Spell Interruption Rate

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(Redirected from Spell Interruption)



Overview

Spells can be interrupted in a variety of ways:

  • Being hit for physical damage (does not apply to Songs)
  • Starting and completing the spell at different locations due to player movement or knockback.
  • Being Silenced, Stunned, Terrorized, Petrified, or Slept while the spell is cast, Intimidated at the end of the cast, or having Paralyze Proc on the spell.
    • Except for Stun, if the status is removed before the casting would normally complete, the spell will still go off normally.
  • Having less than sufficient MP to cast the spell at the end of casting.
    • This may happen due to improper gear swapping or being hit by Aspir for example.
  • Losing access to the spell while the spell is being cast (for example, Tabula Rasa wearing off while casting Kaustra or Embrava).

S.I.R.D. is an acronym often used to define this mechanic.

SIRD Equipment, Merits and Effects


The player's skill in the spell being cast has a significant influence on whether a spell is interrupted by physical damage; however, skill alone cannot guarantee that a spell will not be interrupted. Because magic skills cap at level 99 and are increased only by Master Levels, it is important to equip the highest Item Level possible. For example equipping a level 99 weapon with a visible Item Level and a combat skill statistic will further reduce the player's spell interruption rate proportionally to the item level and combat skill value. However, it is incredibly common to be interrupted by low level monsters hitting for very little damage regardless your skill level and item level.

Furthermore the gear statistic and Merit upgrade "Spell Interruption Rate -X%" refers specifically to being interrupted by taking physical damage. Attaining -102% or more Spell Interruption Rate will make you entirely immune to interruption from physical damage.

  • Due to how the values are truly represented in the code, you may be able to cap at 101% in some circumstances due to the value being in x/1024 and items misreporting their true value.
    • An item might say 5% SIRD but in truth could be 4.78% meaning you wouldn't be capped at 101% and would need more. Check each individual item page for exact calculations where possible.
    • Additional spell interruption rate down past the cap will have no benefit whatsoever.
    • While tanking if pulling a high number of mobs being even 1% under the cap means you will not be able to cast, the more mobs you add the more is required to be at cap.
    • Specifically for the merit upgrade each increase to this merit category will grant you a 2% spell interruption rate reduction, for a possible total of -10%. It costs 15 merits to fully upgrade (1>2>3>4>5).
  • Aquaveil, while in effect, completely prevents spells from being interrupted by physical damage.
    • At above 500 Enhancing Magic you will block 3 interruptions, additional gear with +Aquaveil will increase this further.
  • Choral Roll is a Corsair buff which reduces spell interruption rate by up to 75% while in effect.
  • The Shield Mastery trait completely prevents spell interruption on blocked hits.
  • Iron Will merits add a spell interruption reduction effect to the PLD ability Rampart.
    • 19% per merit up to 95% at 5/5.
  • Manafont completely prevents spells from being interrupted by damage while active.

List of SIRD Equipment

Several items are deliberately omitted from this table:

  • Since player level affects SIRD, armor in the five main armor slots below Item Level 119, as well as mainhand weapons below i119, have been omitted.
    • Remember that switching items in the main weapon and/or sub weapon slots causes you to lose TP. These items are included, but be sure that you know what you're doing before you use them.
  • Any item that is strictly worse than another item has been omitted.
    • For example, Star Sash both gives less SIRD and is wearable by fewer jobs than Sanctuary Obi +1.
    • These omissions include normal-quality versions of crafted items and normal-quality Unity rewards.
  • Oseem can add a maximum of +11 SIRD to any augmentable Reisenjima Geas Fete armor set with Dark Matter augmentation.

This table is current as of July 2024.

Item Level Slot Jobs Value Notes
Agwu's Cap icon.png Agwu's Cap 119 Head BLM SCH GEO RUN 10
Chironic Hat icon.png Chironic Hat 119 Head WHM RDM BRD SCH 0 Oseem Augment-Icon.png with Fern Stone icon.png Fern Stone, maximum +11
Erilaz Galea +3 icon.png Erilaz Galea +3 119 Head RUN 20
Souv. Schaller +1 icon.png Souveran Schaller +1 119 Head WAR PLD 20
Baayami Robe +1 icon.png Baayami Robe +1 119 Body SMN 0 Summoning Magic Interruption Rate Down +100%
Chev. Cuirass +3 icon.png Chevalier's Cuirass +3 119 Body PLD 20 This item is bugged!
Be careful when fighting Fomor enemies.
See its item page for more information.
Chironic Doublet icon.png Chironic Doublet 119 Body WHM RDM BRD SCH 0 Oseem Augment-Icon.png with Fern Stone icon.png Fern Stone, maximum +11
Lugra Cloak +1 icon.png Lugra Cloak +1 119 Body DRK 20 Unity Augment Augment-Icon.png with Lustreless Scale icon.png Lustreless Scale
Ros. Jaseran +1 icon.png Rosette Jaseran +1 119 Body WHM BLM RDM BRD SMN SCH GEO 25
Amalric Gages +1 icon.png Amalric Gages +1 119 Hands BLM RDM SMN BLU SCH GEO 11
Chironic Gloves icon.png Chironic Gloves 119 Hands WHM RDM BRD SCH 20 Additionally, Oseem Augment-Icon.png with Fern Stone icon.png Fern Stone, maximum +11
Rawhide Gloves icon.png Rawhide Gloves 119 Hands MNK THF RNG NIN BLU COR PUP DNC RUN 15
Regal Gauntlets icon.png Regal Gauntlets 119 Hands PLD RUN 10
Assim. Shalwar +3 icon.png Assimilator's Shalwar +3 119 Legs BLU 24
Bunzi's Pants icon.png Bunzi's Pants 119 Legs WHM RDM BRD SMN 20
Cab. Breeches +3 icon.png Caballarius Breeches +3 119 Legs PLD 10
Chironic Hose icon.png Chironic Hose 119 Legs WHM RDM BRD SCH 0 Oseem Augment-Icon.png with Fern Stone icon.png Fern Stone, maximum +11
Founder's Hose icon.png Founder's Hose 119 Legs WAR PLD DRK SAM DRG 30
Geomancy Pants +3 icon.png Geomancy Pants +3 119 Legs GEO 24
Lengo Pants icon.png Lengo Pants 119 Legs WHM BLM RDM BRD SMN BLU SCH GEO 10
Querkening Brais icon.png Querkening Brais 119 Legs WHM BLM RDM BRD SMN SCH GEO 15
Amalric Nails +1 icon.png Amalric Nails +1 119 Feet BLM RDM SMN BLU SCH GEO 16
Chironic Slippers icon.png Chironic Slippers 119 Feet WHM RDM BRD SCH 0 Oseem Augment-Icon.png with Fern Stone icon.png Fern Stone, maximum +11
Odyssean Greaves icon.png Odyssean Greaves 119 Feet WAR PLD DRK 20 Additionally, Oseem Augment-Icon.png with Dark Matter icon.png Dark Matter, maximum +11
Theo. Duckbills +3 icon.png Theophany Duckbills +3 119 Feet WHM 29
Impatiens icon.png Impatiens 86 Ammo All Jobs 10
Staunch Tathlum +1 icon.png Staunch Tathlum +1 99 Ammo All Jobs 11
Sucellos's Cape icon.png Ambuscade Capes 99 Back All Jobs 10 Ambuscade Cape Augment Augment-Icon.png with Abdhaljs Resin icon.png Abdhaljs Resin
Fi Follet Cape +1 icon.png Fi Follet Cape +1 99 Back WHM BLM RDM BRD SMN BLU PUP SCH GEO 5 Unity Augment Augment-Icon.png with Lustreless Hide icon.png Lustreless Hide
Loricate Torque +1 icon.png Loricate Torque +1 99 Neck All Jobs 5 Unity Augment Augment-Icon.png with Lustreless Wing icon.png Lustreless Wing
Moonlight Necklace icon.png Moonlight Necklace 99 Neck WAR MNK PLD NIN RUN 15
Knightly Earring icon.png Knightly Earring 59 Earring PLD 9
Magnetic Earring icon.png Magnetic Earring 72 Earring All Jobs 8 One of four mutually exclusive Apocalypse Nigh rewards
Halasz Earring icon.png Halasz Earring 99 Earring All Jobs 5
Nourish. Earring +1 icon.png Nourishing Earring +1 99 Earring WHM PLD 5 Unity Augment Augment-Icon.png with Lustreless Scale icon.png Lustreless Scale
Evanescence Ring icon.png Evanescence Ring 99 Ring All Jobs 5
Freke Ring icon.png Freke Ring 99 Ring WHM BLM RDM SMN SCH GEO 10
Emphatikos Rope icon.png Emphatikos Rope 83 Waist WHM BLM RDM BRD SMN BLU SCH GEO 12
Sanctuary Obi +1 icon.png Sanctuary Obi +1 87 Waist All Jobs 10
Audumbla Sash icon.png Audumbla Sash 99 Waist WAR MNK PLD NIN RUN 10
Othila Sash icon.png Othila Sash 99 Waist WHM BLM RDM SMN SCH GEO 10
Rumination Sash icon.png Rumination Sash 99 Waist MNK WHM BLM RDM PLD BRD RNG SMN BLU PUP SCH GEO RUN 10
Tengu-no-Obi icon.png Tengu-no-Obi 99 Waist WHM BLM RDM BRD SMN SCH GEO 10
Grioavolr icon.png Grioavolr 119 Weapon WHM BLM RDM BRD SMN SCH GEO 0 Oseem Augment-Icon.png with Fern Stone icon.png Fern Stone, maximum +11
Morgelai icon.png Morgelai 119 Weapon RUN 20
Tancho +1 icon.png Tancho +1 119 Weapon NIN 35
Culminus icon.png Culminus 119 Shield WHM BLM RDM BRD SMN BLU SCH GEO 10
Muse Tariqah icon.png Muse Tariqah 74 Shield WAR WHM RDM THF PLD BST SAM 10
Sacro Bulwark icon.png Sacro Bulwark 119 Shield WAR RDM PLD BST 7
Magic Strap icon.png Magic Strap 69 Grip All Jobs 5

References