Amchuchu
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Job
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Rune Fencer / Warrior
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Spells
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Flash, Foil, Stoneskin, Refresh, Phalanx, Regen I - IV, Protect I - IV, Shell I - V, Bar-element spells
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Abilities
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Berserk, Provoke, Embolden, Battuta, Vallation, Valiance, Swordplay, Vivacious Pulse, Rune Enhancement, One for All, Swipe, Lunge
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Weapon Skills
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Dimidiation /, Power Slash , Sickle Moon /
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Acquisition
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- Trade the Cipher: Amchuchu item to one of the beginning Trust quest NPCs, which may be acquired via:
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Special Features
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- Possesses Inspiration (50% Fast Cast effect during Vallation, is party-wide during Valiance), Converts 5% of Physical Damage Taken to MP.
- Only casts enhancing spells on herself.
- Uses Embolden when casting Protect.
- She can rapidly generate Volatile Enmity for initial threat or recovery from enmity reset attacks with a cornucopia of abilties and spells like Provoke, Flash, and Foil.
- Uses Runes resisting the element of the current day. After taking magic damage, uses the appropriate Bar-spell and changes runes.
- Uses One for All in response to enemies casting high-tier damaging spells.
- Magic Bursts Level 4 Light or Level 4 Darkness skillchains using Lunge.
- Berserk could be a risk when using Amchuchu outside of her role as a magic tank.
- Holds up to 3000 TP to close skillchains. Weapon skills are a lower priority,
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