A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Further Founts
From FFXI Wiki
Further Founts | |
---|---|
Required Fame | Jeuno Fame Level: Unknown |
Level Restriction: | None |
Starting NPC | Anastase, Ru'Lude Gardens (G-9) |
Pack | None |
Title | None |
Repeatable | No |
Description | More geomagnetic founts have been discovered throughout the Middle Lands. Record any relevant data and report back to Anastase. |
Previous Quest | Next Quest |
---|---|
Middle Lands Investigation | Beam Me Up...No, Not There! |
Rewards | |
|
Walkthrough
You must zone after completing Middle Lands Investigation before you are able to accept this quest.
Speak to Anastase and select the first option, "Must have more warp destinations!"
- At this point, you must discover ten more Geomagnetic Founts hidden throughout Vana'diel by using the hints provided upon asking Anastase about his predictions:
- <Abandoned Village>: "A church standing in an abandoned village"
- Davoi (I-8) - On a ledge to your left right before the broken bridge going west. (600 EXP)
- <Malediction>: "Beyond a hall wrapped in curses"
- Beadeaux (G-7) - In the basement behind the first mute. (600 EXP)
- <Faeries>: "An abode of faeries worshipping a living god"
- Castle Oztroja (G-8) - Close to the entrance, behind the statue (you must go around). (600 EXP)
- <City Ruins>: "A city swallowed by the land"
- Quicksand Caves (F-7) - Take the (D-12) entrance from Western Altepa Desert. You will need a Loadstone or multiple persons to open the doors unless you're a Galka. (750 EXP)
- <Grotto>: "An eroded cave where space twists and turns"
- Sea Serpent Grotto (J-5) - Behind Mythril Door (750 EXP)
- <Shrine>: "A temple where those who have lost darkness reside"
- Temple of Uggalepih (H-8) Map Two - Located inside the hidden room, next to a potential coffer spawn location. (750 EXP). Unity Warp (125) puts you closest to this one.
- <Forest>: "Moss that glistens deep with a gigantic tree"
- The Boyahda Tree (D-4) Map One - On a ledge north of the northern tree. (900 EXP)
- <Urban Locale>: "A city constructed by nomadic beastmen"
- Oldton Movalpolos (K-11) - Requires travelling through Newton Movalpolos. While in Oldton Movalpolos travel to E-13, talk to Twinkbrix, trade 2,716 gil for teleport to Mineshaft 2716, exit out of Mineshaft 2716 into Newton Movalpolos and travel to the furnace at K-8. You will be heading south from here, if the fence/gate is restricting you from going south, you will need a Firesand (Can farm one from Moblin Roadman/Engineer). Trade the Firesand to the furnace to move the fence/gate. Drop off at I/J-9 and continue running south. You will now be heading to E-9 (4 on the Map) and exit back into Oldton Movalpolos. The geomagnetic fount is on the left near the opening of the tunnel. (750 EXP)
- <Belfry>: "Another beautiful ring of a bell"
- Riverne - Site B01 (C-10) - Requires two Giant Scales. If you already have the HP for this zone, then you only need 1 Giant Scale and the Fount is much closer than the entrance. If you don't have the HP, get it at the same time at E-8. (900 EXP)
- <Darkness>: "The farthest reaches of the blackest depths"
- Castle Zvahl Keep (H-8) - It is located in the middle of the first room. (900 EXP)
- <Abandoned Village>: "A church standing in an abandoned village"
- After attuning the Prototype attuner to each of the 10 geomagnetic founts above, return to Anastase to complete the quest.