The Voracious Resurgence Mission 11-2

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The Voracious Beast
Series The Voracious Resurgence
Starting NPC N/A
Title Astral Aligner
Repeatable No
Description Mission Orders: The time is nigh to vanquish the betrayer in Castle Zvahl and break the seal. Work with the beastmen and the Destiny Destroyers and claim victory.
Previous Mission Next Mission
Moglesse Oblige Your Decision

Walkthrough

  • Interact with the Heroes' Gambit (J-9) in Xarcabard for a cutscene to begin the mission.
  • Head to Castle Zvahl Keep / Throne Room Home Point and interact with the Valhallan Rift at (G-7) for a cutscene.
  • Interact with the Valhallan Rift again to enter a BCNM The Voracious Beast fight with Garazu-Horeizu (BLM/RDM).
    • He uses all staff weaponskills, Chainspell paired with -ga IV tier nukes, and summons clones of you and the Destiny Destroyers.
      • Only Garazu-Horeizu needs to be defeated.
    • Buffs do not remain after entering the BCNM.
    • Trusts may be used.
    • You will be assisted by the Destiny Destroyers.
      • They will engage and approach the enemy as soon as a party member engages.


  • After the cutscene, equip your stage 2 prime and Interact with the Valhallan Rift again to enter a BCNM The Voracious Beast fight with Chaos.
    • Stage 3 and above Prime Weapons do count towards the entry requirement.
    • Any weapon can damage Chaos, but weapons other than a second-stage prime weapon deal -70% damage and cannot finish off the boss.
    • Everyone in the party needs to have their weapon equipped in order to queue and enter the fight.
      • Duban and Loughnashade do not meet this requirement.
      • This also applies if a person who cleared the fight is helping.
    • Trusts may be used and resummoned as needed.
    • You will be assisted by Gurebu-Ougrebu and Medada.
    • Chaos seems to regen if not taking damage.
      • After taking Chaos's HP low the first time, his HP will be invisible, and Gurebu-Ougrebu and Medada will be defeated and spawn the first two Profane Circle fetters.
        • Chaos will take severely reduced damage while the fetters are alive.
    • You will be assisted by Cornelia (Mythril Musketeer), Lehko Habhoka, Ragelise, Fickblix, and Luzaf that spawn one at a time. If they are defeated in battle, they will then become an additional fetter.
      • Chaos's Black Sanctus applies a fast-acting Doom effect (1-count?). If an NPC is alive, they will sacrifice themselves to take the hit.
        • In some situations, this move was used as soon as the NPC spawned. It seems to be scripted so you can't be afflicted until all NPCs are exhausted.
    • Again, the final hit must come from a prime weapon. If you have a tank, having them keep theirs equipped is a good idea for example.
  • You will receive Key Item Vial of Chaos's blood after the fight.


  • Return to the Heroes' Gambit (J-9) in Xarcabard for the final cutscene.
    • You can choose to defer picking a ring and come back to the location later, but the next mission will be started.
    • Should you reconsider your ring decision, a new one can be obtained at zero cost by re-examining the Heroes' Gambit one Conquest tally after dropping your current reward ring.

Gallery

Art gallery of images used in the cutscenes of this mission.

WARNING: MAY CONTAIN PLOT SPOILERS!