- Posses a Regain effect.
- This seems to increase greatly while idle or when a target on top of the enmity list is out of range (kiting).
- One of Yakshi's single target attacking animations has Additional effect: Drain, which always drains the same amount of HP as it swings for.
- Has access to the following abilities:
- Elemental Sforzo (30 seconds of magic immunity)
- May be used multiple times.
- Canopierce
- 11,000 damage distributed 15' AoE Earth damage + Rasp.
- Root of the Problem
- Absorbs up to 1,000 TP and all buffs from the target.
- Potted Plant
- Cordon of Apathy
- Inflicts moderate AoE damage a Dispel.
- Yakshi will gain a -50% HP curse aura, regen, increased magic resistance, and glow with a dark hue.
- After gaining the Curse aura Yakshi will gain access to Tiiimbeeer.
- Magic damage taken will go from -25% to -33% while the aura is up.
- Tiiimbeeer
- Low AoE damage plus Virus and a 10-count Doom.
- May be used at any time after 50% with or without the Curse aura up.
- This doom will also affect Luopans.
- Since cursna may remove the curse aura instead of attempting to remove the doom itself. Players should also have Holy Waters to assist in removing the effect.
- The aura is removed via light damage. It may take many attempts to break the aura though.
- Light elemental magical Weapon Skills and skillchains may proc and seem to be the most effective.
- E.g. A Seraph Blade doing 0 damage while double weakened removed the aura after one use.
- Melee players will be often faced with stat down, virus, slowga, doomga, breakga, etc which will hamper skillchaining.
- Vex and Attunement with a Bolstered Idris does not stop the application of status ailments from various TP moves.
- Divine Caress also does not stop the application of any debuffs applied through TP moves. It will only be effective for spells like breakga.
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