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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Raise II (Blood Pact)
From FFXI Wiki
Blood Pact Information | |
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Avatar: | ![]() ![]() |
Level Obtained: | 15 |
Description: | Grants the effects of Raise II to the target. |
Blood Pact Type: | Blood Pact: Ward |
MP Cost: | 160 |
Duration: | Instant |
Command: | /pet "Raise II" <t> |
Notes
- Unlike the Raise series of spells, the target must be a member of your party.
- It is treated as a Blood Pact so the time to use it is the same as all other pacts (about 1.5 seconds).