Talk:Swordplay

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Not sure why the hell the page said 6 a tic as main RUN and 3 a tic as sub run. I assume someone didn't unload their gearswap (+3 on the NQ hands) when testing this long ago.

  • BLM/RUN, used Swordplay, immediate initial tic of 3, and was 3 a tic after, capped at 60.
  • RUN/lolPUP, used Swordplay, immediate initial tic of 3, and was 3 a tick after, capped at 60

Also added the initial tic to the page that was missing (only stated the value per tic, not upon activation).

  • The ability has the same value increase per tic regardless of the hands being worn for activation.

--Spicyryan (talk) 04:13, 2 March 2024 (UTC)