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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
WS Damage Boost
From FFXI Wiki
Job Trait Information | |||
---|---|---|---|
Description | Increases your weapon skill damage. | ||
Type | Level | ||
Tier | Level Obtained | Value | |
I | DRG45 | +7% | |
II | DRG55 | +10% | |
III | DRG65 | +13% | |
IV | DRG75 | +16% | |
V | DRG85 | +19% | |
VI | DRG95 | +21% |
Notes
- Applies to all hits of a weapon skill.
- Is additive with the passive +2~10% Weapon Skill Damage bonus from having an active Wyvern; for a total of +23~31% depending on the level of the Wyvern at 99.
- Multiplicative with other sources of Weapon Skill Damage listed on gear.
- Such that the formula for Weapon Skill Damage on the first hit of a Weapon Skill: (Damage) × (Gear WS Damage+Total) × (Relic and Mythic Weapons' Hidden WS Damage+) × (Ultimate Weapon Augment WS Damage+) × (WS Damage BoostTotal)
- For each hit after the first: (Damage) × (Relic and Mythic Weapons' Hidden WS Damage+) × (Ultimate Weapon Augment WS Damage+) × (WS Damage BoostTotal)