A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Ternary Flourish
From FFXI Wiki
|
Notes
- Forces a Triple Attack on the first swing of your next attack round and grants the first swing of the Triple Attack a base damage bonus equal to 100% of your CHR (at the time the hit lands).
- Will stack with Weapon Skills.
- Bonus damage is added outside of the WSC term, like with Sneak Attack for Thieves.
- Ternary Flourish, Striking Flourish, Sneak Attack, and Climactic Flourish are mutually exclusive, so the four cannot be combined.