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Operation Desert Swarm
From FFXI Wiki
Battlefield Information | |||||||||
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Location: | Waughroon Shrine | Level Restriction: | None | ||||||
Entry Item: | Lachesis Orb | Participation: | 6 Members | ||||||
Entry Currency: | 30 Kindred's Seal | Time Limit: | 30 Minutes | ||||||
Drops: |
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Enemies
Name | Qty | Notes |
---|---|---|
Platoon Scorpion Vermin |
6 |
|
Notes
- Buffs and TP do not wear upon entry
- The Platoon Scorpions use only the AoE Scorpion specials:
- Wild Rage: Stuns those in the AoE
- Earth Pounder: Binds those in the AoE
- The presumption that the scorpions would wake up and mimic AoE maneuvers is false.
- What instead happens is scorpions that are nearby are given approx ~1000 TP, and if it surpasses their threshold required to TP, they will TP. This gives off the illusion that they are mimicking one another's TP moves.
- Moreover, this behavior in no instance wakes up the scorpion.
- Sometimes after an Earth Pounder you see the message "The platoon scorpion's legs are lodged in the rocks!" which indicates that they are bound.
- Sometimes after a Wild Rage you see the message "The platoon scorpion does not have enough energy to attack!" and it stops attacking for about 10 seconds.
- They cannot be feasibly slept after the 3rd or 4th Sleep. Their Sleep resistance increases drastically when only few of them are left. Bind and Gravity are suggested.
- Lullaby is never resisted, but loses about 4 seconds of duration with each cast. By the 9th cast it wears off immediately.
- The Scorpions can resist a Lullaby by a Bard subjob.