Cherti

From FFXI Wiki
General Notes
  • Starting at 89% it changes damage taken between Melee, Ranged, and Magic every 10%.
  • Type of damage needed is indicated by the color of the 2H animation.
  • Green = Ranged, Black = Magic, Yellow = Melee.
  • Cherti is also useful for completing weapon skill trials against Beast foes.


Cherti
Ram 2.png
Adversary
Type Beasts
Family Ram
Job
Class Monster
Crystal
Detects


Listings

Listings by Zone
Zone
  Kamihr Drifts
FFXIDB Icon v3.png

      Trade Aster Yggrete Shard IV to ??? at (G-8)
Level Spawns Behavior
Question
HP MP DEF EVA M.DEF
Question
Rewards
Abilities Spells
Ram Charge
Steaming Rage
Petribreath
Rumble
Rage
Bleat
Great Bleat
 


Abilities

Ability Y' Area Target Type Copy Image.png Condition
Great Bleat AoE Magical Damage
Inflicts Max HP Down. Ignores shadows.
Rage Self Status Bonus
The enemy gains Berserk.
Ram Charge 1p Physical Damage
Damage + Knockback.
Rumble AOE Magical Damage
Inflicts Evasion Down. Ignores shadows.
Petribreath Conal Magical Damage
Inflicts Petrification. Ignores shadows.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.