Elemental Circle

From FFXI Wiki
General Notes
  • 8 of these spawn specifically in wave 3 of Dynamis - Divergence after the wave 2 "Mega-Boss" has been defeated.
  • Is not aggressive and will only attack if acted upon.
  • Each circle corresponds to 1 of the 8 elements (Fire, Ice, Wind, Earth, Thunder, Water, Light, and Dark).
  • Each circle that is defeated removes a -10% of the innate -80% damage taken on the corresponding Disjoined Fomor boss for the respective zone.
  • Defeating a a circle will also change the resistance tiers of the Disjoined boss to 20% (-80%) of that same element and and 100% (-0%) of the opposite element.
  • The Elemental Circle's damage taken trait is now -70%, and no longer absorbs Element: Fire fire damage, but will take -80% damage from it.
  • Element: Fire Fire damage will deal full damage after defeating the Water Circle.
  • Element: Ice Ice will now deal full damage, but is still absorbed until the Ice Circle has been defeated.
  • Each circle only has 1 Magical Damage AoE (45') attack which corresponds to it's element.
  • These attacks do significant damage.
  • Players should be properly buffed (Barspells, Shell, Geo-Fade, etc) to mitigate damage.
  • The circle will only AoE if the target with hate is within 15'.
  • You may avoid these attacks by having the tank get significant hate outside target attack range so that your DDs may kill the circle without worry.
  • Upon being aggroed, each circle will spawn a "Disjoined ???" mob of the associated zone boss' race.
    • Defeating the circle will also cause the spawned "Disjoined ???" add to fall.

Elemental Circle
Category-Gyve.jpg
Adversary
Type Structures
Family Gyve
Job
Class Divergence NM
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Dynamis - Divergence
FFXIDB Icon v3.png

     Battlefield: Dynamis - Divergence
     Forced: Spawn after Wave 2's Mega Boss has been defeated
Level Behavior
This monster is aggressive.
HP MP DEF EVA M.DEF
Question
Rewards
  • None
Abilities Spells
 




Wave 3 Circle Maps