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User talk:Suiram
General
Tests
Multiple-Target Damage Reduction
In this test, I set out to confirm the damage reduction from area of effect Elemental Magic spells hitting multiple targets, as well as this term's place in the overall magic damage calculation. The test subjects were Huge Hornets in North Gustaberg. These are known to possess an INT value of 5, although I have personally verified this as well.
Initial Results
In the first phase of this test, I cast Thundaga 3 eleven times, on increasing numbers of total targets per cast. As a Hume BLM/RDM with 5 merits in INT and 5 merits in Lighting Magic Potency, I equipped myself with INT+28, MAB+8 with no staff, to bring my total INT to 105 and MAB to 1.5. This kept the dINT value at 100 throughout this phase of the test. Testing was done on a neutral day of the week, and no weather was present. For reference, the applicable subformula of the magic damage formula (using "[ ]" as shorthand for the floor function throughout) is:
[[(dINT * M) + V] * MAB] = [[(100 * 1.5) + 697] * 1.5] = [847 * 1.5] = [1270.5] = 1270
Targets | Damage | Possible Multiplier | Possible V |
---|---|---|---|
1 | 1270 | 1 | 697 |
2 | 1015 | .8 | 527 |
3 | 952 | .75 | 485 |
4 | 888 | .7 | 442 |
5 | 825 | .65 | 400 |
6 | 762 | .6 | 358 |
7 | 697 | .55 | 315 |
8 | 634 | .5 | 273 |
9 | 571 | .45 | 231 |
10 | 507 | .4 | 188 |
11 | 507 | .4 | 188 |
This suggests, as I have indicated in the third and fourth column of the table, that for two or more targets there is either a fractional decrease in total damage from an additional multiplier, or that there is a preprogrammed alternate V value for multiple targets. It also suggests that for 10 or more targets the decreased damage per target remains the same. Furthermore, if it is in fact an additional multiplier, it is calculated prior to MAB, since:
[[847 * 1.5] * .8] = [1270 * .8] = 1016
while
[[847 * .8] * 1.5] = [677 * 1.5] = 1015
the value achieved in the test.
Determining the Type of Reduction
In this phase of the test, I equipped myself with a total of 104 INT (dINT = 99) and 1.5 MAB, and cast Thundaga 3 on two hornets. If the reduced damage results from an additional multiplier, then the resulting value should be:
[[[(99 * 1.5) + 697] * .8] * 1.5] = [[845 * .8] * 1.5] = [676 * 1.5] = 1014
Whereas, if the reduced value results from a different V value for multiple targets, then by the above result, the calculation for the damage equation gives:
[[(99 * 1.5) + 527] * 1.5] = [675 * 1.5] = 1012
The result was 1014, confirming that the decrease results from an additional multiplier in the damage calculation.
Determining the Placement of the Term with Respect to the Overall Formula
The parts of the of damage formula ordering which have so far been confirmed are that the calculation of D precedes the resist term, which precedes the staff bonus term, which precedes the Day/Weather term, which precedes the MAB term, and that the Magic Burst term also precedes the MAB term. I next checked the placement of the AoE reduction term with respect to the staff bonus term, however as you will see that its relationship to the staff bonus term is implied by its relationship to the resist term, I will omit the results of my staff bonus tests in the interests of brevity. For this next test, I forced my INT to 109 (dINT = 104) and MAB again to 1.5. I then continued to gather pairs of bees and cast Thundaga 3 on them until one resisted the spell. For a 1/2 resist, the outcome if the resist term was calculated prior to the AoE reduction term would be:
[[[[(104 * 1.5) + 697] * .5] * .8] * 1.5] = [[[853 * .5] * .8] * 1.5] = [[426 * .8] * 1.5] = [340 * 1.5] = 510
while the outcome were the AoE term calculated first would be:
[[[[(104 * 1.5) + 697] * .8] * .5] * 1.5] = [[[853 * .8] * .5] * 1.5] = [[682 * .5] * 1.5] = [341 * 1.5] = 511
The result was 511, confirming that the multiple-target damage reduction is calculated prior to the resist term.
Comments
Please feel free to ask any questions or make any comments regarding this test in this subsection.
M and V data
The goal for this test was to confirm the values for M and V for all of the Black Magic damage spells. Over three separate tests I confirmed the values for every spell in this family except for the Ancient Magic series II spells. While I used the data to determine the values independently from previous figures, I will present it here simply in a collection of tables, and anyone concerned with the accuracy of the results can verify the values in the table with the formula and the screenshots of the damage in the chat log. The MAB I used was 1.5 throughout, as that would ensure that the damage would increase by at least one point per change in dINT after flooring. The relevant portion of the magic damage formula for the entire series of tests is [[dINT*M + V] * 1.5], where "[]" indicates flooring.
Test I
This was done in North Gustaberg against Huge Hornets. I varied my dINT to 100, 101, and 102 for each spell in this test. I actually tested the series II single-target spells here as well, to compare with the second test and ensure that I didn't hit the inflection point for adding INT, but they agree with the values in Test 2 below until Stone II, so I will omit them here.
Spell | V | M | 100 | 101 | 102 |
---|---|---|---|---|---|
Stone III | 210 | 1.5 | 540 | 541 | 544 |
Water III | 236 | 1.5 | 579 | 583 | 540 |
Aero III | 265 | 1.5 | 622 | 624 | 627 |
Fire III | 295 | 1.5 | 667 | 669 | 672 |
Blizzard III | 320 | 1.5 | 705 | 706 | 709 |
Thunder III | 345 | 1.5 | 742 | 744 | 747 |
Spell | V | M | 100 | 101 | 102 |
Stone IV | 381 | 2 | 871 | 874 | 877 |
Water IV | 410 | 2 | 915 | 918 | 921 |
Aero IV | 440 | 2 | 960 | 963 | 966 |
Fire IV | 472 | 2 | 1008 | 1011 | 1014 |
Blizzard IV | 506 | 2 | 1059 | 1062 | 1065 |
Thunder IV | 541 | 2 | 1111 | 1114 | 1117 |
Test II
These tests were performed with Nivlakian's help against Aht Urhgan Attercops. He cast Blizzard IV or Thunder IV with fixed INT and MAB, which we used to calculate the individual spider's INT, then I adjusted my INT to achieve a dINT of 0 and 5 for each spell. Please note, the tests for single-target Aero I/II and Stone I/II were done on Windsday, so when referencing the screenshots use the lower Aero damage and the higher Stone damage.
Spell | V | M | 0 | 5 |
---|---|---|---|---|
Stone | 10 | 1 | 15 | 22 |
Water | 16 | 1 | 24 | 31 |
Aero | 25 | 1 | 37 | 45 |
Fire | 35 | 1 | 52 | 60 |
Blizzard | 46 | 1 | 69 | 76 |
Thunder | 60 | 1 | 90 | 97 |
Spell | V | M | 0 | 5 |
Stone II | 78 | 1 | 117 | 124 |
Water II | 95 | 1 | 142 | 150 |
Aero II | 113 | 1 | 169 | 177 |
Fire II | 133 | 1 | 199 | 207 |
Blizzard II | 155 | 1 | 232 | 240 |
Thunder II | 178 | 1 | 267 | 274 |
Spell | V | M | 0 | 5 |
Stonega | 56 | 1 | 84 | 91 |
Waterga | 74 | 1 | 111 | 118 |
Aeroga | 93 | 1 | 139 | 147 |
Firaga | 120 | 1 | 180 | 187 |
Blizzaga | 145 | 1 | 217 | 225 |
Thundaga | 172 | 1 | 258 | 265 |
Spell | V | M | 0 | 5 |
Stonega II | 201 | 1 | 301 | 309 |
Waterga II | 232 | 1 | 348 | 355 |
Aeroga II | 266 | 1 | 399 | 406 |
Firaga II | 312 | 1 | 468 | 475 |
Blizzaga II | 350 | 1 | 525 | 532 |
Thundaga II | 392 | 1.5 | 588 | 598 |
Spell | V | M | 0 | 5 |
Stonega III | 434 | 1.5 | 651 | 661 |
Waterga III | 480 | 1.5 | 720 | 730 |
Aeroga III | 527 | 1.5 | 790 | 801 |
Firaga III | 589 | 1.5 | 883 | 894 |
Blizzaga III | 642 | 1.5 | 963 | 973 |
Thundaga III | 697 | 1.5 | 1045 | 1056 |
Spell | V | M | 0 | 5 |
Freeze | 526 | 2 | 789 | 804 |
Tornado | 552 | 2 | 828 | 843 |
Flood | 630 | 2 | 945 | 960 |
Flare | 657 | 2 | 985 | 1000 |
Test III
When analyzing the data, I noticed a problem with the recorded images for Quake and Burst, so I returned to North Gustaberg to retest those spells. I used dINT of 80 and 100 for this test.
Spell | V | M | 80 | 100 |
---|---|---|---|---|
Quake | 577 | 2 | 1105 | 1165 |
Burst | 603 | 2 | 1144 | 1204 |
Image Record
Aero4 Stone4: http://img234.imageshack.us/img234/8914/a4s4sa1.jpg
Aero1/2 Stone1/2 dINT0: http://img72.imageshack.us/img72/4813/a12s12dint0yp5.jpg
Aero1/2 Stone1/2 dINT5: http://img72.imageshack.us/img72/5862/a12s12dint5ps4.jpg
Aeroga 1/2/3 dINT0 dINT5: http://img408.imageshack.us/img408/8692/aga123dint0dint5vi1.jpg
Freeze dINT0 dINT5: http://img61.imageshack.us/img61/4497/bamdint0dint5xt7.jpg
Blizzaga 1/2/3 dINT0 dINT5: http://img148.imageshack.us/img148/2826/bga123dint0dint5nj1.jpg
Fire3 Aero3: http://img316.imageshack.us/img316/7208/f3a3dy9.jpg
Fire4 Water4: http://img316.imageshack.us/img316/8836/f4w4kl6.jpg
Fire1/2 Water1/2 dINT0: http://img148.imageshack.us/img148/8330/f12w12dint0sa2.jpg
Fire1/2 Water1/2 dINT5: http://img48.imageshack.us/img48/1888/f12w12dint5qp2.jpg
Firaga1/2/3 dINT0 dINT5: http://img120.imageshack.us/img120/8990/fga123dint0dint5hg6.jpg
Quake Burst dINT80 dINT100: http://img120.imageshack.us/img120/2333/samtamdint80dint100of2.jpg
Stonega 1/2/3 Waterga1/2/3 dINT0: http://img127.imageshack.us/img127/8796/sga123wga123dint0kl8.jpg
Stonega 1/2/3 Waterga1/2/3 dINT5: http://img116.imageshack.us/img116/3370/sga123wga123dint5gs8.jpg
Thunder3 Blizzard3: http://img239.imageshack.us/img239/7406/t3b3yc0.jpg
Thunder4 Blizzard4: http://img73.imageshack.us/img73/3755/t4b4to2.jpg
Thunder1/2 Blizzard1/2 dINT0: http://img73.imageshack.us/img73/4273/t12b12dint0ia4.jpg
Thunder1/2 Blizzard1/2 dINT5: http://img73.imageshack.us/img73/564/t12b12dint5wu3.jpg
Thundaga1/2/3 dINT0 dINT5: http://img360.imageshack.us/img360/5417/tga123dint0dint5lo0.jpg
Water3 Stone3: http://img46.imageshack.us/img46/696/w3s3gd8.jpg
Flood Tornado Flare dINT0 dINT5: http://img46.imageshack.us/img46/8493/wamaamfamdint0dint5hd7.jpg
Comments
Please feel free to ask any questions or make any comments regarding this test in this subsection.
Amir Set Bonus
Test I
This test was performed with Alexei, a 75PLD/37NIN in full Amir, and myself a 75BLM/37NIN. PLD's base INT was 54, and used a Snow Ring(+5) and Melon Pie+1 (+5) to raise his INT to 64. My base INT is 75 and I equipped Andvaranauts(-7) and an Ocean Sash (-4), lowering mine to match. The test was performed on Windsday, so there was no chance of day bonus interference in the recorded values. An Aw'aern's Thundaga III did 1106 damage to me, and 1019 to the PLD. This eliminates the likelihood of the bonus being an increase in Magic Defense Bonus, as MDB+9 should have resulted in 1014 or 1015 damage to the PLD, while MDB+8 would have been 1024 or 1025. However, the numbers would be consistent with a -8% (20/256) reduction in the Target Magic Damage Adjustment term, since floor(1106 * (236/256)) = 1019.
Test II
Proceeding on the indication in Test I that the set bonus is a 20/256 reduction in the Target Magic Damage Adjustment term, we set out to confirm this hypothesis by stacking the Amir set bonus with a known reduction in that term, Shell III (48/256). If the Amir bonus is a reduction in Target Magic Damage Adjustment, it should stack to make a 68/256 reduction, or 188/256 = 73.4% of the damage done to me. This test was performed on Iceday, and the spell used was Firaga III, so again there was no risk of day bonus altering the values. The damage dealt to me was 946, while the damage to the PLD was 694. Examining the possible equations with the known values,
floor(946 * (188/256)) = 694
floor(floor(946 * (236/256)) * (208/256)) = 708
floor(floor(946 * (208/256)) * (236/256)) = 708
Confirming our hypothesis.
Image Record
Test I: http://img187.imageshack.us/img187/7290/img20070125020623jm7.jpg
Test II: http://img187.imageshack.us/img187/2073/img20070125024928kf0.jpg
Comments
Please feel free to ask any questions or make any comments regarding this test in this subsection.
Wizard's Roll
Test
Tested Wizard's Roll bonus to MAB with BLM in party as 75BLM/37NIN with Chubbs, a 75COR/37THF. I had total of 1.5 MAB from Job Trait (32), Merits (10) and gear (Igqira Weskit 6, Yigit Turban 2). Damage from Blizzard 4 with no roll was 1056, making base damage for the spell 704. Relevant section of the magic damage formula is floor(704 * (1.5 + X)), where X is the MAB addition from Wizard's Roll expressed as a fraction of 100.
Roll | Damage | MAB |
---|---|---|
None | 1056 | 1.50 |
1 | 1098 | 1.56 |
2 | 1105 | 1.57 |
3 | 1112 | 1.58 |
4 | 1112 | 1.58 |
5 | 1154 | 1.64 |
6 | 1119 | 1.59 |
7 | 1126 | 1.60 |
8 | 1133 | 1.61 |
9 | 1091 | 1.55 |
10 | 1133 | 1.61 |
11 | 1168 | 1.66 |
Image Record
Base, 1, 3, 9: http://img222.imageshack.us/img222/1067/wizard0139dm9.jpg
8: http://img409.imageshack.us/img409/3689/wizard8mx4.jpg
5, 6: http://img237.imageshack.us/img237/515/wizard56zw5.jpg
2, 7: http://img222.imageshack.us/img222/6391/wizard27zs8.jpg
11: http://img471.imageshack.us/img471/4972/wizard11us4.jpg
4, 10: http://img237.imageshack.us/img237/6453/wizard410vc8.jpg
Comments
Please feel free to ask any questions or make any comments regarding this test in this subsection.
When did you do the Wizard's Roll tests? Thanks.--Genosync 05:31, 12 October 2007 (CDT)
September 30, 2007, the same day I added the data here and on the Wizard's Roll page. I think the first image should have the /clock stamp. -Suiram 00:58, 13 October 2007 (CDT)