Azi Dahaka

From FFXI Wiki
General Notes
  • Assisted by up to 11 Azi Dahaka's Dragons in Wave 1.
    • Number of dragons summoned depends on the number of players participating in the Domain InvasionVerification Needed
  • Uses Hundred Fists and gains an Attack Down and Burn aura.
    • The chance of seeing drop is increased after procing white abilities on the monster. can be triggered by a Dark SC Icon.png Darkness skillchain (water damage seems logical), which will end both Hundred Fists and the auras.
  • Casts high level Fire and Thunder elemental magic.
  • Has access to:
    • Fiery Breath : Fire damage breath
    • Tebbad Wing : AoE Plague and (fire?) magic damage
    • Horrid Roar : Full dispel and hate reset (If fully resisted, dispels nothing and there is no hate reset)
    • Absolute Terror : 60 second Terror (resists decrease duration)
    • Spike Flail : Triggered when hate is pulled from the side/behind, even by Trust Magic. Player will suffer damage equal to 25-30% max HP. See The Spike Flail entry on the main Escha page for details on this move.

Azi Dahaka
Wyrm 4.png
Adversary
Type Dragon
Family Wyrm
Job Fighter's Mask icon.png Warrior
Sub Job Temple Crown icon.png Monk
Wizard's Petasos icon.png Black Mage
Class Domain Invasion NM
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
50% 50% 50% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
5% 25% 40% 100% 5% 20% 60% 100%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Escha - Zi'Tah
FFXIDB Icon v3.png

     Battlefield: Domain Invasion
     Timed: Every 15 Minutes
Speak to Affi and receive an Elvorseal.
Level Behavior
119 Question
HP MP DEF EVA M.DEF
1,450,000 CheckCheck 813 110
Rewards
Abilities Spells
Mighty Strikes
Hundred Fists
Absolute Terror
Fiery Breath
Tebbad Wing
Horrid Roar
Spike Flail
 


Abilities

Ability Y' Area Target Type Copy Image.png Condition
Absolute Terror 1p Magical Damage Element: Dark
Inflicts Terror. Ignores shadows.
Fiery Breath Conal Breath Damage Element: Fire Enemy Front
HP dependent damage. Ignores shadows.
Tebbad Wing AoE Magical Damage Element: Fire
Damage and inflicts Plague. Wipes shadows.
Horrid Roar 1p Magical Damage Element: Dark
Dispels positive statuses and removes Enmity. Wipes shadows.
Spike Flail AoE Physical Damage Enemy Rear
High damage and Knockback. Removes three shadows.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.