Trial 1785

From FFXI Wiki


Trial 1785
Starting NPC Magian Moogle
Location Ru'Lude Gardens (H-5)
Previous Trial Next Trial
Trial 1784 Trial 1786
Trial 1787
Requirements
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Augment-Icon.png DMG +3 Split Shot DMG +10%

Rewards
Anarchy description.png

Augment-Icon.png DMG +5 Sniper Shot DMG +10%


Suggested Locations

  • Four different groups of Lizards to choose from in Abyssea - Misareaux (Conflux #7) by the Sobek spawn area - Atrociraptor, Maritime Peiste, Dusk Lizard, and Abyssobugard
    • Equip some DMG:1 daggers/clubs, and go to town. Each Atrociraptor has enough HP for you to do 3-4 Sniper Shot before they die.
  • Morimar Basalt Fields -- Spawn Volatile Matamata with an Alizarin Yggrete Shard I at (J-8). It is mathematically impossible to kill this so long as you and your Trust don't do any magic damage. It will eventually despawn after about 15-20 minutes, but you'll get about 40-50 in before then.
    • Alternatively, enter Morimar Delve and fight it inside. You will get 45 minutes.
  • Abyssea - Tahrongi (Conflux #6) -- Thalassinon adamantoise turtles were quick for this Trial.
    • Equip some DMG:1 daggers/clubs, and go to town. Each Thalassinon has enough HP for you to do 3-4 Sniper Shot before they die.
    • You'll likely get your corsairs buffs dispelled with Adamantoise Song, so don't waste too much time rolling. Just get some quick buffs on you and go.
  • Valley of Sorrows -- Buy a Red Pondweed from Login Points and pop Aspidochelone. With a low damage weapon and ammo, you'll get 100-150 WS off easy.
    • If you turn around when he goes into his shell, he'll regen 10-20% or more HP each time, allowing you to boost that to 200-300.
    • You can also pop a few off on the raptors that will aggro you.
  • Moh Gates -- Apex Raptor and Apex Matamata with enough accuracy will last a while (1029~ acc to hit).
  • Gustav Tunnel -- Pygmytoise have good defense and spawn quickly.
    • Boulder Eater do not aggro
    • Earth Elemental can spawn and aggro to magic