Up in Arms

From FFXI Wiki
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Enemies

Name Qty Notes
Fe'e
Sea Monk (Monk)
1

Attack delay is inversely proportional to HP, see Notes.

Notes

  • Fe'e starts out attacking very quickly
  • Damaging it "breaks its tentacles," which slows down its attacks but makes them hit harder.
  • After all the tentacles are broken (happens around 25~33% HP), it uses an Ink Jet-like attack with knockback effect that bypasses shadows. This is either Element: Dark- or Element: Water-based, as Funguar Familiar takes reduced damage from it.
  • Fe'e is susceptible to all forms of Sleep, though it builds resistance with repeated use.
    • It has approximately 7000 HP, so a sleep-nuke strategy is viable.