Ironbeak Inguza

From FFXI Wiki
General Notes
  • High evasion
  • Frigid Shuffle resets enmity on all affected PT members, if the player turns their back to the NM, enmity will not be reset.
  • Permanent water spikes with added effect: Poison
  • Whiteout inflicts Curse (Recovery) and Sleep
    • 20 yalm radius from NM

Ironbeak Inguza
Apkallu 2.png
Adversary
Type Birds
Family Apkallu
Job Temple Crown icon.png Monk
Class Delve NM
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 75% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
85% 115% 130% 115% 85% 115% 40% 115%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Marjami Ravine
FFXIDB Icon v3.png

     Forced: Trade Phlox Yggrete Shard IV to ??? at (D-11).
Level Behavior
Question
HP MP DEF EVA M.DEF
Question
Rewards
Abilities Spells
Wing of Whirl
Beak Lunge
Wing Slap
Frigid Shuffle
Whiteout
 
Zone
  Yorcia Weald (U)
FFXIDB Icon v3.png

      Fracture
Level Behavior
Question
HP MP DEF EVA M.DEF
Question
Rewards
Abilities Spells
Wing of Whirl
Beak Lunge
Wing Slap
Frigid Shuffle
Whiteout
 

Abilities

Ability Y' Area Target Type Copy Image.png Condition
Beak Lunge 1P Player Physical Damage 1
Damage + Knockback.
Frigid Shuffle Gaze Monster Magical Damage Element: Ice B
Inflicts Paralysis.
Wing Slap 1P Player Physical Damage 4
Deals damage + Stun.
Wing Whirl AoE Monster Physical Damage 2-3
Deals damage.
Yawn Gaze Monster Magical Damage Element: Light B
Inflicts Sleep.
White Out 20' AoE Monster Magical Damage Element: Ice R
Damage, Zombie, and Sleep.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.