Crystal Paradise (Battlefield)

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Crystal Paradise.jpg
Battlefield Information
Location: Celestial Nexus Level Restriction: None
Entry Item: Crystal Paradise icon.png Crystal Paradise Participation: 6 Members
Entry Currency: 250 Potpourri Time Limit: 60 Minutes
Title: Paradise Regained  
Drops:
  • None
Personal Pool:

Enemies

Name Qty Notes
Eald'narche
Humanoid (BLM)
1
  • Summons 2 Orbitals 15-30s after initial aggro giving him significant DT
  • With orbitals dead he takes good physical damage
  • Levels up if you kill an Orbital
  • Casts T6 nukes
  • Vortex - 15" unresistable terror + bind + hate reset - absorbed by 1-4 utsusemi shadows
  • High regain
Kam'lanaut
Humanoid (RDM/WAR)
1
  • Takes good damage from physical
  • Levels up if you kill Ark Angels
  • The enspell TP move he uses will determine what element he absorbs + affinity
  • Casts Slowga, Dispelga, Silencega
  • Uses Great Wheel (AoE 2 hit physical + hate reset), Light Blade (3 hit physical), Fire Blade, Frost Blade, Wind Blade, Earth Blade, Lightning Blade, Water Blade
Ark Angel HM
Humanoid (WAR/NIN)
1
  • Takes good damage from everything
  • Casts enfeebling ninjutsu including Jubaku: Ni, Kurayami: Ni, Hoji: Ni, Dokumori: Ni and Utsusemi: Ni.
  • Uses Mighty Strikes every 1-3 minutes
  • Uses Circle Blade, Swift Blade, Cross Reaver
  • Has access to Mijin Gakure below 50%
Ark Angel EV
Humanoid (PLD/WHM)
1
  • Has significant DT to everything except skillchains
  • Casts Silence, Dia 2, Diaga II, Holy II, Paralyze, Aquaveil, Protect IV, Shell IV, Haste, Banishga III
  • Uses Shield Strike - Shield Bash alternative with stun lasting 9-15s at a time. Uses very frequently
  • First uses Benediction when Eald'Narche is at 25% and secondly anytime below 50%.
  • Uses Vorpal Blade, Dominion Slash
  • Has access to Spirits Within below 30%
Ark Angel TT
Humanoid (BLM/DRK)
1
  • Takes low magic damage, physical works well
  • Casts ~Ja spells, T3, T4 nukes, Sleepga II, Aspir, Absorb spells, Burn
  • Amon Drive - AoE Petrify + Paralyze - 15" radius
  • Uses Manafont throughout the fight
Ark Angel MR
Humanoid (BST/THF)
1
  • Summons two pets shortly after aggro (Behemoth + Adamantoise)
  • Takes good damage from everything
  • Has access to Perfect Dodge at any time while fighting.
  • Has access to Charm; first uses when Eald'narche is at 40%, 2nd use is when fighting randomly
  • Uses Rampage, Calamity, Havoc Spiral (AoE sleep)
Ark Angel GK
Humanoid (SAM/DRG)
1
  • Uses Call Wyvern upon initial aggro
  • Takes low physical damage, magic works well
  • Uses Dragonfall (strong AoE physical damage), Tachi: Kasha, Tachi: Gekko, Tachi: Yukikaze
  • Has access to Meikyo Shisui at any time
  • Can self multi-step SC without Meikyo Shisui
Ark Angel's Adamantoise
Adamantoise
1
  • Spawns 15-30s upon initial aggro of Ark Angel Mithra
  • Takes low magic damage, physical works well
  • Tortoise Stomp gives potent defense down
  • Tortoise Song - dispels all songs + rolls
Ark Angel's Behemoth
Behemoth
1
  • Spawns 15-30s upon initial aggro of Ark Angel Mithra
  • Takes low physical damage, magic works well
  • Thunderbolt - 50" stun for 10-15s
  • Flame Armor - Blaze Spikes
  • Casts Meteor
Orbital
Detector (RDM)
2
  • Spawns 15-30s upon initial aggro of Eald'narche
  • Takes good damage from everything
  • Casts Slowga, Silencega, Dispelga
  • Uses Electrocharge (Thunder based single target damage)
Ark Angel's Wyvern
Wyvern (Dragoon Pet) (WAR)
1
  • Spawns instantly upon aggro from Ark Angel GK
  • Takes good damage from everything
  • Uses elemental breath attacks

Notes

Pets do not need to be killed for the battlefield to be won - Only Eald'narche, Kam'lanaut and 5 Ark Angels.

Related Links