Zipacna

From FFXI Wiki


General Notes
  • Has a Regain effect at all times, even when not being fought. When pulled, it will immediately use a TP ability.
  • Has dramatically increased movement speed compared to other golems.
  • On the map to the right, the blue line represents the area that Zipacna can patrol. The vertical black bars represent doors that may or may not be blocking his path.
    • The doors on either side of Route 2 and 4 are both either opened or closed. Only one set of these doors can be closed at a time, the other will always be open.
    • Routes 1 and 5 include a small circle down the stairs in the direction of the blue arrows where Zipacna will do 1 loop then return up the stairs.
    • Zipacna will only turn around if he encounters a closed door.
    • Say for example, the doors on either side of Route 2 are closed, and Zipacna is downstairs at Route 5:
      • Once his loop downstairs is complete, he will return up the stairs along Routes 5, 4 and 3 until he comes to the door, then he will turn around and perform the same route back.
    • It is possible to see and aggro/pull Zipacna if he is trapped at Routes 2 or 4.

Zipacna
Category-Golem.jpg
Adversary
Type
Family Golem
Job Question
Class Notorious Monster
Crystal Light Crystal icon.png Light Crystal
Detects Magic Sight

Listings

Listings by Zone
Zone
  Ve'Lugannon Palace
FFXIDB Icon v3.png

     Timed: Every 2-4 hours
Level Spawns Behavior
83-85 This monster is aggressive.
HP MP DEF EVA M.DEF
~10,000 XX
Rewards
Abilities Spells
 


Ability Information