A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Scylla
From FFXI Wiki
|
Listings
Listings by Zone | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Abilities
Ability | Y' | Area | Target | Type | Condition | ||
---|---|---|---|---|---|---|---|
Aqua Blast | 15' | Conal | Monster | R | |||
Damage and Knockback (6'). | |||||||
Frozen Mist | 15' | AoE | Monster | R | |||
Inflicts Terror (20s) and grants the foe a unique Stoneskin that only absorbs 1,500 physical damage. Foe gains an ice aura and absorbs Ice damage during. Aura remains until enough physical damage is dealt or ~3 minutes passes. | |||||||
Hydro Wave | 15' | AoE | Monster | R | |||
Damage, removes one piece of equipment, and grants foe a unique Stoneskin that only absorbs 1,500 magical/breath/non-elemental damage. Foe gains a water aura and absorbs Water damage during. Aura remains until enough magic damage is dealt or ~3 minutes passes. | |||||||
Severing Fang | Conal | Monster | 2 | ||||
Damage and Defense Down. | |||||||
Sub-zero Smash | AoE | Monster | B | ||||
Damage and Paralysis. | |||||||
Aqua Cannon | 15' | Conal | Monster | R | |||
Damage, Knockback (10'), and Defense Down (-50%, 3min). Foe gains Silence aura (10'). | |||||||
Ice Guillotine | 15' | Conal | Monster | R | |||
Max HP Down (-50%, 3min), and Amnesia (45~60s). Foe gains a Paralysis aura (10'). | |||||||
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster Type: Physical-Magical-Breath-Buff · Element or Damage Type : Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows. |
Notes
- Added in the November 9th, 2009 Version Update.
Lore
- In Greek mythology, Scylla was a created that lived on the opposite side of a narrow channel of water from Charybdis. Sailors would have to make the choice to pass closer to either, picking the lesser of two evils.