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Talk:A Sterling Specimen
From FFXI Wiki
Augments and Augment Rates
I updated this section using data I collected during part of my spamming for Waltz+4% shoes. Higher potency augments are rarer, and there are two augment slots. The first slot happens 100% of the time and is HP/MP/Acc/Light, and the second slot only appears infrequently and is always Waltz potency.
Of the 86 recorded augments, 23 were Acc, 15 were MP, 19 were Light, and 29 were HP. 7 were Waltz potency. None of the first slot options are significantly different, and Waltz Potency is probably either 5 or 10%. --Byrthnoth 12:05, 17 May 2011 (EDT)