      • Will use Gagnrath.
    • Geirrothr is used before Sanngetall at 49%
  • In the event of a wipe if no DoT is left on Odin, he will not reuse any HP dependent moves over again.

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