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User:Shynoe/sandbox2
CoP Sidequests
Among players who are playing ffxi with the storylines as their top priority, I've seen a bit of interest in a list of side-quests that are worthwhile for story reasons. CoP mission characters in particular have introductions and motivations relegated to side quests, so you can feel like you missed a lot when you're just doing the missions.
This guide is tailored to the new player experience, but also contains information veteran players may have missed.
An effort was made to group sidequests with missions based on a common level range or dungeon, but you don't need to follow these recommendations exactly. Notes in the table below can be used to help decide whether a quest is of interest for your goals. Fame requirements are easily met, you usually won't need to worry about them when starting a quest.
The recommended level will match the original level cap for any areas where trusts are available, otherwise it will be a recommended level suitable for clearing solo. The level caps were removed from the game and cannot be re-enabled, leveling a new job can create a more challenging experience. For storyline reasons, THF will be the best choice for this expansion due to the characters involved in THF-only quests. Otherwise, SMN and RNG make for good choices if you haven't completed their quests.
- TODO
- Add links to additional relevant outside material: Tribune, Life In Vana'diel, Story Ultimania, SE Interviews
- Time estimates: there's always someone asking how long it takes to play through the story
- NEEDS TESTING
- Identify quests with CoP story importance
- Timeline with missions and which quests to do During/After each mission: Some pre-requisites are not confirmed
Chapter | Number | Mission/Quest Name | Suggested Level | Type | Notes |
---|---|---|---|---|---|
Ancient Flames Beckon | |||||
Chapter 1 | 1-1 | The Rites of Life | Any | Cutscene | |
1-2 | Below the Arks | 30 | Dungeon/BCNM | Dungeon: Promyvions. Can start at level 25+ and level up during the Promy climb. | |
Quest | Empty Memories | 30 | Dungeon/BCNM | Available after entering Promyvion. Rewards items to weaken Promy bosses. Spare items can be saved for Promyvion - Vahzl in chapter 5. | |
Quest | Promyvion Crag Maps | 30 | Dungeon/BCNM | (Time-consuming and not necessary. No cutscenes.) Trade memosphere to a ??? on top level near spire (multiple locations) Holla: Teal Memosphere Dem: Beryl Memosphere Mea: Indigo Memosphere | |
Quest | Promyvion Vahzl Map - Part 1 | 30 | Dungeon/BCNM | (Time-consuming and not necessary. No cutscenes.) Obtain any one of these NM remnants from same NMs that drop memospheres. Hold for later. Holla: Cerebrator Dem: Satiator Mea: Coveter | |
Lore | The Empty | Any | Log entry | Empty are the remnants of creatures absorbed by the emptiness. Do you see a resemblance between the Empty and the outside region's wildlife? Craver: Exclusive to Mea, with the gait of a Dhalmel and the long legs and tail of a Coeurl. Thinker: Exclusive to Holla, pulling from La Theine / Ordelle's Caves with its Crabs, Morbols, and more. Gorger: Exclusive to Dem with a Sheep-like shape. The Empty have an elemental core, based on their last memories. The Empty hunger for memories, and even feed from other Empty. [Wanderer and Weeper (Official Site)] | |
1-3 | The Mothercrystals | 30 | Dungeon/BCNM | Dungeon: Promyvions. Unlocks Level 30 cap ENMs (see Venessa). Unlocks Investigation of the Emptiness (weekly Adventuring Fellow quest for Tactics Pearl and food). | |
The Isle of Forgotten Saints | |||||
Chapter 2 | |||||
2-1 | An Invitation West | Any | Cutscene | ||
2-2 | The Lost City | Any | Cutscene | Can take a break to gossip with Tavnazia NPCs, their dialogue will change throughout the story. Do any other quests you'd like before heading to the sewer entrance to finish this mission. | |
Lore | The Marquisate of Tavnazia | Any | Log entry | Tavnazia: The sister city of San d'Oria, seen in the opening movie, founded as a vassal state by Alphollon I Tavnazia. 20 years ago, there was a massive tectonic shift that caused Tavnazia to break away from the mainland, turning it into an archipelago. This shift also created a mountain range in the Vollbow region of southern Quon. The waters separating Tavnazia from the rest of Quon are extremely turbulent, so contact with the other nations has not been possible. Some survivors had been able to escape aboard merchant vessels, such as Jakoh Wahcondalo and Aldo, who ended up in Norg, a city founded by Tavnazian refugees. [Vana'diel Profiles: Jakoh Wahcondalo, Heroine of the High Seas] [The Lost History of Tavnazia] [Tavnazian Archipelago (Official Site)] [Tavnazian Safehold (Official Site)] | |
Quest | Unforgiven | Cutscene | Any | Reward: Map of Tavnazia | |
Quest | Chasing Dreams | 30~36 | Dungeon | Storyline quest. Starts in Rabao. Since no Missions go anywhere near Rabao, it breaks the flow a bit. Opportunity to level to 36+ while farming Eastern Gems in Sea Serpent Grotto. | |
2-3 | Distant Beliefs | 40 | Cutscene/Fight | Dungeon - Phomiuna Aqueducts Note: Taurus drop Spruce Lumber, need 1 for a later quest. Too much Fomor Hate may cause problems in later missions. Can start at 36 and level up on the way through the dungeon. | |
Quest | A Bitter Past | 40 | Fight | Not important to the storyline. Tavnazian quest. Rewards equipment. | |
2-4 | An Eternal Melody | Any | Cutscene | ||
2-5 | Ancient Vows | 40 | Dungeon/BCNM | Dungeon - Cape Riverne - Geological Site #A01 May be able to do other quests while in the area (see below). Unlocks Level 40 cap ENMs (see Morangeart). | |
Quest | The Search for Goldmane - Part 1 | 40 | Dungeon | Storyline quest. Dungeon - Cape Riverne - Geological Site #A01 Not sure when quest is obtainable, may need to enter Riverne Site first before it's available. Only need to do the first half of quest, don't go to Bibiki Bay and Purgonurgo Isle yet. | |
Quest | Confessions of a Bellmaker | 40 | Fight | Not important to the storyline. Time-consuming. Starts in Dungeon - Cape Riverne - Geological Site #A01, requires multiple trips. Rewards equipment. | |
A Transient Dream | |||||
Chapter 3 | 3-1 | The Call of the Wyrmking | Any | Cutscene | |
3-2 | A Vessel Without a Captain | Any | Cutscene | Quests can be done in the middle of this mission, before heading to the Ducal audience chamber (see below). Ru'Lude Gardens guards dialog will change throughout the story, gossip with them whenever you like. | |
Quest | A Chocobo's Tale | 40 | Fight | Not important to the storyline. Will be mentioned in later Trust bonding rituals. | |
Quest | Hook, Line, and Sinker | 40 | Quest | Not important to the storyline. Will be mentioned in later Trust bonding rituals. | |
Quest | In the Mood for Love | 40 | Quest | Not important to the storyline. Will be mentioned in later Trust bonding rituals. | |
Quest | Ducal Hospitality | 40 | Quest | Not important to the storyline. Mission cutscene will trigger on the way to the Archduke's dining hall. Will be mentioned in later Trust bonding rituals. Certain requested items can be picked up at the other city ports while on the next mission. | |
3-3-A | The Road Forks (Windurst Path) | 50 | Cutscene/Quest/Fight | While in Attohwa Chasm, farm an Attohwa Ginseng from Gallinippers, Ogreflys, and Monarch Ogreflys (for San d'Oria quest, Tea with a Tonberry below). Complete this path before starting Sandy. | |
3-3-B | The Road Forks (San d'Oria Path) | 50 | Cutscene/Quest/Fight | After completing San d'Oria path, there are a few quests to finish in San d'Oria before going back to Cid. | |
Quest | Signed in Blood | 20 | Quest | Storyline Quest Abelard's dialogue will change based on whether you've done Chasing Dreams. | |
Quest | Tea with a Tonberry? | 40 | Quest | Storyline quest. | |
Quest | Spice Gals | 50 | Quest | Prerequisite of a storyline quest. Pick up quest, can be completed during a later mission. | |
3-3-C | The Road Forks (Complete) | Any | Cutscene | Both paths are complete. Report to Cid. | |
Quest | Teak Me to the Stars | 40 | Quest | Time-consuming. Not too important. Cid's Airship quest chain (1/3). (Needs testing) Is quest available at this point? | |
Quest | Hyper Active | 50? | Fight | Cid's Airship quest chain (2/3) | |
Quest | The Naming Game | 60? | Fight | Cid's Airship quest chain (3/3) | |
3-4 | Tending Aged Wounds | Any | Cutscene | ||
Quest | A Reputation in Ruins | 60+ | Quest | Storyline quest. Map of Pso'Xja available from chests in quest area. (Needs testing) May be able to sneak through some parts at a lower level? | |
3-5 | Darkness Named | 40 | Dungeon/BCNM | ||
Quest | Waking Dreams | 90+ | Quest | Not important to the storyline. Unlocks a new Summoner spell. | |
The Cradles of Children Lost | |||||
Chapter 4 | 4-1 | Sheltering Doubt | Any | Cutscene | Changes in Tavnazia: Speak to various NPCs to learn more. |
Quest | X Marks the Spot | Any | Quest | Storyline quest. | |
Quest | In Search of the Truth | Any | Cutscene | (Needs testing) Not important to the storyline. Rewards equipment. | |
Quest | The Big One | 45 | Quest | (Needs testing) Not important to the storyline. Rewards random fishing equipment, exp tomes. | |
Quest | The Call of the Sea | 50 | Fight | (Needs testing) Not important to the storyline. Rewards equipment. | |
Quest | Petals for Parelbriaux | 50 | Fight | (Needs testing) Not important to the storyline. Rewards equipment. | |
4-2 | The Savage | 50 | Dungeon/BCNM | Dungeon - Cape Riverne - Geological Site #B01 Boss can be weakened with reward from Fly High (see below). Spice Gals objective can be completed during mission. | |
Quest | Go! Go! Gobmuffin! | 50 | Fight | (Needs testing) Not important to the storyline. Unlocks map of Cape Riverne (both sites). | |
Quest | Fly High | 50 | Fight | (Needs testing) Not important to the storyline. Rewards boss weakening item. | |
Quest | Uninvited Guests | 90+ | Fight | Not important to the storyline. Rewards random items, possibility of uncapped BCNM entry item. | |
Quest | A Hard Day's Knight | 50 | Fight | Rewards key item allowing Sacrarium door to be opened solo (see next mission). | |
4-3 | The Secrets of Worship | 50 | Dungeon/Fight | Dungeon - Sacrarium (Needs testing) Quests become available after entering Sacrarium (see below). | |
Quest | Paradise, Salvation, and Maps | 50 | Dungeon/Fight | Dungeon - Sacrarium Rewards Map of Sacrarium. | |
Lore | Promathia | Any | Log entry | Everyone knows the tale of Altana, the Goddess of Dawn who flies on wings of freedom. But do you know of her counterpart, the God of Twilight? He has no such freedom; they say the chains that bind him are self-inflicted, perhaps as a form of penance. When you stand before his statue, do you feel his curse? [Promathia (Official Site)] | |
4-4 | Slanderous Utterings | Any | Cutscene | ||
The Return Home | |||||
Chapter 5 | 5-1 | The Enduring Tumult of War | 50 | Cutscene/Fight | |
Lore | Brigandine Armor | Any | Log entry | Louverance wears brigandine armor, a historically accurate suit of armor if you'll excuse some Vana'diel-specific material including the darksteel plate. The studded leather armor found in most RPG settings is attributed to authors who saw paintings of brigandine armor and mistakenly credited its defensive properties to the rivets themselves, which fasten the surcoat to the platemail underneath. You can obtain your own set of brigandine armor from a Combat (Region) RoE objective in Beadeaux. This armor can be used for meeting the dress code requirements in certain Aht Urhgan Missions, perhaps due to its perceived high cost. [Exoroche on Arms and Armor (Vana'diel Tribune II)] | |
5-2 | Desires of Emptiness | 50 | Dungeon/Fight/BCNM | Dungeon - Promyvion - Vahzl | |
Quest | Promyvion Vahzl Map - Part 2 | 50 | Dungeon/BCNM | (Time-consuming and not necessary. No cutscenes.) Use an NM remnant from the other Promys to spawn an NM in Vahzl that drops the White Memosphere. Trade memosphere to a ??? on the top level. | |
Quest | Empty Memories | 30 | Dungeon/BCNM | This quest can be repeated for more items to weaken Promy bosses, as needed. | |
5-3-1-1 | Ulmia's Path (Southern San d'Oria) | Any | Cutscene | There are a few low-level San d'Oria quests to complete (see below) as pre-reqs for a later storyline quest. These quests can be done after talking to Cid and before seeing Hinaree. | |
Quest | A Squire's Test | 10 | Quest | Pre-requisite quest. | |
Quest | The Trader in the Forest | 10 | Quest | Pre-requisite quest. | |
Quest | A Squire's Test II | 20 | Quest | Pre-requisite quest. During A Squire's Test II, can pick up a Morbol Vine from Stropers in Ordelle's Cave for The Medicine Woman. | |
Quest | The Medicine Woman | 20 | Quest | Pre-requisite quest. | |
5-3-1-2 | Ulmia's Path (Entanglement) | Any | Cutscene | ||
5-3-1-3 | Ulmia's Path (Head Wind) | 50 | Cutscene | After completing the Windurst portion, can start Mithran Delicacies (see below) for boss weakening items before going to Attohwa Chasm. | |
Quest | Mithran Delicacies | 50 | Quest | Not important to the storyline. Rewards boss weakening item. | |
5-3-2-1 | Tenzen's Path (La Theine Plateau) | Any | Cutscene | Go back and talk to Cid to start this path, then continue to La Theine Plateau. | |
5-3-2-2 | Tenzen's Path (Spiral) | 50~60 | Quest | Dungeon - Pso'Xja | |
5-3-2-3 | Tenzen's Path (Branded) | Any | Cutscene | ||
5-3-2-4 | Tenzen's Path (Pride and Honor) | 60 | Fight | Dungeon - Lower Delkfutt's Tower | |
5-3-2-5 | Tenzen's Path (And the Compass Guides) | 60 | Fight | Dungeon - Pso'Xja | |
5-3-3-1 | Louverance's Path (Tavnazia) | Any | Cutscene/BCNM | Go back and talk to Cid to start this path, then go to Despachiaire. | |
5-3-3-2 | Louverance's Path (Southern Legend) | Any | Cutscene/BCNM | Pick up another quest in Windurst (see below) before continuing to Bibiki Bay - Purgonurgo Isle. | |
Quest | One Good Deed? - Part 1 | Any | Cutscene | Storyline quest Start this quest then proceed to Bibiki Bay - Purgonurgo Isle. | |
5-3-3-3 | Louverance's Path (Partners Without Fame) | Any | Cutscene/BCNM | Make progress on The Search for Goldmane and One Good Deed? before finishing this mission. | |
Quest | The Search for Goldmane - Part 2 | 50 | Fight/Cutscene | Storyline quest. After finishing the mission and the 2 quest objectives in Bibiki Bay, head to Rabao for this quest chain's conclusion. | |
Quest | One Good Deed? - Part 2 | 50 | Fight/Cutscene | Storyline quest. Awards Map of Attohwa Chasm. Complete the rest of this quest by returning to Windurst, then Boneyard Gully, then Windurst. | |
Quest | Out of the Depths | 50 | Quest | Dungeon - Oldton Movalpolos Storyline quest. Before leaving Movalpolos, obtain a Moblin Hotrok for a later quest. | |
5-3-1-4 | Ulmia's Path (Flames for the Dead) | 60 | Fight | While in Uleguerand Range, complete Bombs Away! and pick up a Tiger Lily and a Ahriman Tear for later mission and quest (or purchase the Tear if you have Alchemy 20+.). After completing the battlefield, you'll be near the top of the mountain: register Home Point #1 by crossing the frozen lake. There is a frozen waterfall that will reveal a cave when the weather is clear. Enter the cave and continue to Home Point #1. | |
Quest | Bombs Away! | 60 | Quest | Not important to the storyline. Rewards boss weakening item. | |
Quest | Over the Hills and Far Away | 60 | Quest | Storyline quest. Start quest after completing Ulmia's Path. Bring the Moblin Hotrok from earlier. | |
5-3-3-4 | Louverance's Path (A Century of Hardship) | 60 | Cutscene/BCNM | Dungeon - Oldton Movalpolos Bring the Tiger Lily from earlier. A Question of Faith can started before returning to Movalpolos and completed along the way. | |
Quest | A Question of Faith | 60 | Fight | Dungeon - Oldton Movalpolos Storyline quest. | |
5-3-3-5 | Louverance's Path (Departures) | 60 | Cutscene/BCNM | Dungeon - Newton Movalpolos | |
Quest | The Tenshodo Showdown | 40 | Quest | Dungeon - Beadeaux THF AF questline 1/3. Storyline quest. | |
Quest | As Thick as Thieves | 52 | Fight/Quest | Dungeon - Dangruf Wadi THF AF questline 2/3. Storyline quest. | |
Quest | Hitting the Marquisate | 60 | Fight/Quest | Dungeon - Garlaige Citadel THF AF questline 3/3. Storyline quest. | |
Quest | Brygid the Stylist | 1 | Quest | Not important to the storyline. Pre-requisite quest. | |
Quest | Brygid the Stylist Returns | 52 | Quest | Not important to the storyline. Can trigger quest by wearing AF. Rewards equipment. | |
5-3-3-5 | Three Paths (Complete) | Any | Cutscene | ||
Echoes of Time | |||||
Chapter 6 | Quest | Trust: Shikaree Z | Any | Cutscene | Speak to Perih Vashai in Windurst Woods for this trust. |
6-1 | For Whom the Verse is Sung | Any | Cutscene | ||
6-2 | A Place to Return | 60 | Fight | ||
6-3 | More Questions than Answers | Any | Cutscene | Note: When CoP first released, this was the last mission available. The remaining missions were added in later updates. While the armada is getting ready for its attack, it's a natural stopping point to take a break and wrap up any unfinished business, and start some quests that didn't fit anywhere else (see below). | |
Quest | Secrets of Ovens Lost | 50 | Quest | Prerequisite of storyline quest. Becomes available after turning in Spice Gals. | |
Quest | Elderly Pursuits | ? | Fight | Storyline quest. | |
Quest | Chips | 60 | Quest | Not important to the storyline. Awards boss weakening item. | |
Quest | The Naming Game | 60? | Fight | Cid's Airship quest chain (3/3) Additional completions of this quest allow for renaming Cid's airship after the airships from other FF games. | |
Quest | Tuning In | 60 | Quest | Storyline quest. | |
Quest | Tuning Out | ? | Quest | Storyline quest. Awards equipment. | |
Quest | Behind the Smile | 40~50 | Fight | Not important to the storyline. Requires you to have a mannequin. Rewards equipment. | |
Quest | Knocking on Forbidden Doors | ? | Fight | Not important to the storyline. Requires completion of Behind the Smile. Rewards key item for posing mannequins. | |
Quest | Missionary Moblin | 50 | Fight | Dungeon - Oldton Movalpolos (Needs testing)Storyline quest. | |
Quest | For the Birds | ? | Quest | Dungeon - Beadeaux (Needs testing)Storyline quest. | |
Quest | Better the Demon You Know | 60? | Quest | Dungeon - Castle Zvahl Baileys (Needs testing)Storyline quest. | |
6-4 | One to be Feared | 60 | BCNM | ||
In the Light of the Crystal | |||||
Chapter 7 | Quest | Trust: Cherukiki | Any | Cutscene | Speak to Taillegeas in Ru'Lude Gardens for this trust. |
7-1 | Chains and Bonds | Any | Cutscene | ||
7-2 | Flames in the Darkness | Any | Cutscene | ||
7-3 | Fire in the Eyes of Men | Any | Cutscene | Note: This was the last mission in the second CoP mission update. While Cid is repairing the airship (there is a day wait), recommend finishing Rise of the Zilart Missions. | |
Expansion | Rise of the Zilart Missions | 60~75 | Quest | The last chapter of CoP ties into RoZ lore. Those who finished RoZ will get more out of it. Rise of the Zilart is unlocked by completing nation missions up to rank 6. | |
7-4 | Calm Before the Storm | 70+? | Cutscene/Fight | ||
7-5 | The Warrior's Path | 70+? | BCNM | ||
Emptiness Bleeds | |||||
Chapter 8 | 8-1 | Garden of Antiquity | 70+ | Fight | This was the last mission in the third CoP mission update. |
Quest | In the Name of Science | 70+ | Quest | Not important to the storyline. Allows exchange of Luminian meat for equipment. | |
8-2 | A Fate Decided | 70~75 | Dungeon/Fight | ||
8-3 | When Angels Fall | 70~75 | Dungeon/BCNM | ||
8-4 | Dawn | 75 | BCNM--Finale | ||
Quest | Return to the Depths | 75+ | BCNM | Storyline quest. Rewards equipment. | |
Quest | Trust: Prishe | Any | Cutscene | Walnut Door in Tavnazian Safehold (K-7, Top floor). | |
Quest | Trust: Ulmia | Any | Cutscene | Dilapidated Gate in Misareaux Coast (I-11) | |
Quest | Tango with a Tracker | 75+ | BCNM | (Needs testing) Not important to the storyline. Rewards equipment. | |
Quest | Requiem of Sin | 90+? | BCNM | (Needs testing) Not important to the storyline. Rewards random materials or equipment. | |
Epilogue | |||||
Epilogue | Quest | Dynamis | 90+ | Quest | Endgame content storyline - Dynamis - Original Areas Rated for level 90 due to Beaucedine boss. |
Quest | Dynamis Dreamworld | 75+ | Quest | Endgame content storyline - Dynamis - Dreamworld Areas Finish the storyline. | |
Quest 1 | Storms of Fate | 90+ | BCNM | Battlefield was uncapped at level 75, for 18 players. Players with using trusts can expect to complete this at 90+. | |
Quest 2 | Shadows of the Departed | 30 | Dungeon/Quest | Dungeon - Promyvions | |
Quest 3 | Apocalypse Nigh | 75 | BCNM | ||
8-5 | The Last Verse | Any | Finale | ||
Quest | Limbus | 119 | Quest | Not important to the storyline. Endgame content - Limbus |
Gabbos Quests
Out of the Depths > A Question of Faith > Return to the Depths
Missionary Moblin > For the Birds > Better the Demon You Know
Chebukkis quests
One Good Deed?
Ducal Hospitality
Chasing Dreams > The Search for Goldmane
Cid Quests
Teak Me to the Stars > Hyper Active > The Naming Game
Chips
Prishe Quests
A Chocobo's Tale
Hook, Line, and Sinker
In the Mood for Love
Ulmia Quests
Spice Gals > Secrets of Ovens Lost > Elderly Pursuits
Shikarees Quests
Mithran Delicacies
Tuning In > Tuning Out
Tango with a Tracker > Requiem of Sin
X Marks the Spot
Louverance Quests
A Squire's Test II > The Medicine Woman > An Explorer's Footsteps > Over the Hills and Far Away
Signed in Blood > Tea with a Tonberry?
THF questline -> Introduce Atarefaunet, Vauderame, Shikaree Z, Louverance
The Tenshodo Showdown > As Thick as Thieves > Hitting the Marquisate
Misc Quests
SMN -> Introduce Ildy-Goldy, Terrestrial Avatars
I Can Hear a Rainbow > The Puppet Master > Class Reunion > Carbuncle Debacle
RNG -> Introduce Shikaree G, Perih Vashai
The Fanged One > Sin Hunting > Fire and Brimstone > Unbridled Passion
WHM -> Tavnazia mentioned in first quest.
Messenger from Beyond > Prelude of Black and White > Pieuje's Decision
Waking Dreams
Empty Memories
A Bitter Past
A Reputation in Ruins
Recycling Rods
Brygid the Stylist > Brygid the Stylist Returns
Behind the Smile > Knocking on Forbidden Doors
A Hard Day's Knight
Bombs Away!
Confessions of a Bellmaker
Fly High
Go! Go! Gobmuffin!
In Search of the Truth
In the Name of Science
The Big One (Quest)
Paradise, Salvation, and Maps
Petals for Parelbriaux
The Call of the Sea
Unforgiven
Uninvited Guests
Adventuring Fellow quests were in the CoP era, mostly separate and sets up for ToAU
Beastmen Hero quests were in the CoP era, used some of the same system as Fellow, mostly no storyline
A Generous General?
A Moral Manifest?
An Understanding Overlord?
An Affable Adamantking?