- The zone boss for Dynamis-Jeuno [D].
- Spawns near the Mog House entrance after Impish Golem has been defeated.
- Grants a 30 minute time extension and the title "Dynamis-Jeuno [D] Infiltrator" upon defeat.
- Uses TP attacks immediately when available and gains TP rather quickly from damaged received.
- AoE moves will not hit players on the bridge above the Mog House. Place back line jobs up here and fight in front of the Mog House.
- Uses the following TP Moves:
- Goblin Rush: Single target 3-Hit damage and knockback.
- Bomb Toss: AoE damage.
- Frypan: 10' AoE damage and Stun. Absorbed by multiple shadows.
- Paralysis Shower: Conal paralysis.
- Smokebomb: Conal blind.
- Crispy Candle: Conal damage.
- Goblin Dice: Effect varies based on roll total.
- 2: AoE Wild Card to players.
- 3:
- 4: AoE damage.
- 5: AoE damage, absorbable by shadows.
- 6: AoE Poison.
- 7: AoE Plague.
- 8: AoE Sleep.
- 9: AoE Slow and Silence.
- 10: AoE TP reset.
- 11: AoE Dispel.
- 12: Enemy recovers 99k HP. Does not fully heal HP.
- Below 50% HP, Obstatrix will gain a -10 MP/tick Plague Aura. This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.
- This aura will not reduce TP.
- Affects players within a 50 yalm radius regardless of height differences or terrain.
- Uses the following TP attacks below 50% HP in addition to the previous ones:
- Goblin Frenzy: Single target high critical damage 3-Hit attack and knockback.
- Bomb Hurl: 25' AoE damage.
- Crockpot: 25' AoE damage and Stun. Absorbable by multiple shadows.
- Numbing Shower: Conal paralysis, more potent than Paralysis Shower.
- Smoke Veil: Conal blind, more potent than Smoke Bomb.
- Crackling Candle: Conal damage and burn (-50 HP/tick) effect.
- Fixed Dice: Enhanced version of Goblin Dice; effect varies based on roll total. AoEs are 25' for this move.
- 2:
- 3:
- 4: AoE damage and Defense Down.
- 5: Single Target damage and Critical HP (Throat Stab).
- 6: AoE Poison.
- 7: AoE Curse.
- 8: AoE Sleep.
- 9: AoE Slow and Silence.
- 10: AoE TP reset and 3 minute Inhibit TP.
- 11: AoE Dispel.
- 12: Enemy recovers 99k HP. Does not fully heal HP.
- Repulsor: Enhanced version of Invincible that also adds a Reprisal effect.
- Sanguine Blessing: Enhanced version of Blood Weapon in which drain effect is multiplied by 20 on each melee strike.
- Flailing Blow: Enhanced version of Mighty Strikes in which damage dealt from critical hits is multiplied by 1.5.
- Thousand Fists: Enhanced version of Hundred Fists ability with added various en-debuffs on attacks (Poison, Blind, Plague, Silence, Paralyze)
- 1 hour abilities can not be dispelled/absorbed by Thief's job ability, Larceny.
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