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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Light Arts
From FFXI Wiki
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Notes
- Along with Dark Arts, Light Arts is one of two grimoires available to scholars. Once activated, Light Arts cannot be removed except by zoning, dying, or applying Dark Arts.
- Grants a bonus to Divine Magic, Healing Magic, Enfeebling Magic, and Enhancing Magic. The bonus is equivalent to the amount required to bring the skill ranking to a B+ grade. Magic skills that are above this rating will not be enhanced. Bonuses from merits are not included in this calculation. This also applies when subbed, skill will raise to a B+ rank for the level of your MAIN job.
- Reduces casting costs of light magic spells by 10% (rounded down, spells with casting cost of 9 MP or less are not affected). The MP cost of black magic spells is increased by 20% (rounded up).
- Cuts effective casting time and recast of white magic spells by 10%.
- Increases casting time and recast of black magic spells by 20%.
- Provides a level-dependent bonus to the Regen line of spells.
- This applies to Scholar as a main job only.
- For all Regen spells, the potency bonus (in HP/tick) is: +floor( (Level - 10)/10 ) × 3
- The duration bonus is twice the potency bonus in seconds: +floor( (Level - 10)/10 ) × 6
- At level 50-59: +12 HP/tick, +24 seconds
- At level 70-79: +18 HP/tick, +36 seconds
- At level 90-99: +24 HP/tick, +48 seconds
- Tabula Rasa provides an improved bonus to Regen spells which overwrites the Light Arts effect, so Regen spells will instead have a +36 HP/tick potency bonus and +72 seconds duration regardless of level or Light Arts/Dark Arts.
- Recast timer can be reduced by up to 10 seconds with scholar-specific Grimoire Recast merits (2 seconds per merit).
- There is no recast timer while Tabula Rasa is in effect.
Equipment Modifying Ability | |||
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Equipment | Lvl. | Slot | Modifier |
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56 | Legs | Gives a 15 Skill bonus to Divine, Healing, Enfeebling, and Enhancing Magic. |
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74 | Legs | Gives a 15 Skill bonus to Divine, Healing, Enfeebling, and Enhancing Magic. |
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54 | Feet | Casting time and recast -5% without Alacrity/Manifestation |
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75 | Feet | Casting time and recast -5% without Alacrity/Manifestation |
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75 | Head | Casting time and recast -5% without Alacrity/Manifestation |
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75 | Head | Casting time and recast -5% without Alacrity/Manifestation |
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90 | Head | Casting time and recast -10% without Alacrity/Manifestation |
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99 | Legs | Gives an 18 Skill bonus to Divine, Healing, Enfeebling, and Enhancing Magic. |
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99 | Legs | Gives an 20 Skill bonus to Divine, Healing, Enfeebling, and Enhancing Magic. |
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99 | Legs | Gives an 22 Skill bonus to Divine, Healing, Enfeebling, and Enhancing Magic. |
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99 | Legs | Gives an 24 Skill bonus to Divine, Healing, Enfeebling, and Enhancing Magic. |
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99 | Feet | Casting time and recast -8% without Alacrity/Manifestation |
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99 | Feet | Casting time and recast -8% without Alacrity/Manifestation |
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99 | Feet | Casting time and recast -10% without Alacrity/Manifestation |
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99 | Feet | Casting time and recast -12% without Alacrity/Manifestation |
![]() Arbatel Attire Set Arbatel Attire Set +1 Arbatel Attire Set +2 Arbatel Attire Set +3 |
81-99 | Set | Sometimes causes a Quick Magic (instant cast, no recast) proc. This only occurs for spells which are aligned to the currently active grimoire, |