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Category:Song
Overview
Songs make up a general magic category available only to bard. Unlike other types of magic, there are two components that together determine the skill value for a song's effectiveness - singing skill and instrument skill. There are two different instrument skills--wind and string--and the type used in the calculation is that of the currently equipped instrument. The combined singing and equipped instrument skill is typically referred to as "combined skill" and is the value used to determine the potency and accuracy of bard songs. It is not entirely clear how song Magic Accuracy is calculated, although it depends on CHR and combined skill multiplied by a scaling factor.
Additionally, unlike other types of magic, songs cannot be interrupted by being struck by an enemy's attack while casting, so spell interruption is not necessary while singing/playing a song.
There are two types of bard songs - party-targeted buffing songs and enemy-targeted debuffing songs. By default, with an instrument equipped, a Bard can place two active buffing songs on party members; any additional casted songs will overwrite the songs with the shortest remaining duration. Without an instrument equipped (e.g. with bard as a sub job), the number of buffing songs a player can cast is limited to one song. The Daurdabla (Level 99) allow a bard to cast up to two additional buffing songs for up to four total. Similarly, Terpander and lower level Daurdablas allow a bard to cast one additional buffing song, and the Camaraderie Harp allows one additional buffing song effect to be applied during Reive battles.
The same song cannot be reapplied until its current remaining duration is less than its base (unenhanced) duration. Unique songs will always overwrite a currently active song, but they will only overwrite the song with the lowest remaining duration. There are 12 shared 'slots' for songs and Phantom Rolls. After the maximum is reached,new buffs will remove old ones in order of application.
Skill caps by job
Job | Grade | Level 49 | Level 99 |
---|---|---|---|
BRD | C | 139 | 373 |
- The values above are the same for each of singing, wind instrument, and string instrument skills.
Song List
- See Bard for a complete list of bard songs sorted by usable level.
Equipment Bonuses
- Bard song bonuses on equipment fall into several categories:
- Skill bonuses: Directly adds to the player's singing, wind instrument, or string instrument skill (see table below)
- Song spellcasting time reduction: Reduces casting time of all songs by the percentage listed; stacks with other forms of casting time reduction (see table below)
- Song recast delay reduction: Reduces base recast time of all songs by the number of seconds listed; stacks with other forms of recast delay reduction (see table below)
- Song duration increase: Increases duration of all songs by the percentage listed; stacks with Troubadour (see table below)
- Song-specific bonuses: Increases the potency and/or duration of a specific type of song (e.g. "Scherzo" +1, "Paeon" +3, etc.) (see individual song or song sub-category pages)
Skill Bonuses
Song Spellcasting Reduction
Song Recast Delay Reduction
Item | Level | Slot | Jobs | Reduction |
---|---|---|---|---|
Iaso Cuffs | 99 | Hands | WHM RDM BRD SCH | 7 |
Aoidos' Rhingrave +2 | 83 | Legs | BRD | 6 |
Aoidos' Rhingrave +1 | 83 | Legs | BRD | 4 |
Paean Cuffs | 99 | Hands | WHM RDM BRD SCH | 4 |
Sheikh Gages | 72 | Hands | BRD | 4 |
Volunteer's Nails | 70 | Feet | MNK WHM RDM THF PLD BST BRD RNG DRG SMN BLU COR PUP DNC | 4 (Besieged) |
Harmony Cape | 78 | Back | WHM BLM RDM BRD SMN BLU PUP SCH | 3 |
Shedir Turban | 99 | Head | WHM BLM RDM BRD SMN BLU SCH | 3 |
Blitzer Poleyn | 75 | Legs | WAR PLD DRK SAM DRG | 3 |
Desultor Tassets | 75 | Legs | MNK THF BST RNG NIN BLU COR PUP DNC | 3 |
Tatsumaki Sitagoromo | 75 | Legs | WHM BLM RDM BRD SMN SCH | 3 |
Aoidos' Rhingrave | 83 | Legs | BRD | 2 |
Corvax Sash | 92 | Waist | MNK WHM BLM RDM PLD BRD RNG SMN BLU PUP SCH | 2 |
Sha'ir Gages | 72 | Hands | BRD | 2 |
Song Effect Duration
- Song duration equipment does affect offensive debuff durations.
- The base duration of a party buff song is 120s.
- Song+ potency gear increases duration by 10% per 1 Song+.
- All gear song effect duration bonuses are additive with each other, as well as additive with the duration increase from song+ potency effects.
- For example, Ballad +1 on Fili Rhingrave +1 would extend Ballad by 10%, +12s, in addition to enhancing its potency by 1; with Inyanga Shalwar +2 (+17%) as well, a Ballad would have a total duration boost of +27%
- This means the Aeonic Instrument Marsyas does have 10% longer duration boost than the Level 99 Relic Instrument Gjallarhorn, but lacks any potency boost for party buffs that Gjallarhorn has.
- Whether equipment says "Song effect duration +10" or "Song effect duration +10%", these values are the same +10% duration increase.
- Troubadour doubles the total duration after all other duration bonuses are applied.
- For example, Ballad +1 on Fili Rhingrave +1 would extend Ballad by 10%, +12s, in addition to enhancing its potency by 1; with Inyanga Shalwar +2 (+17%) as well, a Ballad would have a total duration boost of +27%
- The chart below does not include song+ bonuses.
- ৳: Decimal values are floored (decimal place dropped) after totaling.
Subcategories
This category has the following 18 subcategories, out of 18 total.
Pages in category "Song"
The following 107 pages are in this category, out of 107 total.
- Advancing March
- Adventurer's Dirge
- Archer's Prelude
- Aria of Passion
- Army's Paeon
- Army's Paeon II
- Army's Paeon III
- Army's Paeon IV
- Army's Paeon V
- Army's Paeon VI
- Battlefield Elegy
- Bewitching Etude
- Blade Madrigal
- Carnage Elegy
- Chocobo Mazurka
- Dark Carol
- Dark Carol II
- Dark Threnody
- Dark Threnody II
- Dextrous Etude
- Dragonfoe Mambo
- Earth Carol
- Earth Carol II
- Earth Threnody
- Earth Threnody II
- Enchanting Etude
- Fire Carol
- Fire Carol II
- Fire Threnody
- Fire Threnody II
- Foe Lullaby
- Foe Lullaby II
- Foe Requiem
- Foe Requiem II
- Foe Requiem III
- Foe Requiem IV
- Foe Requiem V
- Foe Requiem VI
- Foe Requiem VII
- Foe Sirvente
- Fowl Aubade
- Goblin Gavotte
- Goddess's Hymnus
- Gold Capriccio
- Herb Pastoral
- Herculean Etude
- Honor March
- Horde Lullaby
- Horde Lullaby II
- Hunter's Prelude
- Ice Carol
- Ice Carol II
- Ice Threnody
- Ice Threnody II
- Knight's Minne
- Knight's Minne II
- Knight's Minne III
- Knight's Minne IV
- Knight's Minne V
- Learned Etude
- Light Carol
- Light Carol II
- Light Threnody
- Light Threnody II
- Lightning Carol
- Lightning Carol II
- Logical Etude
- Ltng. Threnody
- Ltng. Threnody II
- Mage's Ballad
- Mage's Ballad II
- Mage's Ballad III
- Magic Finale
- Maiden's Virelai
- Massacre Elegy
- Pining Nocturne
- Puppet's Operetta
- Quick Etude
- Raptor Mazurka
- Sage Etude
- Scop's Operetta
- Sentinel's Scherzo
- Sheepfoe Mambo
- Shining Fantasia
- Sinewy Etude
- Spirited Etude
- Swift Etude
- Sword Madrigal
- Uncanny Etude
- Valor Minuet
- Valor Minuet II
- Valor Minuet III
- Valor Minuet IV
- Valor Minuet V
- Victory March
- Vital Etude
- Vivacious Etude
- Warding Round
- Water Carol
- Water Carol II
- Water Threnody
- Water Threnody II
- Wind Carol
- Wind Carol II
- Wind Threnody
- Wind Threnody II