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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Counter
From FFXI Wiki
Job Trait Information | |||
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Description | May cancel target's attack with an attack of your own. | ||
Type | Level | ||
Tier | Level Obtained | Value | |
I | MNK 10, BLU 70* | 10% | |
II | MNK 81, BLU 98* | 12% | |
III | MNK 99 (150JP Gift), BLU 99** | 14% | |
IV | MNK 99 (500JP Gift), BLU 99** | 16% | |
V | MNK 99 (1125JP Gift) | 19% | |
VI | MNK 99 (2000JP Gift) | 22% | |
Blue Mage Notes | * Requires the setting of appropriate spells to receive the trait. ** Requires the 100 or 1,200 Blue Mage job gift. | ||
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Group | 1 | Ranks Available | 5 |
Effect of each Rank | Increases Counter Rate by 1% per merit level |
Notes
- This trait occasionally cancels an enemy attack and replaces it with an attack from the player.
- Evasion, Parry, and Blink/Utsusemi checks must all fail before a counter attack can be made.
- Counterattacks are subject to a Hit Rate check to see if they land. Missed counters are treated as if they never happened.
- If an incoming Counter is parried (or countered
), that Counter is also treated as if it had missed.
- If the enemy evades the counter attack, the attack on the player goes through normally.
- Counters that are the result of Perfect Counter are an exception to this, and can produce a message about missing.
- If an incoming Counter is parried (or countered
- Counterattacks can Critical Hit and their damage can therefore be increased with Critical Hit Damage equipment and abilities like Impetus.
- Counterattack damage is increased during Counterstance if Job Points are invested into the ability.
- Weaponskills, magic, and ranged attacks cannot be countered.
- All counterattacks are considered blunt damage.
- The player will not gain TP from a counter attack, but an enemy will receive TP from a successful counter-attack against them.
- Equipment that says "Counter +X" gives an X% increase in Counter proc rate, before the accuracy check.
- This trait caps at 80% (79.2% after accuracy check).
- Counters do not generate enmity, and cannot put you on a mob's hate list.
Blue Mage Job Trait Information | |||
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Minimum Set Points Needed | 5 | ||
Trait Points Needed per Tier | 8 | ||
Level | Spell | Set Points | Trait Points |
67 | Enervation | 5 | 4 |
70 | Asuran Claws | 2 | 4 |
93 | Dark Orb | 3 | 4 |
98 | Orcish Counterstance | 5 | 4 |
Equipment Modifying Ability | |||
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Equipment | Lvl. | Slot | Modifier |
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42 | Ear | Counter +1 |
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50 | Legs | Counter +2 |
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50 | Main | Counter +5 |
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50 | Main | Counter +5 |
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50 | Ring | Latent Effect (HP≤75%, TP<100%): Counter +2 |
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60 | Legs | Counter +1 |
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74 | Legs | Counter +3 |
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61 | Ear | Enchantment: Counter +5 |
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67 | Waist | Counter +1 |
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67 | Waist | Counter +2 |
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68 | Head | Set: Counter +![]() |
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68 | Body | Set: Counter +![]() |
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68 | Hands | Set: Counter +![]() |
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68 | Legs | Set: Counter +![]() |
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68 | Feet | Set: Counter +![]() |
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69 | Hands | Counter +2 |
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70 | Ear | Latent Effect (HP≤25%, TP<100%): Counter +5 |
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70 | Legs | Besieged: Counter +5 |
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70 | Main | Counter +1 |
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70 | Main | Counter +1 |
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70 | Main | Latent Effect (MP>1): Counter +1 |
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71 | Hands | Counter +1 |
![]() Shikkoku Hatsuburi Shinku Hatsuburi |
71 | Head | Counter +2 |
![]() Shikkoku Haidate Shinku Haidate |
71 | Legs | Counter +2 |
![]() Shikkoku Sune-Ate Shinku Sune-Ate |
71 | Feet | Counter +1 |
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72 | Head | Latent Effect (HP≤25%, TP<100%): Counter +1 |
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72 | Body | Latent Effect (HP≤25%, TP<100%): Counter +1 |
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72 | Hands | Latent Effect (HP≤25%, TP<100%): Counter +1 |
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72 | Legs | Latent Effect (HP≤25%, TP<100%): Counter +1 |
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72 | Feet | Latent Effect (HP≤25%, TP<100%): Counter +1 |
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72 | Head | Counter +1 |
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72 | Body | Counter +1 |
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72 | Hands | Counter +1 |
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72 | Legs | Counter +1 |
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72 | Feet | Counter +1 |
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74 | Neck | Latent Effect (Roll of 1 or 11 active): Counter +5 |
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74 | Main | Counter +1 |
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74 | Neck | Counter +1 |
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75 | Head | Counter +3 |
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75 | Ring | Salvage: Counter +2 |
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75 | Hands | Counter +2 |
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99 | Hands | Counter +4 |
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98 | Head | Counter +3 |
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90 | Body | Counter +2 |
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90 | Feet | Counter damage +10 |
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99 | Feet | Counter damage +15 |
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99 | Feet | Counter damage +18 |
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99 | Feet | Counter damage +21, Critical Hit Rate +10% |
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99 | Feet | Counter damage +24, Critical Hit Rate +15% |
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75 | Main | Counter +5 |
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80 | Main | Counter +7 |
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85 | Main | Counter +9 |
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90 | Main | Counter +11 |
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95 | Main | Counter +11 |
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99 | Main | Counter +14 |
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76 | Back | Counter base weapon damage +10 |
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99 | Main | Counter +3 |
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99 | Main | Counter +5, Occasionally Severe Counter Damage |
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99 | Head | Counter +4 |
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99 | Legs | Counter +4 |
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99 | Legs | Counter +4 |
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99 | Main | Each Counter proc reduces Chakra recast by 1 second. |
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99 | Feet | Counter +5 |
References
- Counter Cap (Appie, BG)
- Spharai Counter rate testing (Gilgam and Appie, BG)
- Counter and Shield interactions (Martel, BG)
- Shield Nerf discovered on test server. (Martel, BG)
- Shield Nerf moves to main servers, Bug report (Martel, Official Forums)
- Ultion Mantle testing (Kinematics, Alla)
- Thorough Counter rate testing (Daisetsu, BG)
- Counter wiki.ffo.jp
- Counter enmity (Martel, FFXIAH.com)