Regular Attacks are one of three Abilities:
- Gust:
damage, choke (-18 HP/tic), and knockback.
- Lightning:
damage, shock (-18 HP/tic), and stun.
- Triple Attack: 3-hit
damage.
- Absorbed by three shadows
- Initially absorbs all elemental damage (including skillchains, etc).
- Defeating all the elementals of a single type in the zone removes the corresponding absorption and elementally aligned Ancient Magic spell.
- Defeating all dark elementals locks Death.
- Defeating all earth elementals will lock Quake II, etc.
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