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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Spirits Within
From FFXI Wiki
Weapon Skill Information | |||
---|---|---|---|
Description: | Delivers an unavoidable attack. Damage varies with HP and TP. | ||
Weapon Type: | Sword (175 Skill) | Target: | Single |
Class: | Breath | ||
Stat Modifier: | Current HP | fTP: | N/A |
TP Modifier | 1000 TP | 2000 TP | 3000 TP |
Damage: | 12.5% HP | 50% HP | 100% HP |
Skillchain: | None | ||
Command: | /ws "Spirits Within" <stnpc> | ||
Job Level Information | |||
Level | Jobs | ||
55 | PLD, BLU, RUN | ||
56 | WAR, RDM, DRK, COR | ||
57 | SAM, NIN, DRG, BRD | ||
59 | THF, RNG, DNC | ||
63 | BST |
Notes
- Spirits Within uses special damage equations that depend on only current HP and TP rather than typical melee stats. Among other things, this means:
- Spirits Within is unaffected by the target's Defense and Evasion.
- Spirits Within is unaffected by the job abilities Invincible and Perfect Dodge.
- As this is classified as Breath damage, some Notorious Monsters take less or more than normal damage.
- Does not interrupt skillchains because it lacks any skillchain properties.