User:Alexeina/Workbench 3

From FFXI Wiki

Rewrite Task - Category:Killer Effects

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Killer Effects are a range of statuses and Job Traits and circle abilities which convey an edge while fighting a specific Ecosystem.
All creatures within Vana'diel share an innate Killer Effect towards the ecosystem that they prey upon as denoted in the ecosystems chart.

While the Job Trait variations vary in potency via level, the innate boost for monster affinity is:

  • 5% intimidation rate to enemies of the prey species. Verification Needed
  • +5% damage dealt to enemies of the prey species. Verification Needed
  • -5% Special Damage Taken from enemies of the prey species. Verification Needed
  • The Beastmaster tier 1 merit category for Killer Effects provides a +% bonus to intimidation rate and is counted as a killer trait bonus for equipment such as Nukumi/Ferine Gausape.

The damage reduction from Killer Effects is calculated as a multiplier after gear reduction totals.

The damage bonus from Killer Effects is calculated where the affinity term exists in a damage equation or as a direct multiplier where they don't exist.

The bonus from Killer Effects cap at +50%. Verification Needed

The potency of Killer Effects gained by Job Traits is halved against Notorious Monsters, but Killer Effects gained from gear is unaffected.[1]

References

Category: Circle-Type Abilities

Equipment Enhancing Circles

Equipment Enhancing Killer Effects

JP Gifts Enhancing Killer Effects

Job Traits Enhancing Killer Effects

SE Statement on Job Trait "Killer"

https://forum.square-enix.com/ffxi/threads/46182-%E3%82%AE%E3%83%95%E3%83%88-%E3%80%80%E3%82%B8%E3%83%A7%E3%83%96%E7%89%B9%E6%80%A7%E5%8A%B9%E6%9E%9C%E3%82%A2%E3%83%83%E3%83%97%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6?p=573924&viewfull=1#post573924

I will explain the job trait "●● killer".

This characteristic
has the effect of making the opponent flinch, and the probability of activation changes according
to the level of the granted ability as follows.
step	Trigger probability
1st step	8%
2nd step	10%
3rd stage	12%
It has no effect other than flinching, but
since it can stop you from using special skills or chanting magic, it's a quiet but useful trait.
The blue mage you mentioned in your question can be activated up to level 3, so please take advantage of it.


Updates required on other wiki pages

  • Job pages for "Killer" traits
    • BLU pages related to "Killer" traits
    • BST pages related to "Killer" traits
    • DRG pages related to "Killer" traits
    • PLD pages related to "Killer" traits
    • SAM pages related to "Killer" traits
    • DRK pages related to "Killer" traits


  • "Circle" pages



References

https://www.ffxiah.com/forum/topic/55720/killer-effects#3564323 https://forum.square-enix.com/ffxi/threads/46182-%E3%82%AE%E3%83%95%E3%83%88-%E3%80%80%E3%82%B8%E3%83%A7%E3%83%96%E7%89%B9%E6%80%A7%E5%8A%B9%E6%9E%9C%E3%82%A2%E3%83%83%E3%83%97%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6/page3 https://www.ffxiah.com/forum/topic/56134/ffxi-beastmaster-guide-by-ruaumoko/1/#3587817 https://www.ffxiah.com/forum/topic/55141/circle-investigations/ https://www.bluegartr.com/threads/103597-Temporary-Random-Facts-Thread?p=4641701&viewfull=1#post4641701

  1. According to JP Wiki.