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Fudo Masamune
From FFXI Wiki
Weapon Information | |||
---|---|---|---|
Races: | All Races | Skill: | Katana |
Damage: | 154 | Delay: | 222 |
DPS: | 41.62 | TP/Hit: |
71.27 |
Level: | 99 | ||
Item Level: | 119 | ||
Superior Level: | 5 | ||
Jobs: | Ninja |
Synthesis Information | ||||
---|---|---|---|---|
Yield | Requirements | Ingredients | ||
|
Main Craft: Leathercraft - (111~114) Goldsmithing - () |
This item is able to be augmented! | ||
---|---|---|
Augmented Via | Zone | Required Items |
Oboro | Port Jeuno - (E-6) | Heroism Crystal, Heroism Aggregate, and/or defeating monsters within Dynamis - Divergence areas
See Dynamis Divergence Weapon Augments for details |
Augments - R25 (Max) | |||
Path A | Path B | Path C | |
---|---|---|---|
All augments are active only when the weapon is in your Main Hand. | |||
[1] Chance of double damage +50% [2] Store TP+25 [3] DMG: + (See below) |
[1] Chance of follow-up attack +50% [2] "Subtle Blow II" +25 [3] DMG: + (See below) |
[1] Ninjutsu recast time -25% [2] Enmity+10 for each Utsusemi [3] DMG: + (See Below) | |
All Paths: [3] DMG: +7 |
Notes
- The +15 Attack for each Utsusemi shadow works when Fudo Masamune is put as offhand as well
- Enmity bonus from Path C is based on the number of shadows at the time of casting/using a Job Ability.
- Meaning that should you have 2 shadows and cast Utsusemi: San, you will only have +20 enmity for the gain in enmity from casting Utsusemi: San, not the full bonus from the new set of shadows.
- With 3 shadows, and using the ability Provoke, with no other Enmity+, you will gain +1/2340 CE/VE (e.g. Enmity+30).