User talk:Dumo/Sets

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Purpose of this Guide

To have fun making something I like and do more with a job I enjoy. This will be more of a play style guide. I want to cover early gearing and progression, jobs a BST should be performing in content and ideas for further playing in the job. I won't be going into every aspect of the job but what I will cover should be plenty to not only get a player started on BST but get through content at a high level. From there, it's up to the player to expand their knowledge and abilities. The "Killer Intinct" guide on AH has a lot of information and testing on all aspects of the job. I would suggest reading through the forum posts to really deep dive into the job.

Why BST?

BST is a versatile job that unfortunately isn’t used to the full extent of the job by the community. It can be very inventory intensive to get everything out of the job. Carrying multiple jugs for pets, pet food, multiple foods depending on what you are doing and the gear for both master and pet, your inventory and wardrobes can fill pretty quickly. This is a problem for someone like myself that wants to experiment with the full array of options but it doesn’t have to be so rough if you just need the job to perform some common tasks that are typically asked of a BST in the current endgame.
The most common tasks asked of a BST today are to control mob tp in some fights, particularly Mboze, and to spit on Odyssey NMs for a 10% hp down during rp farms. This certainly isn’t all the job has to offer but the reality is, that’s the most common times you get to break the job out.

Roles and Functions

CollapseBSTicon.gif Roles & Functions
Communicator You are going to need to communicate with your group while on BST. Simple things make a big difference. This isn't abnormal when comparing to other jobs but some of what you are going to do is important to know. Often we will do an AoE debuff that wakes up the mobs. You need to communicate that things are going to wake up so the crowd control player can sleep them again. When sucking tp, you are typically the measure of how well the tp is being controlled and the amount of tp you drain being too high is a signal to slow down for a cycle to get back under control.
Debuffer You have some very powerful debuffs. AoE 33% attack/defence down is no joke. MDB-25 is big. Knowing what you need for each situation is important. Most of this is AoE or conal which means you will often have to explain this to the group.
Crowd Control You have different ways to control situations. A wide cone stun can lock down areas when things go wrong.
Damage Dealer BST is quite capable of dealing damage. It isn't a heavy dps like WAR but it is capable of getting a lot done. Often this will not be the main focus but is nearly always the secondary job. There are times where you stop doing damage to focus on something more important but otherwise, you add damage because otherwise you are standing around doing nothing and that's not fun nor is it helping the group in a way you can help.
Cheese! This will be covered more but in Odyssey, you will be doing RP farms to upgrade your augments. You have access to a 10% hp down which is all you need. This takes a lot of pressure off the group trying to figure out compositions when you can go in on BST, do the 10% and everyone else can be on throwaway jobs. Sometimes a group can afford a bring a tank and hold the mob, sometimes they can bring someone with reraise but often, you are going to die doing this task. The best news here? You need to do more ep to get the lost ep back and that means more time on BST!
Random Other Things You have a LOT of pets that can do a LOT of different things. In low man groups, you can fill random roles for small things. I've done everything from skillchain opener to statue nuker to main healer for cp parties.

Abilities and Traits

Job Traits
Name Notes
Wide Scan V (250 Ym) Displays monsters on the map..
It can be helpful to find things like NMs on certain maps. Everyone has access to the first 2 tiers so really it's just being able to see further. It can save some running around but nothing too crazy.
Vermine Killer II (10%)
Bird Killer II (10%)
Amorph Killer II (10%)
Lizard Killer II (10%)
Aquan Killer II (10%)
Plantoid Killer II (10%)
Beast Killer II (10%)
This will require some images later but FFXI has a monster affinity chart based on predation. Lizards eat Vermine for instance. Actually, there are 3 of these charts but we only care about 2 of them. This used to matter a LOT more when we soloed with charmed pets but is still something to consider at all times on BST. As a BST, you always have these effects active but your pets get the effects at 5% as well. The main thing you will notice is an intimidation rate against the monster type you or your pet has a killer effect against. Again, you have many active at 10% at all times. A Lizard will have 5% against any Vermine they fight. However, That Lizard will also be intimidated 5% of the time fighting against Beasts. You will also get that percentage in damage dealt to enemies of the appropreate family type and a percentage of SDT as well. There is a 50% cap. There will be more on this to come. As there is too many pieces of gear to list, I will only be linking a couple.
Kaidate icon.png
Enhances "Killer" effects +2%
Tot. Trousers +3 icon.png
"Killer" effects +2%
Ankusa Helm +3 icon.png
"Killer" effects +5
Aquan Earring icon.png
"Weakens "Aquan Killer" effect Enhances "Amorph Killer" effect +3%|-3%
Resist Slow V (30%) Increases resistance against slow. Also resists Addle. Interestingly, BST is the only job to get the 5th tier of this trait. There is a lot of gear with this trait but I will list 1 with a Killer Effect as well.
Killer Shortbow icon.png 'Enhances "Killer" effects Increases resistance to all status ailments: Killer Effects +2%,Resist All Status Ailments +5%
Resist Amnesia V (30%) Increases resistance against amnesia. This is important because pet commands are essentially turned off when you are under the effects of amnesia. Interestingly, BST and PUP are the only jobs to get the 5th tier of this trait. There is a lot of gear with this trait but I will list 1 with Resistance to all status ailments.
Hearty Earring icon.png Increases resistance to all status ailments +5%
Tandem Strike V (50) Grants a boost to both Accuracy and Magic Accuracy for the player and the player's pet. An extra 50 Accuracy is a big bonus and makes BST one of the more accurate jobs in the game.
Tandem Blow III (15) Reduces amount of TP gained by enemies when striking them if you and your pet are attacking the same target. Applies Subtle Blow II to both the player and the player's pet. This does effect Ready Moves. See the Subtle Blow page for more details including how the cap works on this trait.
Damage Limit+ II
(+51/256 (~0.2))
Grants a bonus to maximum physical damage. NOTE: this does not directly increase your actual physical damage but instead raises your pDIF cap.
Stout Servant III (+9%) Pet Damage Taken reduction. The cap for Pet DT is 87.5%
Nukumi Quijotes +3 icon.png "Stout Servant" +8
Fencer III
(+400 TP,+7% Crit. Rate)
Increases Critical Hit Rate when wielding with the main hand only. Grants a TP Bonus to weapon skills. A shield is not required to trigger this trait.


Fencer TP Bonus (+50 TP) 150 JP Gift
Fencer TP Bonus (+50 TP) 500 JP Gift
Fencer TP Bonus (+60 TP) 1125 JP Gift
Fencer TP Bonus (+70 TP) 2000 JP Gift
Total Fencer Bonus (+630 TP,+7% Crit. Rate)
In a very disappointing move, SE hasn't given us anything to better this ability since before 99.


Job Ability
Name Notes
Two-Hour abilityFamiliar Enhances your pet's powers and lengthens the duration of charm. Increases Pet Max HP by 10%.
Ankusa Trousers +3 icon.png Augment-Icon.png :Enhances Familiar by increasing charm duration to 40 minutes and gives pet haste +10.
Job Points Familiar Effect: Increases Pet Base Stats by 3. 60 total.
Charm Allows you to control your target. If the target cannot be charmed, a short bind effect is applied instead. This ability is mostly unused in today’s game. The bind can come in handy in a pinch if you have to kite something.
Job Points Charm Success Rate: Increases the success rate of Charm by 1%. Total 20%
Gauge Gives an estimation of your odds of successfully Charming a monster. Mostly unused in today’s game.
Reward Restores your pet's HP. Pet Food is required. Can only be used while equipping Pet Food in the ammo slot. grant a 3-minute Regen effect to the pet. The regen potency is based on the Pet Food used.
Tot. Jackcoat +3 icon.png Augment-Icon.png:Reward III.
Ankusa Trousers +3 icon.png "Reward" recast delay-21.
Ankusa Gaiters +3 icon.png "Reward" +41.

Merit Points Reward Recast: Recast is reduced by 3 seconds per merit level. Total 15 seconds
Job Points Reward Effect: Increase amount of HP recovered by 1%. Total 20%

Call Beast Calls a beast by using the contents of a jug. Requires a jug equipped in the ammo slot. It is consumed on use.
Ankusa Gloves +3 icon.png "Call Beast"+2 Augment-Icon.png:Enhances "Beast Affinity" effect.

Merit Points Call Beast Recast: Reduces recast by 10 seconds per merit level. Total 50 seconds.

Bestial Loyalty Call Beast but it doesn't consume the jug!
Ankusa Gloves +3 icon.png "Call Beast"+2 Augment-Icon.pngEnhances "Beast Affinity" effect.
Tame Makes target docile and more susceptible to charm. This used to be used often to handle a mischarm. A successful Tame would cause the mob to lose aggro. Since we don't use charm much these days, this too has fallen out of use.
Totemic Helm +3 icon.png Increases Tame success rate.

Merit Points Tame Recast: Each merit level reduces recast by 20 seconds. Total 100 seconds.

Feral Howl Terrorizes the target.
An. Jackcoat +3 icon.png Augment-Icon.png:Increases terror duration by +1 second per merit level.

Merit Points Feral Howl: Increases the ability's accuracy by 5 per merit level past the first. Total 20.

Killer Instinct Grants your pet's Killer Effect to party members within area of effect.
Ankusa Helm +3 icon.png Augment-Icon.png:Increases Killer Instinct duration by 4 seconds per merit level.
Nukumi Gausape +3 icon.png Augments Killer Effects: Damage dealt and damage reduction are improved by 1/2 of your total Killer Effect %.

Merit Points Killer Instinct: Each merit level past the first increases duration by 10 seconds. Total 40 seconds.

Two-Hour abilityUnleash Increases the accuracy of Charm and reduces the recast times of Sic and Ready. Upon using, Ready charges are restored. Pet TP is set to 3000.
For the duration of the ability,
  • Charm accuracy is boosted (to a maximum of ~95% success rate)
  • Sic, Ready, and Call Beast have no recast timers
  • Usage of Sic/Ready does not consume TP
Pet Commands
Name Notes
Fight Commands your pet to attack the target.
Heel Commands the pet to cease attacking and return to you. Shares a timer with Stay and Leave. Will work if you have told your pet to Stay.
Stay Commands the Pet to stay in one place. Similar to the /heal command for player characters, it will allow the pet to heal. Shares a timer with Heel and Leave. Will work if you have told your pet to Stay.
Sic Commands the pet to make a special attack. The attack will be random. If the pet does not have 1000 or more TP when Sic is used, it will use a special attack when it does get 1000 TP. If the pet is part of the Worms or Hecteyes family, they will cast a spell if under 1000 TP.

Nukumi Manoplas +3 icon.png Pet: TP Bonus+700
Aymur icon.png Pet: TP Bonus+1000
Gleti's Breeches icon.png Ready recast -5 seconds.
Merit Points Sic/Ready Recast: Each merit reduces Charge time by 2 seconds. Total 10 seconds.

Ready Commands the pet to use a special attack. This version is used when you have a Jug Pet. You are able to select the move. TP moves from pets cost a varying number of charges. You have 3 total charges to use. Charges refill once every 30 seconds without any Sic merits. The lowest reduction to your charge time is 10 seconds per charge.

Nukumi Manoplas +3 icon.png Pet: TP Bonus+700
Aymur icon.png Pet: TP Bonus+1000
Gleti's Breeches icon.png Ready recast -5 seconds.
Merit Points' Sic/Ready Recast: Each merit reduces Charge time by 2 seconds. Total 10 seconds.
Job Points
Ready Effect: Increase pet's special attack (moves used with Ready) damage dealt by 1%. Total 20%.

Leave Causes your jug pet to despawn. Causes charmed pets to be dismissed. Shares a recast timer with Heel and Stay.
Snarl Transfers 99% of the master's current enmity to the jug pet. Can work on multiple monsters at once. Must be within 11.5 yalms distance from jug pet in order to use ability.
Spur Grants Pet: Store TP +20 for its duration.
Nukumi Ocreae +3 icon.png Grants an additional Pet: Store TP+21 to Spur

Job Points Spur Effect: Increase pet's physical attack by 3. Total 60 Pet: Attack.

Run Wild Grants a +25% bonus to Pet: Attack, Accuracy, Magic Attack Bonus, Evasion, and Defense bonus and adds a Regen Effect, but the pet disappears after 5 minutes. Your pet is required to be engaged before ability will activate

Job Points Run Wild Duration: Increases duration by 2 seconds. Total 40 seconds.

Merit and Job Points Progression

Merit Point Recommendations
Group 1
Merit Point-Icon.png Description Notes
Killer Effects Increase intimidation rate on all killer effects by 1 percent. There is only 1 must have in category 1. This can be an excellent option if you are doing content where you are going to have killer effect intimidate procs. Currently only Odyssey NMs are content where this would truly matter. For the most part, this comes down to how much the other options matter for what you are doing. If you aren’t concerned about the Call Beast recast or Reward recast timers, put your points here. The other options may just be better for you. When I am unsure, I will personally leave my merits on either Killer Effects or Reward recast with Reward being preferred often.
  • Player Choice 0~5/5
Reward Recast Shorten recast time by 3 seconds. If you're concerned with pet survival, drop merits in here. Cutting off 15 seconds of a 1:30 timer is pretty solid. Add in the Ankusa Trousers +3 reducing by another 21 seconds and one of the HQ Bonnets taking off another 15-16 seconds… you are 51-52 second shorter. Keep in mind that either Relic or AF body will be helping remove status ailments in case you are dealing with and this may be the better choice often. Again, this is coming down to a choice between Reward recast, Call Beast recast and Killer Effects.
  • Player Choice 0~5/5
Call Beast Recast Reduces recast by 10 seconds per merit level. One of the three you are picking between. When choosing between Call Beast recast and Reward recast, it comes down more to a question of what kind of damage your pet is taking. Are they taking a little AoE that can just be cured off via Reward? Is it possible they get 1 shot and you need a new pet? The other question to ask, are you going to be changing pets often?
  • Player Choice 0~5/5
Sic/Ready Recast Each merit reduces Charge time by 2 seconds. Basically, there is no reason to have something other than 5/5 in Ready recast. It is so important for so many things we do to have the lowest delay between Ready moves as possible.
  • 5/5
Tame Recast Each merit level reduces recast by 20 seconds. 100 seconds off a 10 min timer for an ability we don't use anymore? Not a great choice.
  • 0/5
Group 2
Feral Howl Increases the ability's accuracy by 5 per merit level past the first. It has it's uses though not used as much as it once was. Inflicting Terror is never bad. Other options do overshadow it for current content however.
  • Player Choice 0~5/5
Killer Instinct Each merit level past the first increases duration by 10 seconds. One of the strongest options you have for yourself and your party. Unfortunatly this requires your pet to have the correct monster correlation. This means that it is useless in some content. It is however great for some of your Odyssey adventures.
  • For Odyssey: 5/5
  • For CP: 5/5
  • For Other Content: Player Choice 0~5/5
Beast Affinity Increases pet's level by 2 per merit level. This plus any ilvl Ankusa Gloves makes a lot more pets viable options. This will be needed quite often for pretty much anything you are doing. There could be times where you want to shift some merits to optimize a fight based on which pet(s) you are using but generally, you will keep this maxed.
  • 5/5
Beast Healer Increases the Regen effect of Reward by 1 HP/tick per merit level. This could be an option for optimizing a fight. It's not a huge gain but it is something. You will be using your Ankusa Gaiters +3 for your reward set anyways so it doesn't even change any gear and you are actually getting double the returns for your merits.
  • Usually: 0/5
Job Point Progression
Priority Job Point-Icon.png Notes
1 Ready Effect
  • Increases pet special ability damage.
  • Increase damage by 1 percent. A total of 20 percent.
Especially as a new player, this will be a top priority to you. One of the big benefits to doing BST early is being able to cleave your merits. This will get you there quicker.
2 Familiar Effect
  • Increases the deployed pet's attributes while under the effects of Familiar.
  • Increases attributes by 3.
It's a lot of stats for your pet. This will help in many aspects of what you do. Just be sure to keep your pet alive.
3 Reward Effect
  • Increases amount of pet's HP recovered when using Reward.
  • Increase amount of HP recovered by 1 percent.
I can't tell you to dump everything into Familiar, then tell you to keep that pet alive and then somehow NOT recommend an upgrade to the tools keeping that pet alive. 20% more HP from Reward is a big deal. You can end up with a very strong Reward set.
4 Pet Accuracy Bonus
  • Increases the deployed pet's physical accuracy.
  • Increases physical accuracy by 1. A total of 20 accuracy
Accuracy is important to everything we do in this game. You could do this before Familiar but all those stats are hard to turn down. Especially when the total effect will be greater than 20 accuracy.
Player Choice
5~8
Unleash Effect
  • Increases damage dealt by pet special attacks while under the effects of Unleash.
  • Increase special attack damage dealt by 2 percent. A total of 40 percent.
It can be quite powerful but not something we are doing often these days. The most potent use of Unleash is currently to drain TP and that isn't getting a boost here. Other things we do are Ooze debuffs but it's more of the effect we are after than the damage.
Player Choice
5~8
Pet Attack Speed
  • Increases attack speed of a called pet.
  • Increase pet attack speed by 1 percent.
Often we are looking for the effects of your pet moves over damage. Added TP generally helps more with damage and we will automatically get 1000 TP if we are under that amount when we use Ready.
Player Choice
5~8
Spur Effect
  • Increases pet physical attack while under the effects of Spur.
  • Increase physical attack by 3. A total of 60 Attack
Spur is your Pet: Store TP ability. Added attack, STP, Attack Speed all have a lot of synergy together. I don't think they will help you as much getting into content but they will certainly help if you are doing solo or low man content.
Player Choice
5~8
Run Wild Duration
  • Increases the duration of Run Wild.
  • Increases the Effect duration by 2 seconds. A total of 40 seconds
More synergy with the previous batch of Job Point options. Same as before, it helps but isn't used this way as often in content. Certainly not early on in your BST career. It can be very powerful and may be one of the options you look for when doing things solo. Sometimes just killing a mobs as fast as you can is the safest way you can deal with it.
Player Choice
9~10
Pet Enmity
  • Increases the Enmity of a summoned pet.
  • Increases enmity by 1. A total of 20.
Our pets just don't generate meaningful Enmity. You can AoE cure bomb and generate no Enmity. Your pets aren't hitting as hard as players are these days. The best you can do is generate as much as you can yourself and Snarl it onto your pet. The issue is the recast timer and the fact that all your enmity tools will come from your subjob. Plenty have tried to make pet tanking work and it just doesn't for us. This would have been massive back when we were charming pets and riding the Enmity line beside them. Well, if it effected charmed pets.
Player Choice
9~10
Charm Success Rate
  • Increases the success rate of Charm.
  • Increase success rate by 1%. A total of 20%.
Look, I miss Charm. I really do. Unfortunately that's just not how the job is played at 119. Most of the content doesn't have charmable pets and the ones that do, don't have a good way to make use of them. The Charm play was much slower and the game has outpaced that playstyle while not even giving us the tools to perform in this way.
Job Point Totals
Gift Notes
Physical Defense Bonus Increases physical defense by 70.
Physical Attack Bonus Increases physical attack and ranged attack by 70.
Physical Evasion Bonus Increases physical evasion by 36
Physical Accuracy Bonus Increases physical accuracy and ranged accuracy by 36.
Magic Evasion Bonus Increases magic Evasion by 36.
Magic Accuracy Bonus Increases magic accuracy by 36.
Fencer Effect Increases TP bonus of Fencer by 230.
Sic and Ready Recast Time Reduces the recast time of Sic and Ready by 5 seconds.
Familiar Phys. Atk. and Def. Bonus Increases familiar (Pet) physical attack, ranged attack, and defense by 106.
Familiar Phys. Acc. and Eva. Bonus Increases familiar physical accuracy, ranged accuracy, and evasion by 70.
Pet Attribute Bonus Increases pet attributes by 8.
Familiar TP Bonus Increases familiar (Pet) TP bonus by 40.


Master Levels

We need to discuss Master Levels however brief this will be.
Every Master Level earned, the player receives the following for that job:

  • +1 STR, DEX, VIT, AGI, INT, MND, and CHR per level
  • +1 to the cap of Combat Skills and Magic Skills per level
  • +7 Maximum HP per level
  • +2 Maximum MP per level
  • +1.5 Pet: Attack per level
  • +1.5 Pet: Accuracy per level
  • +1.5 Pet: Defense per level
  • +1.5 Pet: Evasion per level
  • +7 Maximum HP per level

Every 5 Master Levels will grant you an extra Sub Job Level.
Master Levels can play a large role in the abilities of a job. Pet jobs gain extra benefits and with the increasing of our pet levels through food, this all adds up to making a big difference. Especially when we want to land things on harder mobs. That's not to say that you need to race through your Master Levels. Just that they are good to have.

Common Pets

There will be more pets added as we go and an explanation of their uses. In the mean time, here are 2 pets that you will be asked to use and are the ones players think of when BST is mentioned.


Dire Broth icon.pngGenerous Arthur (Warrior)
Jug: Dire Broth (Lv.99)
Type Amorph Family Slug Special Traits
Category-Slug.jpg Melee Type Slashing TP/hit 75 MDB +40
En-Slow:(15% Slow)
-50% Blunt
-30% Slashing
-50% Element: Water
+Question% Element: Fire / Element: Ice
Level Cap 119 (119) Attack ± -20% Defense ± +30%
Maximum Level Stats
HP 4,860 Accuracy 866 Attack 635 Evasion 698 Defense 1241
Ready Moves
Purulent Ooze Deals Water elemental damage to enemies within a fan-shaped area. Additional effects: Bio (-10% Attack & 15 damage/tic) and -10% HP. Damage varies with TP. Duration 70 seconds.
Charge Cost 2 Damage Type Magical Damage Element: Water Skillchain None
Corrosive Ooze Deals Fire elemental damage to enemies within area of effect. Additional effect: -33% Attack & Defense. Damage varies with TP. Duration 60-90 seconds.
Charge Cost 3 Damage Type Magical Damage Element: Water Skillchain None

Generous Arthur is basically your ticket in groups. A 33% Attack and Defense down effect is massive. This is AoE and will wake mobs up so remember to communicate when performing Corrosive Ooze. Mobs can be slept after the initial damage. This move does not have a Magic Accuracy check and just lands.
The other move available is Purulent Ooze. This insane thing is HP-10% and on mobs with massive HP pools, this is the hardest single hitting move in the game. The mobs HP drops by 10% and they don't get it back. This only works at the beginning of the fight as after the 10% is taken off, either by Ooze or by regular damage, this no longer reduces the mobs health and instead is nothing more than a way to screw with people watching the HP bar. The move is rather limited in most situations but can be huge when applicable. This will again be your ticket into Odyssey RP farms and sometimes Dynamis Divergence Wave 3 clears. You generally want to be using this with as much Magic Accuracy as you can.
Purchase Meaty Broth from: Theraisie - Upper Jeuno (G-6) - M&Ps Market


C. Plasma Broth icon.pngFatso Fargann (Warrior)
Jug: C. Plasma Broth (Lv.81)
Type Amorph Family Leech Special Traits
Category-Leech.jpg Melee Type Slashing TP/hit Question -50%SDT Element: Water
-25%SDT Blunt
+Question%SDT Element: Light
Level Cap 99 (114) Attack ± Question Defense ± Question
Maximum Level Stats
HP Question Accuracy Question Attack Question Evasion Question Defense Question
Ready Moves
Suction Damage varies with TP. Additional effect: Stun.
Charge Cost 1 Damage Type Physical Damage Question Skillchain Question
Drainkiss Deals Darkness elemental damage and absorbs HP. Damage varies with TP.
Charge Cost 1 Damage Type Magical Damage Element: Dark Skillchain None
Acid Mist Deals Water elemental damage to enemies within area of effect. Additional effect: -50% Attack. Damage varies with TP. Duration 3 minutes.
Charge Cost 2 Damage Type Magical Damage Element: Water Skillchain None
TP Drainkiss Steals enemy's TP. Amount absorbed varies with TP.
Charge Cost 3 Damage Type Magical Damage Element: Dark Skillchain None

Mr. Fargann holds a very particular place in todays endgame. Realistically, you are expected to use 1 move and that is TP Drainkiss. Often a go to when a mobs TP moves are just too dangerous to mess around with. Looking at you Mboze. There is NO Magic Accuracy check. This runs entirely off pet TP. At 3000 TP, TP Drainkiss will take 100% of the mobs TP. This is a good time to discuss some of how Ready works and explain the simple math that makes this work.
If your pet is below 1000 TP when you use Ready, your pet's TP will be set to 1000.
Fatso Fargann is a Warrior which means he gets the job trait Fencer. That is +500 TP.
We get a TP bonus of 40 from Job Points
BST Empy gloves add a TP bonus starting with Nukumi Manoplas (550) and going up by 50 until Nukumi Manoplas +3 (700) For a weapon, you have 2 options. Aymur (500 in precast and 500 in midcast) or Kumbhakarna with Augment-Icon.png: TP Bonus +200. Note you can dual wield these if you aren't in Odyssey.
So we get...
1540 from Ready and Fencer and Job Points
550-700 from Empy Gloves
1000 From Aymur or 200-400 from Kumbhakarna
If we look specifically at Odyssey, we can use Nukumi Manoplas with Aymur to break 3000 TP or we can use the Nukumi Manoplas +3 with Kumbhakarna to reach 2440 TP. You may look at those numbers and assume you need an R15 Aymur to do your job! But you really don't. First, the 75 version grants the same TP bonus. Second, you can get the job done just fine on Mboze V20+ with just Nukumi Manoplas +2 and Kumbhakarna. That's right, not even the max from the gloves. It will however be a bit more sketchy. Especially on the V19 and lower when you are trying to do it in 1 KI and not using Mboze's pet for TP and reducing the TP feed. However, plenty of people have managed.
Purchase C. Plasma Broth from: Auction House

New Players

In this section I will introduce Pets, Sets, Content to work towards and try to outline what you should be doing in content with other players. At this stage, I would expect a player to be working on Rhapsodies of Vanadiel and through most of the story content in the game. That doesn't mean you have to get to that point before you can start here. It just means I may suggest equipment that requires you to have access from these things. If you are not through Rhapsodies of Vanadiel, you are not ready to move on to the next phase. You should be able to get Totemic Armor Set and Ankusa Armor Set sets to the +1 versions which are iLVL 119 and the Nukumi Armor Set to the iLVL 109 version. If you can get help with Vagary or clearing the battlefields, you would be able to get to the 119 versions of this set as well. You will be mostly looking towards Ambuscade, Domain Invasion and early Geas Fete. This is a great time to seek out a Linkshell if you don't already have one. You will also want to work towards having Omen and Divergence access for later.

Pets Added

Livid Broth icon.pngWarlike Patrick (Warrior)
Jug: Livid Broth (Lv.99)
Type Lizard Family Hill Lizard Special Traits
Category-Hill Lizard.jpg Melee Type Slashing TP/hit 80 +Question%SDT Element: Wind/Element: Ice
Level Cap 104 (119) Attack ± +30% Defense ± -20%
Maximum Level Stats
HP 5,508 Accuracy 879 Attack 1,028 Evasion 704 Defense 753
Ready Moves
Tail Blow Additional effect: Stun. Damage varies with TP.
Charge Cost 1 Damage Type Physical Damage Blunt Skillchain Impaction
Fireball Deals Fire elemental damage to enemies within area of effect. Damage varies with TP.
Charge Cost 1 Damage Type Magical Damage Element: Fire Skillchain None
Blockhead Damage varies with TP.
Charge Cost 1 Damage Type Physical Damage Blunt Skillchain Reverberation
Brain Crush Additional effect: Silence. Damage varies with TP.
Charge Cost 1 Damage Type Physical Damage Blunt Skillchain Liquefaction
Infrasonics -40 Evasion for 3 Min for enemies within a fan-shaped area. Area of effect varies with TP.
Charge Cost 2 Damage Type None Skillchain None
Secretion +25 Evasion for pet and Beastmaster. Duration of effect varies with TP.
Charge Cost 1 Damage Type None Skillchain None

Warlike Patrick is an interesting pet that gives you a couple options. If your Ready recast delay is low enough, it can do a nice multi step skillchain and even burst it. Unfortunately does not count as bursts in Omen. It can however create Fusion for Dia bursts. Solo, you technically could sub WHM or RDM and set yourself up to get the burst amounts. The issue will be that early on, you are going to be struggling just to get off the first 2 floors. You will need more damage and less playing with side objectives.
The other place I sometimes use Pat is actually in cleaving harder zones. BST certainly is no BLU when it comes to cleaving but you can use Valaineral and Fireball effectively. I typically would go to Reisenjima, pull a group of mobs and create some distance. I engage with enough space to turn around and hit a mob before the animation lock. Val will AoE to grab hate and now you Fireball a few times to get the kill. Without Val, the first Fireball will have the mobs delete your pet.
Purchase Meaty Broth from: Theraisie - Upper Jeuno (G-6) - M&Ps Market


Bubbly Broth icon.pngBouncing Bertha (Warrior)
Jug: Bubbly Broth (Lv.99)
Type Vermin Family Chapuli Special Traits
Category-Chapuli.jpg Melee Type Slashing TP/hit 75 -Question%SDT Element: Wind
Level Cap 105 (119) Attack ± +10% Defense ± -
Maximum Level Stats
HP 5,858 Accuracy 879 Attack 950 Evasion 707 Defense 948
Ready Moves
Sensilla Blades Deals physical damage to enemies within a fan-shaped area. Damage varies with TP.
Charge Cost 1 Damage Type Physical Damage Slashing Skillchain Scission
Tegmina Buffet Deals physical damage to enemies within range. Additional effects: Choke (-33 VIT & 15 damage/tic) for 60 sec. Damage varies with TP.
Charge Cost 2 Damage Type Physical Damage Slashing Skillchain Distortion / Detonation

Bouncing Bertha is the HQ version of Scissorleg Xerin. You can always just use the NQ version but if you get the HQ and only use it with Bestial Loyalty, it can last forever and be a solid investment. This is your main cleave partner. The Puks and Dragons in Escha - Zi'Tah (#2) are the common place to cleave for merits. As a new player, you want to get your merits capped but without a solid way of cleaving, it's a long grind. Tbh, it's a long grind anyways. This will help you to cap the amount of merits you can hold, cap job merits and many other. You can also build merits quickly for spamming HTMB.
Purchase HQ Bubbly Broth from: Auction House
Purchase NQ Spicy Broth from: Auction House


Meaty Broth icon.pngBlackbeard Randy (Warrior)
Jug: Meaty Broth (Lv.99)
Type Beast Family Tiger Special Traits
Category-Tiger.jpg Melee Type Slashing TP/hit 95 -Question%SDT Element: Ice
Level Cap 117 (119) Attack ± +60% Defense ± -10%
Maximum Level Stats
HP 4,860 Accuracy 889 Attack 1,266 Evasion 704 Defense 855
Ready Moves
Roar Paralyzes all enemies within range. Duration of effect varies with TP.
Charge Cost 2 Damage Type None Skillchain None
Razor Fang Damage varies with TP.
Charge Cost 1 Damage Type Physical Damage Slashing Skillchain Impaction
Claw Cyclone Deals physical damage to enemies within a fan-shaped area. Damage varies with TP.
Charge Cost 1 Damage Type Physical Damage Slashing Skillchain Scission
Crossthrash Deals physical damage to all enemies in a fan-shaped area in front of pet. Additional Effect: Dispel. Damage varies with TP.
Charge Cost 2 Damage Type Physical Damage Slashing Skillchain Distortion / Detonation

Predatory Glare Stuns all enemies in a fan-shaped area in front of pet. Damage varies with TP. (Note: Deals no damage. Localization error.)
Charge Cost 2 Damage Type None Skillchain None

Blackbeard Randy is another solid physical attacker that can be used early to help you through content. You may be able to cleave in Escha - Zi'Tah but will quickly find that same strategy doesn't work in Omen. Randy can use Razor Fang as a single target move that will deal solid damage without causing a lot of things to aggro and quickly kill your pet.
Purchase Meaty Broth from: Theraisie - Upper Jeuno (G-6) - M&Ps Market

Goals in this Stage

This is for new players more so than old players that are picking the job up. The main goal is to get yourself ready for group content. Ambu, Dyna, Omen. All are worthwhile all around but you will feel pretty useless early on. That’s no different than other jobs though. At least you can Corrosive Ooze to help everyone else do more damage.
So in trying to prepare for content, work on your merits. You want your BST merits done, your axe merits and start working on the number of merits you can hold. The sooner you cap your max merits (75), the easier it is to do the rest.
Pick up a few jugs and start filling out sets. You will want sets for TP and a weapon skill. Set for Call Beast and a pet: physical damage set in order to cleave. You will want as solid of an idle set as you can get for larger pulls and you want as much Damage Taken as you can for events such as Dynamis Divergence so you don’t hit the floor every time a Ninja appears.
Once you have those, you should be able to contribute to group content and at that point, you will want to start working on the other sets. Magical sets, Reward and building your Damage Taken options.

Content to work on

Missions! Get them done. You want to open up your options in the game and this is how it’s done. You will want access to gain access to Omen, Dynamis - Divergence, Vagary and Sortie as soon as you can. You may not be able to get groups to go in yet but you want the access.
In getting access to those, you will get access to Alluvion Skirmish which has a pair of set for BST which are versatile due to the augment system. More on those later.
Domain Invasion is going to be a staple to your day for a while. There are some solid accessories to pull out of there but also easy access for the Geas Fete gear, specifically the Valorous Armor Set which can be augmented for tp sets or pet based sets.
Ambuscade is the beginning of the rest of your life in ffxi. You need the gear sets early on and you will probably always be looking for more JSE Capes. After all that, it’s still some of the most profitable content you can run. Start solo on Volume 2 Very Easy since you will be solo and build up to higher difficulties. Try to get groups together to be able to tackle harder difficulties.

From Alluvion Skirmish, you will be trying to get pieces of the Taeon Attire Set and Acro Armor Set. If you get anything from the Telchine Attire Set, save it, mule it, whatever. You will need them if you start a mage job later.

These sets can be augmented with 3 different augments. You get one augment each from Snow, Leaf and Dusk stones. All have “slit” “dim” “tip” “orb” versions. Which decides where in the chart you are pulling the augment possibilities.

Typically your Acro Armor Set would be getting Call Beast ability delay which reduces your recast. They can also be augmented with pet stats but that can also be put on Taeon.

Your Taeon Attire Set usually gets the pet stats. However, the Taeon Boots come with Dual Wield+4 and can be augmented for a total of +9 which can be a huge help getting sets together for your DW tiers.

Kumbhakarna is an axe that can be a pain to get compared to the sets. You may want to ask for help or look into the other options to obtain. It can be augmented with Pet: TP Bonus+200 and some Pet:Magic Atk. Bonus which makes for a wonderful axe for pet magic ready moves as well as buffing moves and TP Drainkiss. You will probably want a pair of them at some point.

You can make full pet sets out of Valorous and Alluvion sets but for the most part, I’ve assembled sets that use less of it.

How to perform in a group

Gunna be a bit blunt here but your damage is probably terrible right now. Luckily you have a bunch of options for support. The problem there is you are basically stuck to 1 at a time and it’s not quite as strong as something like a Bard capping haste.

Generous Arthur is basically your golden ticket. Corrosive Ooze is an AoE Attack-33%, Defence-33% which is wild. You will want to communicate when you are tossing this out since it will wake sleeping mobs. The best part of this is that Corrosive Ooze has NO ACCURACY CHECK. It just lands! We have brought brand new players on BST into Wave 3 to land Ooze as we are fighting. Your first run may not be the clear like that but you can still contribute more doing Ooze than pretending your doing any damage yet.

If your group doesn’t want to do Ooze for some crazy reason (probably concerned about mobs being awake), you still have options like Suspicious Alice and using Numbing Noise for a wide conal stun or Geist Wall for an AoE dispel.

Intermediate Players

Pets Added

Goals in this Stage

Content to work on

How to perform in a group

Advanced Players

Pets Added

Goals in this Stage

Content to work on

How to perform in a group

Sets

Some of the easier equipment you have access to will be the Meghanada Armor Set and Tali'ah Armor Set. Getting to iLVL 119 is a big first step and this gear is a big jump in stats from where you were. Ambuscade gives you access to powerful weapons with early stand outs being Kaja Sword and Kaja Axe. You will also be able to start building Ambuscade Capes which cover a lot of situations for you.

Idle

We are simply trying to get defensive stats here. Damage Taken, Physical Damage Taken and even Magic Damage Taken where we can. Actual Defense, Evasion and Magic Evasion will all need to be considerations. At this point, you are probably just trying to become tanky enough to farm merits and do some base content. You will certainly want Damage Taken to try to survive if a group brings you into a Divergence run. In this tier, spending will be kept minimal.


Beginner Idle
Post-Rhapsodies of Vana'diel  
32x32.png Matamata Shield +1 icon.pngMatamata Shield +1 description.png 32x32.png 32x32.png
Meghanada Visor +1 icon.pngMeghanada Visor +1 description.png Loricate Torque icon.pngLoricate Torque description.png Odnowa Earring icon.pngOdnowa Earring description.png Eabani Earring icon.pngEabani Earring description.png
Meg. Cuirie +1 icon.pngMeg. Cuirie +1 description.png Meg. Gloves +1 icon.pngMeg. Gloves +1 description.png Gelatinous Ring icon.pngGelatinous Ring description.png Defending Ring icon.pngDefending Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Plat. Mog. Belt icon.pngPlat. Mog. Belt description.png Meg. Chausses +1 icon.pngMeg. Chausses +1 description.png Meg. Jam. +1 icon.pngMeg. Jam. +1 description.png
  PDT-56%
MDT-19%


Mid Range Option 1
Regain  
32x32.png 32x32.png 32x32.png Staunch Tathlum icon.pngStaunch Tathlum description.png
Gleti's Mask icon.pngGleti's Mask description.png Warder's Charm +1 icon.pngWarder's Charm +1 description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Augment-Icon.png
Enmerkar Earring icon.pngEnmerkar Earring description.png
Gleti's Cuirass icon.pngGleti's Cuirass description.png Gleti's Gauntlets icon.pngGleti's Gauntlets description.png Moonbeam Ring icon.pngMoonbeam Ring description.png Defending Ring icon.pngDefending Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Isa Belt icon.pngIsa Belt description.png Gleti's Breeches icon.pngGleti's Breeches description.png Gleti's Boots icon.pngGleti's Boots description.png
  PDT-54%
MDT-21%
Pet: PDT-19%
Pet: MDT-19%


Mid Range Option 2
Pet: DT  
32x32.png 32x32.png 32x32.png 32x32.png
Nuk. Cabasset +2 icon.pngNuk. Cabasset +2 description.png Warder's Charm +1 icon.pngWarder's Charm +1 description.png Handler's Earring +1 icon.pngHandler's Earring +1 description.png Enmerkar Earring icon.pngEnmerkar Earring description.png
Tot. Jackcoat +2 icon.pngTot. Jackcoat +2 description.png Gleti's Gauntlets icon.pngGleti's Gauntlets description.png Gelatinous Ring icon.pngGelatinous Ring description.png Defending Ring icon.pngDefending Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Isa Belt icon.pngIsa Belt description.png Nukumi Quijotes +2 icon.pngNukumi Quijotes +2 description.png Malignance Boots icon.pngMalignance Boots description.png
  PDT-50%
MDT-35%
Pet: PDT-34%
Pet: MDT-31%


Advanced Option 1
Weapons Not Swapping  
32x32.png 32x32.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Nuk. Cabasset +3 icon.pngNuk. Cabasset +3 description.png Warder's Charm +1 icon.pngWarder's Charm +1 description.png Handler's Earring +1 icon.pngHandler's Earring +1 description.png Enmerkar Earring icon.pngEnmerkar Earring description.png
Tot. Jackcoat +3 icon.pngTot. Jackcoat +3 description.png Gleti's Gauntlets icon.pngGleti's Gauntlets description.png Warden's Ring icon.pngWarden's Ring description.png Defending Ring icon.pngDefending Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Carrier's Sash icon.pngCarrier's Sash description.png Nukumi Quijotes +3 icon.pngNukumi Quijotes +3 description.png Gleti's Boots icon.pngGleti's Boots description.png
  PDT-52%
MDT-37%
Pet: PDT-28%
Pet: MDT-24%


Advanced Option 2
Weapons Swapping  
Pangu icon.pngPangu description.png Izizoeksi icon.pngIzizoeksi description.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Nyame Helm icon.pngNyame Helm description.png Warder's Charm +1 icon.pngWarder's Charm +1 description.png Handler's Earring +1 icon.pngHandler's Earring +1 description.png Enmerkar Earring icon.pngEnmerkar Earring description.png
Tot. Jackcoat +3 icon.pngTot. Jackcoat +3 description.png Gleti's Gauntlets icon.pngGleti's Gauntlets description.png Fortified Ring icon.pngFortified Ring description.png Shadow Ring icon.pngShadow Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Isa Belt icon.pngIsa Belt description.png Nukumi Quijotes +3 icon.pngNukumi Quijotes +3 description.png Gleti's Boots icon.pngGleti's Boots description.png
  PDT-60%
MDT-53%
Pet: PDT-61%
Pet: MDT-57%

Pet Based Sets

There are a few really good options early on for BST to get started. Looking at a few pieces from the Despair Armor Set, Emicho Armor Set, Valorous Armor Set and Taeon Attire Set. Taeon and Valerous can be frustrating or just a lot of days to get so you do want to mix and match. From the Emicho set, the entire thing is strong but you may have to choose what you get and what you find from elsewhere. The Despair legs and feet would be very serviceable for a while. Taeon and Valorous can be made into whichever you wanted and many of the Valorous can eventually be augmented with strong enough stats to take over most of your pet based sets.

Call Beast/Bestial Loyalty

This set is the precast for Call Beast and Bestial Loyalty. There are 3 things working in this set, the gloves, the recast reduction and the main hand weapon.
The gloves do give "Call Beast"+2 but this only matters for jug pets below level 99. Its the augment to Beast Affinity you want on these. With full merits it allows us to raise a jug pets level by 15 levels when we call our pet. This makes a lot more jugs viable to us.
The recast reduction is to have the ability back as soon as we can. You could use your Merit Points in this category but often it isn't the best option.
The main hand axe is very important when calling your pets. You can NOT call a pet above the level of your main hand weapon. This means calling a pet with a level 99 axe, with full Beast Affinity merits and the gloves, will still only call a level 99 pet. It doesn't matter which particular weapon you use. It just has to be iLVL 119.


Call Beast/Bestial Loyalty
New Player  
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
Mirke Wardecors icon.pngMirke Wardecors description.png
Augment-Icon.png
Ankusa Gloves icon.pngAnkusa Gloves description.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png Adaman Sollerets icon.pngAdaman Sollerets description.png
Augment-Icon.png
  Call Beast Delay-24
Beast Affinity +15


Call Beast/Bestial Loyalty
Advanced  
32x32.png 32x32.png 32x32.png 32x32.png
Acro Helm icon.pngAcro Helm description.png
Augment-Icon.png
32x32.png 32x32.png 32x32.png
Mirke Wardecors icon.pngMirke Wardecors description.png
Augment-Icon.png
Ankusa Gloves +3 icon.pngAnkusa Gloves +3 description.png 32x32.png 32x32.png
32x32.png 32x32.png Acro Breeches icon.pngAcro Breeches description.png
Augment-Icon.png
Armada Sollerets icon.pngArmada Sollerets description.png
Augment-Icon.png
  Call Beast Delay-35
Beast Affinity +15

Reward

From the Pet Food page,

The Reward formula is:
Total = floor(Base×Potency)

Reward Potency caps at 50% similar to cures.

The Base is another formula:
Base = floor( (MND-Start MND)×Rate÷256 ) + Const

Each pet food effect multiple parts of the equation but Pet Food Theta Biscuit will always be the strongest option. This means we can use the numbers from this pet food to determine how much HP our pet will get back.

    • Currently trying to figure out which line of the chart to use for Pet Food Theta**



Reward
New Player  
Kaja Axe icon.pngKaja Axe description.png Matamata Shield +1 icon.pngMatamata Shield +1 description.png 32x32.png Pet Food Theta icon.pngPet Food Theta description.png
Bison Warbonnet icon.pngBison Warbonnet description.png Aife's Medal icon.pngAife's Medal description.png Lifestorm Earring icon.pngLifestorm Earring description.png Handler's Earring +1 icon.pngHandler's Earring +1 description.png
Tot. Jackcoat +1 icon.pngTot. Jackcoat +1 description.png Meghanada Gloves icon.pngMeghanada Gloves description.png Vertigo Ring icon.pngVertigo Ring description.png Metamorph Ring icon.pngMetamorph Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Isa Belt icon.pngIsa Belt description.png Ankusa Trousers +1 icon.pngAnkusa Trousers +1 description.png Ankusa Gaiters +1 icon.pngAnkusa Gaiters +1 description.png
  Reward+79
MND+146
Reward Recast-27sec


Reward
Experienced Player  
Farsha (Level 119 III) icon.pngFarsha (Level 119 III) description.png
Augment-Icon.png
Sacro Bulwark icon.pngSacro Bulwark description.png 32x32.png Pet Food Theta icon.pngPet Food Theta description.png
Stout Bonnet icon.pngStout Bonnet description.png Loricate Torque +1 icon.pngLoricate Torque +1 description.png
Augment-Icon.png
Lifestorm Earring icon.pngLifestorm Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Augment-Icon.png
Tot. Jackcoat +3 icon.pngTot. Jackcoat +3 description.png Malignance Gloves icon.pngMalignance Gloves description.png Defending Ring icon.pngDefending Ring description.png Metamor. Ring +1 icon.pngMetamor. Ring +1 description.png
Augment-Icon.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Engraved Belt icon.pngEngraved Belt description.png Ankusa Trousers +3 icon.pngAnkusa Trousers +3 description.png Ankusa Gaiters +3 icon.pngAnkusa Gaiters +3 description.png
  Reward+97
MND+216~231
Reward Recast-37sec
DT-29%
Pet: DT-10%

Ready

Ready and Sic force your pet to use one of their moves. Sic is rarely seen these days as it is only used when you have a Charmed pet. It forces a random move as soon as the pet reaches 1000 TP. If the pet can cast spells and is under 1000 TP, it will cast a random spell from its pool of options.
On the other hand, Ready is used with jug pets and you choose the move used. It operated with 3 charges that share a combined timer. Each charge will take 30 seconds to recharge for a total of 1 min 30 sec if you have used all 3 charges. This can be reduced and will be discussed in a moment.
When Ready is used, if your pet does not have 1000 TP, it will be bumped up to 1000 TP so it can use the move it was instructed to use. There is equipment to modify how much TP the move begins with similar to TP offhand weapons. Fencer will also effect any WAR pet at their level. Just remember that the trait's highest level is V at WAR lvl 97. The rest comes from gear which your pets will not have. This trait will grant your pet a bonus 500 TP and 10% Crit. Rate. The moves can include physical damage, magical damage, debuffs and buffs for the pet and master.
At some point, you will have to decide if you want to be the BST that does the damage or just a BST that gets the effects. I wouldn't call a BST going strictly for effects a lesser BST but they are often leaving some damage off the table. However, that damage will not break the game but the number of needed sets may break your wardrobes!
It is perfectly viable to focus entirely on Pet: Accuracy and Pet: Magic Accuracy sets. Just remember the TP Bonus and Ready Recast sets cannot be ignored. If you are going to be an Odyssey only BST, you don't actually need The Pet Physical sets. However, know you make me sad and your choices probably have lead to a large number of puppy deaths so SHAME ON YOU!

Ready Recast

This is the precast set for Ready. Meaning you want this on as you initiate the command to your pet then switch out before the move actually happens. Ready Recast is 30 seconds per charge or 90 seconds total. It is important to reduce as low as possible and the lowest delay you can get it 10 seconds a charge or 30 seconds total. Some of our expected functions are not possible without this recast reduction. Mainly, the need to be able to TP Drainkiss every 30 seconds. For this reason, you want to merit Call Beast Reduction to 5/5 for a 10 second reduction. Then you have 10 seconds more to make up. You can get another 5 seconds from hitting the Job Gift at 100 Job Points.


Ready Precast
Ready Precast  
Charmer's Merlin icon.pngCharmer's Merlin description.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png Gleti's Breeches icon.pngGleti's Breeches description.png 32x32.png
  Ready Recast 5~20

Ready Physical

These are the physical moves your pet will use. Things like Tegmina Buffet from Bouncing Bertha. Often we focus on the damage output of these moves but we also need these to land. As a newer player you will likely push for a very solid physical attack set since that will be the bread and butter for cleaving merit points. However, you will eventually want to decide if you wish to continue holding the gear for sets like physical/magical damage or if you just want to focus on the acc sets. The most important thing is landing the ability. On the physical side, you want the skill chain properties. The damage shouldn’t be ignored but in reality, you can get by with opening the Skillchain. This significantly cuts the amount of gear in your wardrobes. Dropping essentially 2-3 sets needed. You are cutting into dps for this trade off and giving up things like cleaving. Personally, I want the inventory space but I have a need to push to see what all I can do with this job. I keep the damage gear on me.


Ready: Physical
New Player  
Arktoi icon.pngArktoi description.png
Augment-Icon.png
Digirbalag icon.pngDigirbalag description.png 32x32.png Voluspa Tathlum icon.pngVoluspa Tathlum description.png
Emicho Coronet icon.pngEmicho Coronet description.png
Augment-Icon.png
Empath Necklace icon.pngEmpath Necklace description.png Hija Earring icon.pngHija Earring description.png Domes. Earring icon.pngDomes. Earring description.png
Taeon Tabard icon.pngTaeon Tabard description.png
Augment-Icon.png
Nukumi Manoplas icon.pngNukumi Manoplas description.png Varar Ring icon.pngVarar Ring description.png Varar Ring icon.pngVarar Ring description.png
Pastoralist's Mantle icon.pngPastoralist's Mantle description.png
Augment-Icon.png
Hurch'lan Sash icon.pngHurch'lan Sash description.png Despair Cuisses icon.pngDespair Cuisses description.png Despair Greaves icon.pngDespair Greaves description.png
  Pet Attack+


Ready: Physical
Intermediate  
Agwu's Axe icon.pngAgwu's Axe description.png Arktoi icon.pngArktoi description.png
Augment-Icon.png
32x32.png Hesperiidae icon.pngHesperiidae description.png
Emicho Coronet +1 icon.pngEmicho Coronet +1 description.png
Augment-Icon.png
Shulmanu Collar icon.pngShulmanu Collar description.png Sroda Earring icon.pngSroda Earring description.png Nukumi Earring icon.pngNukumi Earring description.png
Taeon Tabard icon.pngTaeon Tabard description.png
Augment-Icon.png
Nukumi Manoplas +2 icon.pngNukumi Manoplas +2 description.png C. Palug Ring icon.pngC. Palug Ring description.png Varar Ring +1 icon.pngVarar Ring +1 description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Incarnation Sash icon.pngIncarnation Sash description.png Tot. Trousers +3 icon.pngTot. Trousers +3 description.png Gleti's Boots icon.pngGleti's Boots description.png
  Pet Attack+


Ready: Physical
Advanced  
Aymur icon.pngAymur description.png Agwu's Axe icon.pngAgwu's Axe description.png 32x32.png Hesperiidae icon.pngHesperiidae description.png
Emicho Coronet +1 icon.pngEmicho Coronet +1 description.png
Augment-Icon.png
Bst. Collar +2 icon.pngBst. Collar +2 description.png Sroda Earring icon.pngSroda Earring description.png Nukumi Earring icon.pngNukumi Earring description.png
Valorous Mail icon.pngValorous Mail description.png
Augment-Icon.png
Nukumi Manoplas +3 icon.pngNukumi Manoplas +3 description.png C. Palug Ring icon.pngC. Palug Ring description.png Varar Ring +1 icon.pngVarar Ring +1 description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Klouskap Sash +1 icon.pngKlouskap Sash +1 description.png Emicho Hose +1 icon.pngEmicho Hose +1 description.png
Augment-Icon.png
Gleti's Boots icon.pngGleti's Boots description.png
  Pet Attack+


Ready: Physical Accuracy
Intermediate  
Agwu's Axe icon.pngAgwu's Axe description.png Arktoi icon.pngArktoi description.png
Augment-Icon.png
32x32.png Hesperiidae icon.pngHesperiidae description.png
Nuk. Cabasset +2 icon.pngNuk. Cabasset +2 description.png Shulmanu Collar icon.pngShulmanu Collar description.png Enmerkar Earring icon.pngEnmerkar Earring description.png Nukumi Earring icon.pngNukumi Earring description.png
Nukumi Gausape +2 icon.pngNukumi Gausape +2 description.png Nukumi Manoplas +2 icon.pngNukumi Manoplas +2 description.png C. Palug Ring icon.pngC. Palug Ring description.png Varar Ring +1 icon.pngVarar Ring +1 description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Klouskap Sash +1 icon.pngKlouskap Sash +1 description.png Nukumi Quijotes +2 icon.pngNukumi Quijotes +2 description.png Gleti's Boots icon.pngGleti's Boots description.png
  Pet Accuracy+


Ready: Physical Accuracy
Advanced  
Agwu's Axe icon.pngAgwu's Axe description.png Arktoi icon.pngArktoi description.png
Augment-Icon.png
32x32.png Hesperiidae icon.pngHesperiidae description.png
Nuk. Cabasset +3 icon.pngNuk. Cabasset +3 description.png Bst. Collar +2 icon.pngBst. Collar +2 description.png Enmerkar Earring icon.pngEnmerkar Earring description.png Nukumi Earring icon.pngNukumi Earring description.png
Nukumi Gausape +3 icon.pngNukumi Gausape +3 description.png Nukumi Manoplas +3 icon.pngNukumi Manoplas +3 description.png C. Palug Ring icon.pngC. Palug Ring description.png Varar Ring +1 icon.pngVarar Ring +1 description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Klouskap Sash +1 icon.pngKlouskap Sash +1 description.png Nukumi Quijotes +3 icon.pngNukumi Quijotes +3 description.png Gleti's Boots icon.pngGleti's Boots description.png
  Pet Accuracy+

Ready Multi Hit

Things such as Sweeping Gouge and Tickling Tendrils. Multi hit ready moves replicate ftp.


Ready: Physical Multi Hit
New Player  
Arktoi icon.pngArktoi description.png
Augment-Icon.png
Skullrender icon.pngSkullrender description.png
Augment-Icon.png
32x32.png Voluspa Tathlum icon.pngVoluspa Tathlum description.png
Emicho Coronet icon.pngEmicho Coronet description.png
Augment-Icon.png
Empath Necklace icon.pngEmpath Necklace description.png Hija Earring icon.pngHija Earring description.png Domes. Earring icon.pngDomes. Earring description.png
Despair Mail icon.pngDespair Mail description.png Nukumi Manoplas icon.pngNukumi Manoplas description.png Varar Ring icon.pngVarar Ring description.png Varar Ring icon.pngVarar Ring description.png
Pastoralist's Mantle icon.pngPastoralist's Mantle description.png
Augment-Icon.png
Hurch'lan Sash icon.pngHurch'lan Sash description.png Despair Cuisses icon.pngDespair Cuisses description.png Despair Greaves icon.pngDespair Greaves description.png
  Pet Multi Hit, Attack+


Ready: Physical Multi Hit
Intermediate  
Arktoi icon.pngArktoi description.png
Augment-Icon.png
Agwu's Axe icon.pngAgwu's Axe description.png 32x32.png Hesperiidae icon.pngHesperiidae description.png
Emicho Coronet +1 icon.pngEmicho Coronet +1 description.png
Augment-Icon.png
Bst. Collar +1 icon.pngBst. Collar +1 description.png Sroda Earring icon.pngSroda Earring description.png Nukumi Earring icon.pngNukumi Earring description.png
Valorous Mail icon.pngValorous Mail description.png
Augment-Icon.png
Nukumi Manoplas +2 icon.pngNukumi Manoplas +2 description.png C. Palug Ring icon.pngC. Palug Ring description.png Varar Ring +1 icon.pngVarar Ring +1 description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Klouskap Sash +1 icon.pngKlouskap Sash +1 description.png Emicho Hose +1 icon.pngEmicho Hose +1 description.png
Augment-Icon.png
Gleti's Boots icon.pngGleti's Boots description.png
  Pet Multi Hit, Attack+


Ready: Physical Multi Hit
Advanced  
Aymur icon.pngAymur description.png Agwu's Axe icon.pngAgwu's Axe description.png 32x32.png Hesperiidae icon.pngHesperiidae description.png
Emicho Coronet +1 icon.pngEmicho Coronet +1 description.png
Augment-Icon.png
Bst. Collar +2 icon.pngBst. Collar +2 description.png Sroda Earring icon.pngSroda Earring description.png Nukumi Earring icon.pngNukumi Earring description.png
Valorous Mail icon.pngValorous Mail description.png
Augment-Icon.png
Nukumi Manoplas +3 icon.pngNukumi Manoplas +3 description.png C. Palug Ring icon.pngC. Palug Ring description.png Varar Ring +1 icon.pngVarar Ring +1 description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Klouskap Sash +1 icon.pngKlouskap Sash +1 description.png Emicho Hose +1 icon.pngEmicho Hose +1 description.png
Augment-Icon.png
Gleti's Boots icon.pngGleti's Boots description.png
  Pet Multi Hit, Attack+

Ready Magical

These sets are used to deal magic damage. Corrosive Ooze is an excellent candidate as there is no accuracy check. Otherwise, you are looking at things such as Fireball, Cursed Sphere and Pestilent Plume.


Ready: Magical
New Player Magical Ready  
Kumbhakarna icon.pngKumbhakarna description.png
Augment-Icon.png
Kumbhakarna icon.pngKumbhakarna description.png
Augment-Icon.png
32x32.png Voluspa Tathlum icon.pngVoluspa Tathlum description.png
Taeon Chapeau icon.pngTaeon Chapeau description.png
Augment-Icon.png
Deino Collar icon.pngDeino Collar description.png Hija Earring icon.pngHija Earring description.png 32x32.png
Emicho Haubert icon.pngEmicho Haubert description.png
Augment-Icon.png
Nukumi Manoplas icon.pngNukumi Manoplas description.png Tali'ah Ring icon.pngTali'ah Ring description.png 32x32.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Incarnation Sash icon.pngIncarnation Sash description.png Taeon Tights icon.pngTaeon Tights description.png
Augment-Icon.png
Taeon Boots icon.pngTaeon Boots description.png
Augment-Icon.png
  Pet: MAB


Ready: Magical
Intermediate Magical Ready  
Kumbhakarna icon.pngKumbhakarna description.png
Augment-Icon.png
Kumbhakarna icon.pngKumbhakarna description.png
Augment-Icon.png
32x32.png Voluspa Tathlum icon.pngVoluspa Tathlum description.png
Taeon Chapeau icon.pngTaeon Chapeau description.png
Augment-Icon.png
Adad Amulet icon.pngAdad Amulet description.png Hija Earring icon.pngHija Earring description.png Nukumi Earring icon.pngNukumi Earring description.png
Taeon Tabard icon.pngTaeon Tabard description.png
Augment-Icon.png
Nukumi Manoplas +2 icon.pngNukumi Manoplas +2 description.png Tali'ah Ring icon.pngTali'ah Ring description.png C. Palug Ring icon.pngC. Palug Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Incarnation Sash icon.pngIncarnation Sash description.png Taeon Tights icon.pngTaeon Tights description.png
Augment-Icon.png
Taeon Boots icon.pngTaeon Boots description.png
Augment-Icon.png
  Pet: MAB


Ready: Magical
Advanced Magical Ready  
Kumbhakarna icon.pngKumbhakarna description.png
Augment-Icon.png
Kumbhakarna icon.pngKumbhakarna description.png
Augment-Icon.png
32x32.png Hesperiidae icon.pngHesperiidae description.png
Augment-Icon.png
Valorous Mask icon.pngValorous Mask description.png
Augment-Icon.png
Adad Amulet icon.pngAdad Amulet description.png Hija Earring icon.pngHija Earring description.png Nukumi Earring icon.pngNukumi Earring description.png
Udug Jacket icon.pngUdug Jacket description.png Nukumi Manoplas +3 icon.pngNukumi Manoplas +3 description.png Tali'ah Ring icon.pngTali'ah Ring description.png C. Palug Ring icon.pngC. Palug Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Incarnation Sash icon.pngIncarnation Sash description.png Valorous Hose icon.pngValorous Hose description.png
Augment-Icon.png
Valorous Greaves icon.pngValorous Greaves description.png
Augment-Icon.png
  Pet: MAB

Ready Magic Accuracy

When you just need something magical to land. These days Purulent Ooze is the big one. Otherwise can be used to land on difficult mobs.


Ready: Magic Acc
New Player  
32x32.png 32x32.png 32x32.png Voluspa Tathlum icon.pngVoluspa Tathlum description.png
Tali'ah Turban +1 icon.pngTali'ah Turban +1 description.png Deino Collar icon.pngDeino Collar description.png 32x32.png 32x32.png
Tali'ah Manteel +1 icon.pngTali'ah Manteel +1 description.png Tali'ah Gages +1 icon.pngTali'ah Gages +1 description.png Tali'ah Ring icon.pngTali'ah Ring description.png 32x32.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Incarnation Sash icon.pngIncarnation Sash description.png Tali'ah Sera. +1 icon.pngTali'ah Sera. +1 description.png Tali'ah Crackows +1 icon.pngTali'ah Crackows +1 description.png
  Pet: Macc


Ready: Magic Acc
Intermediate  
Agwu's Axe icon.pngAgwu's Axe description.png 32x32.png 32x32.png Voluspa Tathlum icon.pngVoluspa Tathlum description.png
Gleti's Mask icon.pngGleti's Mask description.png Adad Amulet icon.pngAdad Amulet description.png Enmerkar Earring icon.pngEnmerkar Earring description.png Nukumi Earring icon.pngNukumi Earring description.png
Gleti's Cuirass icon.pngGleti's Cuirass description.png Gleti's Gauntlets icon.pngGleti's Gauntlets description.png Tali'ah Ring icon.pngTali'ah Ring description.png C. Palug Ring icon.pngC. Palug Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Incarnation Sash icon.pngIncarnation Sash description.png Gleti's Breeches icon.pngGleti's Breeches description.png Gleti's Boots icon.pngGleti's Boots description.png
  Pet: Macc


Ready: Magic Acc
Advanced  
Pangu icon.pngPangu description.png
Augment-Icon.png
Agwu's Axe icon.pngAgwu's Axe description.png 32x32.png Hesperiidae icon.pngHesperiidae description.png
Augment-Icon.png
Nuk. Cabasset +3 icon.pngNuk. Cabasset +3 description.png Bst. Collar +2 icon.pngBst. Collar +2 description.png Enmerkar Earring icon.pngEnmerkar Earring description.png Nukumi Earring icon.pngNukumi Earring description.png
Nukumi Gausape +3 icon.pngNukumi Gausape +3 description.png Nukumi Manoplas +3 icon.pngNukumi Manoplas +3 description.png Tali'ah Ring icon.pngTali'ah Ring description.png C. Palug Ring icon.pngC. Palug Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Incarnation Sash icon.pngIncarnation Sash description.png Nukumi Quijotes +3 icon.pngNukumi Quijotes +3 description.png Gleti's Boots icon.pngGleti's Boots description.png
  Pet: Macc

Ready Buff

These sets are for pet buffs. The higher the TP used, the longer the buff. This is also what you would be using for your TP Drainkiss set.


Ready: TP Bonus
New Player  
Kumbhakarna icon.pngKumbhakarna description.png
Augment-Icon.png
Kumbhakarna icon.pngKumbhakarna description.png
Augment-Icon.png
32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png Nukumi Manoplas icon.pngNukumi Manoplas description.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
  SW=750 Pet:TP Bonus
DW=950 Pet:TP Bonus


Ready: TP Bonus
High End  
Aymur icon.pngAymur description.png Kumbhakarna icon.pngKumbhakarna description.png
Augment-Icon.png
32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png Nukumi Manoplas +3 icon.pngNukumi Manoplas +3 description.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
  SW=1700 Pet:TP Bonus
DW=1900 Pet:TP Bonus

Master Sets

TP

Early on, your TP body, hands, legs are fairly set in stone. You do really want your Tali'ah Manteel +1 for the triple attack. The Meg. Chausses +1 for the triple attack. The Emicho Gauntlets for the STP and Dual Wield. Obviously the upgraded versions are better.

Of the big pieces, this leave the head and feet open. We have the option of filling those slots with the augmented gear. There are some other options but I want to explain these now so I don’t have to in the sets each time.

For the head we have the options of the:

  • Taeon Chapeau
    • Comes with dex+23, Acc+10, haste+8
    • AugRank.png acc+20-25, dex+10, triple stack +2 or double attack +5
  • Acro Helm
    • Comes with dex+18, haste+7, STP+3
    • AugRank.png acc+20-25, dex+10, double attack +3 or STP+6
  • Valorous Mask
    • Comes with dex+24, acc+13, haste+7
    • AugRank.png acc+1-40, dex+1-10(Fern:15), double attack +1-4(Fern:5), STP +1-7(Fern:8)
      • Augments are fully random and harder to choose compared to the Alluvion Skirmish sets.

For the feet options we have:

  • Taeon Boots
    • Comes with dex +22, acc+7, haste +4, dual wield +4
    • AugRank.png acc+20-25, dex+10, triple stack +2 or double attack +5
      • can be an excellent way to add needed DW as you can augment with Dual Wield+5 for a total of 9.
  • Acro Leggings
    • Comes with dex+15, acc+7, haste+3, double attack +2
    • AugRank.png acc+20-25, dex+10, double attack +3 or STP+6
  • Valorous Greaves
    • Comes with dex+20, acc+12, haste +3, STP+5
    • AugRank.png acc+1-40, dex+1-10(Fern:15), double attack +1-4(Fern:5), STP +1-7(Fern:8)
      • Augments are fully random and harder to choose compared to the Alluvion Skirmish sets.

Any of these can work in the slots. It comes down to what is available to you at the time and if you are able to get the stones to augment them. For this reason, I’m going to try to avoid them in the beginner sets. Just note that these are options.

Single Wield

TP
Beginner TP SW  
32x32.png 32x32.png 32x32.png Hasty Pinion +1 icon.pngHasty Pinion +1 description.png
Skormoth Mask icon.pngSkormoth Mask description.png Asperity Necklace icon.pngAsperity Necklace description.png Cessance Earring icon.pngCessance Earring description.png Brutal Earring icon.pngBrutal Earring description.png
Tali'ah Manteel +1 icon.pngTali'ah Manteel +1 description.png Emicho Gauntlets icon.pngEmicho Gauntlets description.png Epona's Ring icon.pngEpona's Ring description.png Petrov Ring icon.pngPetrov Ring description.png
Relucent Cape icon.pngRelucent Cape description.png Sailfi Belt icon.pngSailfi Belt description.png Meg. Chausses +1 icon.pngMeg. Chausses +1 description.png Valorous Greaves icon.pngValorous Greaves description.png
  DA+16
TA+16
STP+20
PDT-5


Weapon Skill
Intermediate TP SW  
32x32.png 32x32.png 32x32.png Coiste Bodhar icon.pngCoiste Bodhar description.png
Skormoth Mask icon.pngSkormoth Mask description.png Anu Torque icon.pngAnu Torque description.png Sherida Earring icon.pngSherida Earring description.png Brutal Earring icon.pngBrutal Earring description.png
Tali'ah Manteel +2 icon.pngTali'ah Manteel +2 description.png Malignance Gloves icon.pngMalignance Gloves description.png Epona's Ring icon.pngEpona's Ring description.png Gere Ring icon.pngGere Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Meg. Chausses +2 icon.pngMeg. Chausses +2 description.png Nukumi Ocreae +2 icon.pngNukumi Ocreae +2 description.png
  DA+26
TA+25
STP+38
PDT-21
MDT-5


Multi Hit Weapon Skill
Advanced TP SW  
32x32.png 32x32.png 32x32.png Coiste Bodhar icon.pngCoiste Bodhar description.png
Malignance Chapeau icon.pngMalignance Chapeau description.png Anu Torque icon.pngAnu Torque description.png Sherida Earring icon.pngSherida Earring description.png Brutal Earring icon.pngBrutal Earring description.png
Gleti's Cuirass icon.pngGleti's Cuirass description.png
Augment-Icon.png
Gleti's Gauntlets icon.pngGleti's Gauntlets description.png
Augment-Icon.png
Epona's Ring icon.pngEpona's Ring description.png Gere Ring icon.pngGere Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Gleti's Breeches icon.pngGleti's Breeches description.png
Augment-Icon.png
Nukumi Ocreae +3 icon.pngNukumi Ocreae +3 description.png
  DA+36-37
TA+12-14
STP+41-42
PDT-35
MDT-11
Pet:DT-8

Let's talk DT sets! You always want an option to bring in DT when things get scary. Buff being inconsistent in dyna? That NIN prob gunna go boom? You want to survive and having a way to bring in a defensive set will save you often. Then we have fights in Sheol Gaol where so many NMs are super dangerous or call adds that can mop the floor with you.

We want to have PDT-50 and MDT-21 with Shell V to cap. You can do sets that gear more towards 1 type of damage or another. You can bring in Warder's Charm and Shadow Ring to eat some magic damage. There are a bunch of options and sometimes you build a set specific to a fight you are doing. Keep options open and remember that it doesn't matter how much STP your set has or how much Multihit if you are face down in the dirt. It is perfectly valid to do 5/5 Nyame and just outlast the fight if that's what it takes to get the win.

Some of our top options for bringing in DT

Other defensive options


Hybrid TP
Beginner Hybrid SW  
32x32.png 32x32.png 32x32.png Staunch Tathlum icon.pngStaunch Tathlum description.png
Meghanada Visor +1 icon.pngMeghanada Visor +1 description.png Loricate Torque icon.pngLoricate Torque description.png Odnowa Earring icon.pngOdnowa Earring description.png Brutal Earring icon.pngBrutal Earring description.png
Valorous Mail icon.pngValorous Mail description.png Meg. Gloves +1 icon.pngMeg. Gloves +1 description.png Epona's Ring icon.pngEpona's Ring description.png Defending Ring icon.pngDefending Ring description.png
Relucent Cape icon.pngRelucent Cape description.png Sailfi Belt icon.pngSailfi Belt description.png Meg. Chausses +1 icon.pngMeg. Chausses +1 description.png Valorous Greaves icon.pngValorous Greaves description.png
  DA+13
TA+8
STP+9
PDT-31
MDT=20


Hybrid TP
Intermediate Hybrid SW  
32x32.png 32x32.png 32x32.png Coiste Bodhar icon.pngCoiste Bodhar description.png
Malignance Chapeau icon.pngMalignance Chapeau description.png Loricate Torque +1 icon.pngLoricate Torque +1 description.png
Augment-Icon.png
Sherida Earring icon.pngSherida Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Augment-Icon.png
Malignance Tabard icon.pngMalignance Tabard description.png Malignance Gloves icon.pngMalignance Gloves description.png Epona's Ring icon.pngEpona's Ring description.png Gere Ring icon.pngGere Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Meg. Chausses +2 icon.pngMeg. Chausses +2 description.png Malignance Boots icon.pngMalignance Boots description.png
  DA+16
TA+15
STP+58
PDT-49
MDT=35


Hybrid TP
Advanced Hybrid SW  
32x32.png 32x32.png 32x32.png Coiste Bodhar icon.pngCoiste Bodhar description.png
Malignance Chapeau icon.pngMalignance Chapeau description.png Loricate Torque +1 icon.pngLoricate Torque +1 description.png
Augment-Icon.png
Sherida Earring icon.pngSherida Earring description.png Brutal Earring icon.pngBrutal Earring description.png
Gleti's Cuirass icon.pngGleti's Cuirass description.png
Augment-Icon.png
Gleti's Gauntlets icon.pngGleti's Gauntlets description.png
Augment-Icon.png
Epona's Ring icon.pngEpona's Ring description.png Gere Ring icon.pngGere Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Gleti's Breeches icon.pngGleti's Breeches description.png
Augment-Icon.png
Malignance Boots icon.pngMalignance Boots description.png
  DA+28
TA+11
STP+42
PDT-45
MDT=21

Dual Wield

You get access to Dual Wield via the Dancer and Ninja subjobs. The Attack Speed page will describe this better than I can. The main takeaway is that lowering your attack delay is fantastic but overloading DW will hurt your tp gain. If you follow the chart and try to be within 1-2, you will be fine. Ideally you hit the number exactly but sometimes, it's just not gunna happen with the gear available.

Again, we want to remember that defence matters and we would want DT gear in the sets where we can or at least an option to bring some in when things get dangerous.

To make your own DW sets, you can just figure out how much you need and use the available options to make it work. Don't go too crazy at first trying to make all the tiers because the options available early on make it difficult. Early on, just try to have enough DW for capped magic haste. The moving target on /DNC can make it difficult but it's something you can work towards. As you get more established and options open up, you can do capped magic haste, Haste II, Haste and no Haste tiers. /DNC would want those with/without Haste Samba.

You can exchange any piece for equal value in the sets as you wish. Some will create better sets than others but availability to the player has to be taken into account.


New Player DW /NIN
11 DW needed  
32x32.png 32x32.png 32x32.png Hasty Pinion +1 icon.pngHasty Pinion +1 description.png
Skormoth Mask icon.pngSkormoth Mask description.png Asperity Necklace icon.pngAsperity Necklace description.png Cessance Earring icon.pngCessance Earring description.png Brutal Earring icon.pngBrutal Earring description.png
Tali'ah Manteel +1 icon.pngTali'ah Manteel +1 description.png Emicho Gauntlets icon.pngEmicho Gauntlets description.png
Augment-Icon.png
Epona's Ring icon.pngEpona's Ring description.png Petrov Ring icon.pngPetrov Ring description.png
Relucent Cape icon.pngRelucent Cape description.png Shetal Stone icon.pngShetal Stone description.png Meg. Chausses +1 icon.pngMeg. Chausses +1 description.png Valorous Greaves icon.pngValorous Greaves description.png


New Player DW /DNC with Haste Samba
9 DW needed  
32x32.png 32x32.png 32x32.png Hasty Pinion +1 icon.pngHasty Pinion +1 description.png
Skormoth Mask icon.pngSkormoth Mask description.png Asperity Necklace icon.pngAsperity Necklace description.png Eabani Earring icon.pngEabani Earring description.png Brutal Earring icon.pngBrutal Earring description.png
Tali'ah Manteel +1 icon.pngTali'ah Manteel +1 description.png Emicho Gauntlets icon.pngEmicho Gauntlets description.png
Augment-Icon.png
Epona's Ring icon.pngEpona's Ring description.png Petrov Ring icon.pngPetrov Ring description.png
Relucent Cape icon.pngRelucent Cape description.png Sailfi Belt icon.pngSailfi Belt description.png Meg. Chausses +1 icon.pngMeg. Chausses +1 description.png Valorous Greaves icon.pngValorous Greaves description.png


New Player DW /DNC no Haste Samba
21 DW needed  
32x32.png 32x32.png 32x32.png Hasty Pinion +1 icon.pngHasty Pinion +1 description.png
Skormoth Mask icon.pngSkormoth Mask description.png Asperity Necklace icon.pngAsperity Necklace description.png Suppanomimi icon.pngSuppanomimi description.png Brutal Earring icon.pngBrutal Earring description.png
Tali'ah Manteel +1 icon.pngTali'ah Manteel +1 description.png Emicho Gauntlets icon.pngEmicho Gauntlets description.png
Augment-Icon.png
Epona's Ring icon.pngEpona's Ring description.png Petrov Ring icon.pngPetrov Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Shetal Stone icon.pngShetal Stone description.png Meg. Chausses +1 icon.pngMeg. Chausses +1 description.png Valorous Greaves icon.pngValorous Greaves description.png

Weapon Skills

Different weapon skills need different abilities to make them shine. Generally speaking, single hit WS will want Weapon Skill Damage (WSD) while multihit WS will want things like double/triple attack. All physical WS will want more Attack to push you to positive returns of the PDIF function of the damage formula. Magical Weapon Skills are single hit so would want things like WSD and Magic Atk. Bonus. Some WS have fTP values that scale well with having more fTP. These mean having extra TP allows it to hit much harder. The poster boy for this is Savage Blade which typically gets fired off at 2k TP. You can get the Moonshade Earring and select the version with TP Bonus +250. You get access to Fernagu which can be made to have TP Bonus +1000 which means that your Savage Blades can be used at 1k tp while using the fTP scaling from 2k.


Single Hit Weapon Skill
New Single Hit  
32x32.png Fernagu icon.pngFernagu description.png 32x32.png Voluspa Tathlum icon.pngVoluspa Tathlum description.png
Meghanada Visor +1 icon.pngMeghanada Visor +1 description.png Caro Necklace icon.pngCaro Necklace description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Ishvara Earring icon.pngIshvara Earring description.png
Meg. Cuirie +1 icon.pngMeg. Cuirie +1 description.png Meg. Gloves +1 icon.pngMeg. Gloves +1 description.png Rajas Ring icon.pngRajas Ring description.png Petrov Ring icon.pngPetrov Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Grunfeld Rope icon.pngGrunfeld Rope description.png Meg. Chausses +1 icon.pngMeg. Chausses +1 description.png Meg. Jam. +1 icon.pngMeg. Jam. +1 description.png


Multi Hit Weapon Skill
New Multi Hit  
32x32.png Tramontane Axe icon.pngTramontane Axe description.png 32x32.png Paeapua icon.pngPaeapua description.png
Blistering Sallet icon.pngBlistering Sallet description.png Caro Necklace icon.pngCaro Necklace description.png Lugra Earring icon.pngLugra Earring description.png Brutal Earring icon.pngBrutal Earring description.png
Meg. Cuirie +1 icon.pngMeg. Cuirie +1 description.png Meg. Gloves +1 icon.pngMeg. Gloves +1 description.png Rajas Ring icon.pngRajas Ring description.png Epona's Ring icon.pngEpona's Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Grunfeld Rope icon.pngGrunfeld Rope description.png Meg. Chausses +1 icon.pngMeg. Chausses +1 description.png Meg. Jam. +1 icon.pngMeg. Jam. +1 description.png

Single Hit

Savage Blade, Mistral Axe and Calamity. Still needs to add reward ring options


Single Hit Weapon Skill
Intermediate Single Hit  
32x32.png Fernagu icon.pngFernagu description.png 32x32.png Oshasha's Treatise icon.pngOshasha's Treatise description.png
Ankusa Helm +2 icon.pngAnkusa Helm +2 description.png Rep. Plat. Medal icon.pngRep. Plat. Medal description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Ishvara Earring icon.pngIshvara Earring description.png
Nukumi Gausape +2 icon.pngNukumi Gausape +2 description.png Meg. Gloves +2 icon.pngMeg. Gloves +2 description.png Rufescent Ring icon.pngRufescent Ring description.png Shukuyu Ring icon.pngShukuyu Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Nukumi Quijotes +2 icon.pngNukumi Quijotes +2 description.png Nukumi Ocreae +2 icon.pngNukumi Ocreae +2 description.png


Single Hit Weapon Skill
Advanced Single Hit  
32x32.png Ikenga's Axe icon.pngIkenga's Axe description.png
Augment-Icon.png
32x32.png Oshasha's Treatise icon.pngOshasha's Treatise description.png
Nyame Helm icon.pngNyame Helm description.png Rep. Plat. Medal icon.pngRep. Plat. Medal description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Ishvara Earring icon.pngIshvara Earring description.png
Nukumi Gausape +3 icon.pngNukumi Gausape +3 description.png Nyame Gauntlets icon.pngNyame Gauntlets description.png Beithir Ring icon.pngBeithir Ring description.png Epaminondas's Ring icon.pngEpaminondas's Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Nyame Flanchard icon.pngNyame Flanchard description.png Nyame Sollerets icon.pngNyame Sollerets description.png


Single Hit Weapon Skill
Advanced PDL Single Hit  
32x32.png Ikenga's Axe icon.pngIkenga's Axe description.png
Augment-Icon.png
32x32.png Crepuscular Pebble icon.pngCrepuscular Pebble description.png
Nyame Helm icon.pngNyame Helm description.png Bst. Collar +2 icon.pngBst. Collar +2 description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Nukumi Earring +1 icon.pngNukumi Earring +1 description.png
Nukumi Gausape +3 icon.pngNukumi Gausape +3 description.png Nyame Gauntlets icon.pngNyame Gauntlets description.png Sroda Ring icon.pngSroda Ring description.png Epaminondas's Ring icon.pngEpaminondas's Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Nyame Flanchard icon.pngNyame Flanchard description.png Nukumi Ocreae +3 icon.pngNukumi Ocreae +3 description.png

Multi Hit

Decimation, Ruinator and Rampage.
Decimation and Ruinator can share a set.
Rampage is a little different because it can crit. This means things like crit damage are great additions. Unfortunatly, we haven't seeing any great crit damage pieces in a while so everything is a bit out dated. The main source would be augments on the Valorous Armor Set which has fallen behind the times. It can be augmented with Critical Damage+5% while also getting STR and Attack as other options. Good luck getting it to line up. Meanwhile, between Gleti's and Nukumi, it's hard to justify grinding for them.
The other thing to discuss is the offhand options. Both Agwu's Axe and Ikenga's Axe are fantastic options. Agwu's is better for things coming off the pet and better for the TP phase. Ikenga's has the crit rate which helps with more damage during the TP phase and is a clear winner with Rampage. As more RP goes on the axes, Agwu's gets Skill Chain Damage and Ikenga's gets TP Bonus. Decide what you need and select the correct offhand.
For the main hand, Dolichenus is the clear winner if the focus is Decimation or closing skill chain's. For Rampage, you are probably looking towards Doli or Aymur for the TP gain.


Multi Hit Weapon Skill
Intermediate Multi Hit  
32x32.png 32x32.png 32x32.png Coiste Bodhar icon.pngCoiste Bodhar description.png
Gleti's Mask icon.pngGleti's Mask description.png Fotia Gorget icon.pngFotia Gorget description.png Sroda Earring icon.pngSroda Earring description.png Sherida Earring icon.pngSherida Earring description.png
Gleti's Cuirass icon.pngGleti's Cuirass description.png Gleti's Gauntlets icon.pngGleti's Gauntlets description.png Gere Ring icon.pngGere Ring description.png Regal Ring icon.pngRegal Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Fotia Belt icon.pngFotia Belt description.png Meg. Chausses +2 icon.pngMeg. Chausses +2 description.png Nukumi Ocreae +2 icon.pngNukumi Ocreae +2 description.png


Single Hit Weapon Skill
Advanced Multi Hit  
32x32.png 32x32.png 32x32.png Coiste Bodhar icon.pngCoiste Bodhar description.png
Gleti's Mask icon.pngGleti's Mask description.png Fotia Gorget icon.pngFotia Gorget description.png Sroda Earring icon.pngSroda Earring description.png Sherida Earring icon.pngSherida Earring description.png
Gleti's Cuirass icon.pngGleti's Cuirass description.png Gleti's Gauntlets icon.pngGleti's Gauntlets description.png Gere Ring icon.pngGere Ring description.png Regal Ring icon.pngRegal Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Fotia Belt icon.pngFotia Belt description.png Gleti's Breeches icon.pngGleti's Breeches description.png Nukumi Ocreae +3 icon.pngNukumi Ocreae +3 description.png


Single Hit Weapon Skill
Advanced PDL Single Hit  
32x32.png 32x32.png 32x32.png Coiste Bodhar icon.pngCoiste Bodhar description.png
Gleti's Mask icon.pngGleti's Mask description.png Bst. Collar +2 icon.pngBst. Collar +2 description.png Sroda Earring icon.pngSroda Earring description.png Nukumi Earring +1 icon.pngNukumi Earring +1 description.png
Gleti's Cuirass icon.pngGleti's Cuirass description.png Gleti's Gauntlets icon.pngGleti's Gauntlets description.png Gere Ring icon.pngGere Ring description.png Sroda Ring icon.pngSroda Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Fotia Belt icon.pngFotia Belt description.png Gleti's Breeches icon.pngGleti's Breeches description.png Nukumi Ocreae +3 icon.pngNukumi Ocreae +3 description.png

Magic Weapon Skills

Primal Rend and Cloudsplitter.
The sets are very similar. Primal Rend has modifiers of DEX 30% CHR 60% while Cloudsplitter is STR 40% MND 40%. This can come into play if you want to make a beginners set and can be used to find alternatives to mid tier sets. However, the sets are basically the exact same in the end. Nyame and MAB. The big difference being their elements. Cloudsplitter being Element: Thunder which doesn't have anything to help it's specific element. Primal Rend is Element: Light based and has the Weatherspoon Ring +1 but only if that was your choice at the end of Adolin.
Both can make use of Hachirin-no-Obi under the correct day/weather.
The other thing to discuss is the offhand options. Fernagu is a fantastic option as both WS scale well with TP. Then we are back to the previous options of Agwu's Axe and Ikenga's Axe. Again, Agwu's is better for things coming off the pet and better for the TP phase. Ikenga's crit rate helps with more damage during the TP phase and this matters if you are running Cloudsplitter with Farsha and can make use of the Empyrean Aftermath. The RP on Ikenga's will continue to improve the situation and make it a far better option over Fernagu when paired with Farsha. Before RP, it kind of depends on what you are trying to do. If you are trying to make full use of the aftermath, Ikenga's is the ticket. If you are just rocking Cloudsplitter, use Fernagu.


Magic Weapon Skill
Intermediate Magic  
32x32.png 32x32.png 32x32.png Oshasha's Treatise icon.pngOshasha's Treatise description.png
Ankusa Helm +2 icon.pngAnkusa Helm +2 description.png Baetyl Pendant icon.pngBaetyl Pendant description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Friomisi Earring icon.pngFriomisi Earring description.png
Nukumi Gausape +2 icon.pngNukumi Gausape +2 description.png Totemic Gloves +2 icon.pngTotemic Gloves +2 description.png Metamor. Ring +1 icon.pngMetamor. Ring +1 description.png Acumen Ring icon.pngAcumen Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Eschan Stone icon.pngEschan Stone description.png Nyame Flanchard icon.pngNyame Flanchard description.png Nyame Sollerets icon.pngNyame Sollerets description.png


Magic Weapon Skill
Advanced Magic  
32x32.png 32x32.png 32x32.png Oshasha's Treatise icon.pngOshasha's Treatise description.png
Nyame Helm icon.pngNyame Helm description.png Baetyl Pendant icon.pngBaetyl Pendant description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Friomisi Earring icon.pngFriomisi Earring description.png
Nyame Mail icon.pngNyame Mail description.png Nyame Gauntlets icon.pngNyame Gauntlets description.png Beithir Ring icon.pngBeithir Ring description.png Epaminondas's Ring icon.pngEpaminondas's Ring description.png
Artio's Mantle icon.pngArtio's Mantle description.png
Augment-Icon.png
Orpheus's Sash icon.pngOrpheus's Sash description.png Nyame Flanchard icon.pngNyame Flanchard description.png Nyame Sollerets icon.pngNyame Sollerets description.png