Category:Elemental Weapon Skill

From FFXI Wiki
Weaponskill Header.jpg

A subclass of Weapon Skills that deal elemental damage of a specific element, generally coming in two varieties: Magical or Hybrid.

The first swing of any physical Weapon Skill receives a substantial (~+100) accuracy bonus; while it is not fully confirmed at this moment, it is assumed that Elemental Weapon Skills receive a similar Magic Accuracy bonus.

Magical Weapon Skills never miss, but are subject to magical resist states. On Magical Weapon Skills, abilities such as Warcry and Sneak Attack have no effect. Hybrid Weapon Skills, however, are affected by Sneak Attack, as well as both general physical and magical attack modifiers.

Many Elemental Weapon Skills serve as Red.pngAbyssean Red Procs.

Key

● = Usable with listed job set as your main job or sub job
■ = Only usable with listed job set as your main job
× = Not usable with listed job as your main job
= Empyrean Weapon Skill
= Mythic/Ergon Weapon Skill

Weapon Types Without Elemental Weapon Skills

Baghnakhs icon.png Hand to Hand Cesti icon.png Trainee Axe icon.png Great Axe Butterfly Axe icon.png

Dagger

Sword

Great Sword

Axe

Scythe

Polearm

Katana

Great Katana

Club

Staff

Archery

Marksmanship