Ark Angel GK
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Job
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Samurai / Dragoon
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Spells
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Abilities
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Hasso, Konzen-ittai, Hagakure, Meditate, Sekkanoki, Jump, High Jump
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Weapon Skills
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Tachi: Fudo /, Tachi: Gekko /, Tachi: Kasha /, Tachi: Yukikaze /, Dragonfall (AoE Damage + Bind)
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Acquisition
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- Trade the Cipher: Ark GK item to one of the beginning Trust quest NPCs, which may be acquired via:
- Warp to Tu'Lia → Ru'Aun Gardens #5 to battle the Ark Angel with a Phantom gem of rage on any difficulty.
Players will be unable to receive the alter ego when trading the Cipher if they have not completed the Rhapsodies of Vana'diel mission "Exploring the Ruins." Completing that cutscene/mission will allow the cipher to be traded.
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Special Features
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- Possesses HP+20%
- Occassionally able to use Weapon Skills without consuming TP. Can do this to close Skillchains under 1000 TP or to use Dragonfall twice at high TP.
- There is a short delay before he can use it again.
- Has a high TP return on Jump (790 TP), uses it at low TP.
- Uses High Jump when in the top enmity slot.
- He will use Konzen-ittai if available when the player has 1000 TP but he does not. Never tries to close a Skillchain with it.
- Holds up to 3000 TP to try to close skillchains.
- If Sekkanoki and Meditate are available, self-skillchains at 2000 TP.
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Trust Synergy
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- ArkEV / ArkHM / ArkMR / ArkGK / ArkTT: When all 5 Ark Angels are summoned, they possess a Magic Evasion bonus (see: Resist).
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