- Prioritizes immediate removal of status ailments.
- Will stay in place after engaging up to 20 yalms, allowing the player to pull the monster away. If pulled beyond that, she will move to be within 15 yalms.
- Uses Cure spells on party members in orange HP (<50%) or asleep, with higher priority for the tank or current target of the foe (<75%).
- Will cast single target Protect and Shell on players that get dispelled or otherwise lack the buff.
- Prioritizes -na and then healing spells over buffing and finally enfeebling.
- Enfeebling is the lowest priority. Casts Slow first followed by Paralyze, and casts no other enfeebles.
- Overwrites a lower tier Protect of Shell with a higher tier single target if applicable.
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