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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Spring Water
From FFXI Wiki
Blood Pact Information | |
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Avatar: | ![]() ![]() |
Level Obtained: | 47 |
Description: | Restores HP and removes status ailments for party members within area of effect. |
Blood Pact Type: | Blood Pact: Ward |
MP Cost: | 99 |
Duration: | Instant |
Range | Varies with Avatar TP |
Command: | /pet "Spring Water" <me> |
Notes
- Will remove many status effects at once, Spring Water will remove almost any status that has an associated -na spell except for curse. Notable in that it can remove some statuses even Erase cannot such as Petrification.
- Potency is based on Leviathan's Max HP, but it doesn't increase in potency with more TP, only the area of effect does.
- Max HP of an Avatar is most directly affected by things like Apogee Gear, which directly boosts Avatar HP. Avatar level also has an effect, though is a more minor contribution.
- While it has lower potency given the same max Avatar hp than Whispering Wind and Healing Ruby II, it can be boosted with Soothing Current and removes several status debuffs.