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Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
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User:DoctorOkay/Formulae
From FFXI Wiki
Variables PD = Physical Damage BD = Base Damage WD = Weapon Damage WSD = Weapon Skill Damage WR = Weapon Rank hWR = H2H Weapon Rank
Physical Damage = Base Damage * pDif
Base Damage = Weapon Damage + Ammo Damage + fSTR Weapon Skll Damage = (Base Damage + Weapon Skill Modifier) * fTP
fSTR is calculated based on the value of dSTR
dSTR = Player STR - Enemy VIT fSTR = (dSTR + Modifier) / 4 for ranged attacks, use fSTR * 2
fSTR is capped based on Weapon Rank Weapon Rank = Weapon Damage / 9 H2H Weapon Rank = (Weapon Damage + 3) / 9
melee caps min = -WR max = WR + 8
ranged caps min = -2(2 * WR + 7) max = 2(2 * WR + 14)