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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Template:Adversary Description 2
From FFXI Wiki
Clean copy paste for page creation below.
To be used with Template:Adversary Table 2 and Template:Adversary Row 2
See also: Template:Adversary Description 2 Row
For family pages: Template:Bestiary Description 2
Future color changes for the bars between this and the Adv. Row 2 need to be both updated.
A blank |Class= field will remove the automatic talk page link. The class color defaults to ordinary monster colors in the bar.
- Anything else will add a field at the bottom of the notes linking to the talk page.
- This may be overridden to a different talk page by using the |Alt Talk Page= field.
- See Ark Angel EV for an example.
{{Adversary Description 2 |Image= <!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --> |Class= <!-- Omen, Reisenjima, Escha, NM, etc. If it is a normal mob, leave it blank otherwise the testimonial page link will be in the notes if you dont--> |Type= <!-- Arcana, Beasts, Beastmen, Aquans, etc. --> |Family= <!-- Crab, Colibri, Crawler, etc. --> |Main Job= |Sub Job= <!-- type the 3 letter abbreviation, and use a comma between each for multiple subs --> |Adversary Description 2 Row= {{Adversary Description 2 Row <!-- insert multiple for multiple mobs on a page of different resistances --> |Variation= <!-- If the mob is both from a battlefield and escha or something, AAs or Gods are an example, leave blank otherwise --> |Physical= <!-- A, S, R, or just a # --> |Magical= |Breath= |Slashing= |Blunt= |H2H= |Piercing= |Ranged= |Fire= |Wind= |Thunder= |Light= |Ice= |Earth= |Water= |Dark= }} |Notes= }} ==Listings== {{Adversary Table 2 |Default Family TP Moves= |Subsequent Moves= |Adversary Row 2= {{Adversary Row 2 |Class= <!-- NM, VWNM, Delve NM, ZNM, Escha etc. This formats the bar color and adds categories --> |Zone= |Title= |Crystal= |Treasure= |Steal= |Despoil= |Battlefield Name=<!--Optional field, Tenzen for example gets the HTBF name --> |Spawn Type= <!-- Forced, Lotto, Timed, Fished, Possess (KI, like in Omen for Ou). NOTE: Field auto formats the lead for this for missions, quests, UNMs, etc --> |Spawn Condition= <!-- Details --> |Abilities= <!--Separate with <br> or commas only --> |Spells= <!--Separate with <br> or commas only --> |Traits= <!--Separate with <br> or commas only --> |Level= |Aggro= <!-- yes, no, true, false, y, n, t, f --> |Link= |Detects= |HP= |MP= <!-- yes, no, true, false, y, n, t, f --> |Defense= |Evasion= |Magic Defense= |Assisted By= |Rifts= |VW Path= |VW Tier= |FFXIDB= <!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --> }} }}
Clean Copy and Paste for page creation:
{{Adversary Description 2 |Image= |Class= |Type= |Family= |Main Job= |Sub Job= |Adversary Description 2 Row= {{Adversary Description 2 Row |Variation= |Physical= |Magical= |Breath= |Slashing= |Blunt= |H2H= |Piercing= |Ranged= |Fire= |Wind= |Thunder= |Light= |Ice= |Earth= |Water= |Dark= }} |Notes= }} ==Listings== {{Adversary Table 2 |Default Family TP Moves= |Subsequent Moves= |Adversary Row 2= {{Adversary Row 2 |Class= |Zone= |Title= |Crystal= |Treasure= |Steal= |Despoil= |Battlefield Name= |Spawn Type= |Spawn Condition= |Abilities= |Spells= |Traits= |Level= |Aggro= |Link= |Detects= |HP= |MP= |Defense= |Evasion= |Magic Defense= |Assisted By= |Rifts= |VW Path= |VW Tier= |FFXIDB= }} }}