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Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
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Succor to the Sidhe
From FFXI Wiki
Succor to the Sidhe | |
---|---|
Required Fame | Unknown |
Level Restriction: | None |
Starting NPC | Callisto, Grauberg (S) |
Pack | Wings of the Goddess |
Title | None |
Repeatable | Yes |
Description | To save their ancestral home from a fate of destruction, the fey folk would entreat your aid. |
Previous Quest | Next Quest |
---|---|
None | None |
Requirements | |
Varies | |
Rewards | |
Varies |
Walkthrough
- First you need to obtain a base weapon to be augmented. There's one weapon for each job:
- Trade one of the weapons to Callisto, Grauberg (S) (F-6).
- Find any of the Watchful Pixies located in one of the following Shadowreign zones and choose to begin the battle:
Pixie Location | Mobs |
---|---|
West Sarutabaruta (S) (F-10) | 1x Poroggo Gourmand, 6x Poroggo Toady |
East Ronfaure (S) (J-7) | Faytrapper Vashgash, Faygorger Ram x2, Faygorger Sheep x4 |
North Gustaberg (S) (H-6) | Stabnix Skewerfinger, Pixie Impaler x10 |
Grauberg (S) (J-11) | Ru'Bha Stonewall, Sentinel Wivre x4 |
Vunkerl Inlet (S) () | Madthrasher Zradbodd, Almops, Edonus, Glacial Wisp x 4 |
Batallia Downs (S) (F-7) | Gnashfang Rahskhas, Rahskhas's Pet x4 |
Meriphataud Mountains (S) (I-6) | Yii Haqi the Threnodist Nuu Gazo the Dirgerimer Slate Scorpion x2 Ochre Scorpion x2 |
Beaucedine Glacier (S) (H-10) | Shesha, Kaliya, Vasuki, Astika |
Xarcabard (S) (J-8) | Megalotaur, Torvotaur |
- Once the NM's are defeated, a Jubilant Pixie NPC will spawn. Speak to the Jubilant Pixie and the weapon you traded to Callisto will be offered to you with random augments.
- If you do not like the augments you can choose to refuse to take the weapon, up to five attempts to get better augments.
- Details for augment are only sparsely documented online, and appear to differ per weapon. [1][2][3]
- Notable possibilities include:
- +magic skill, added effect elemental damage, added effect status effects, enmity modifiers, +WSD (up to 5%), Store TP, DA/TA, Subtle Blow, Primary Stats, Song Spellcasting Time, Cure Potency, and certain Resist modifiers (1-5%).
- Availability of various augment possibilities definitely depends on job, and also possibly on zone and other factors.
- (With the right mods this could be useful with gear sets especially if used in a less important weapon slot, but since TP will be reset to zero, it would have to be done intelligently. Most players should probably not bother with this content in current-day retail.)
- Notable possibilities include: