Kirin

From FFXI Wiki
General Notes

Escha- Ru'Aun

  • Must have previously defeated the original Kirin in The Shrine of Ru'Avitau to spawn the Eschan version even after clearing the Eschan Genbu, Byakko, Seiryu, and Suzaku.
  • Can proc blue !! with wind damage.
    • Proc will remove Kirin's Enstone effect temporarily.
  • Will despawn and respawn as Kouryu at 50%
    • This clears enmity, and Kouryu will spawn with initial aggro to the player who spawned it.

Kirin
Legendary Manticore(Kirin).png
Adversary
Type Manticore
Family Beasts
Job Fighter's Mask icon.png Warrior
Sub Job Wizard's Petasos icon.png Black Mage
Evoker's Horn icon.png Summoner
Class Notorious Monster
Kirin[1] Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
50% 130% 10% 50% 50% 10% 50% 50%
Kirin (Escha) Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
50% 100% 10% 50% 50% 10% 50% 50%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  The Shrine of Ru'Avitau
FFXIDB Icon v3.png

     Forced: Trade Seal of Byakko, Seal of Genbu, Seal of Seiryu, and Seal of Suzaku to the ??? at (F-8) top floor.
Level Behavior
90-92 This monster is aggressive.
HP MP DEF EVA M.DEF
65,000~66,000 CheckCheck 100
Title
Kirin Captivator
Assisted By
Genbu, Byakko, Seiryu, Suzaku
Rewards
Abilities Spells
Deadly Hold
Great Sandstorm
Great Whirlwind
Heat Breath
Tail Swing
Tail Smash
Rasp
Quake
Stone V
Stonega IV
Sleepga
Zone
  Escha - Ru'Aun
FFXIDB Icon v3.png

     Forced: Leader must examine ??? at (I-10) with Kirin's Fervor.
Level Behavior
150 This monster is aggressive.
HP MP DEF EVA M.DEF
~770,000 CheckCheck 110
Title
None
Assisted By
Genbu, Byakko, Seiryu, Suzaku
Rewards
See Kouryu for drop information.
Abilities Spells
Deadly Hold
Great Sandstorm
Great Whirlwind
Heat Breath
Tail Swing
Tail Smash
 


Ability Information

Ability Y' Area Target Type Copy Image.png Condition
Deadly Hold 1p Physical Damage
Damage. Can critical strike. +100% Attack Bonus
Great Sandstorm 1p Element: Wind
Damage and Blind (-20). Ignores shadows.
Great Whirlwind 1p Element: Wind
Damage and Choke(VIT -9, HP -3/3s) Ignores shadows.
Heat Breath Conal Breath Damage Element: Fire
HP dependent Damage. (Current HP * 12.5%, 500 cap) Ignores shadows.
Tail Swing 1p Physical Damage
Damage and Bind(30s).
Tail Smash 1p Physical Damage
Damage and Bind(30s).
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

History/Background

Kirin (Also known as Qilin, or Kylin) is a mythical hooved Chimera creature known in East Asia Cultures. It is said to be a good omen and bring Serenity or Prosperity. It is often depicted with fire covering its body.

Kirin is said to be peaceful and punish the wicked. Some legends say he is a pet of the gods.

References

  1. Resistances from Eiyuu-naki Jidai no Eiyuu https://w.atwiki.jp/bartlett3/pages/320.html