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Guides • Crafting • Trusts • Apex Monsters |
Calculating Blue Magic Damage
Melee Physical Attack Category
Attack defense ratio and attack defense function (pDIF) relation is the same with that of player characters.
Attack is Blue Magic Skill + 8 + (STR * 0.5).
Defense is the opponent's defense.
Physical damage calculation is the same with player character WS damage calculations:
- Note: Due to the July 9 2013 and the August 12, 2014 updates, the formula here is lacking in information or adjustments. This is mostly why the page has been flagged as outdated.
Final Base Damage (D) value =floor(D+fSTR+WSC) * Multiplier
- D is calculated as floor(Blue Magic Skill*0.11)*2 + 3.
- There is an upper D cap for each spell.
- Spells post level 75 have no known upper limit on base damage (D).
- WSC Related to your attribute stats. Similar to Weapon Skill's WSC, there is a level correction factor α
- fSTR Modified by Your STR - Opponent VIT.
- If dSTR = your STR - Opponent VIT is 28, fSTR is 8.
- For the rest of the value, whenever dSTR+4 → fSTR+1.
- For the rest of the value, whenever dSTR+4 → fSTR+1.
- Example: if dSTR=84 → fSTR is 22.
- All melee spells, except for Smite of Rage and Grand Slam, have an upper cap of 22 fSTR at level 75.
- This is increased by 1 every 5 subsequent levels to a cap of 26 fSTR at 99.
- I.e. A level 130 Apex Crab has 262 VIT, and higher level 140 NMs such as Warder of Courage are estimated to have ~400+ VIT.
- For Multi Hit Blue magic spells, it's not yet been confirmed that second and consecutive hit will have multiplier 1.00 (Most likely, it is 1.00)
- During Azure Lore, a certain multiplier is in effect. TP:Damage Correction only?
- During Chain Affinity, Secondary Attributed Modifier value(WSC) is doubled.
- The multiplier can be enhanced/reduced depending on the opponent's monster family
- When the spell from which monster family is strong to opponent's monster family, the multiplier value is raised by 0.25
- E.g. Screwdriver has its multiplier enhanced from 1.375 to 1.625 when fighting amorph family such as Hecteyes
- When the spell from which monster family is weak to opponent's monster family, the multiplier value is lowered by 0.25
- E.g. Mandibular Bite has its multiplier reduced from 2.00 to 1.75 when fighting lizards family such as Raptors or Bugards
- For multi-hit spells, this bonus is added for each hit's fTP.
- E.g. Frenetic Rip on Puks will have the fTP for first, second, and third hit as 1.61, 1.25, and 1.25 respectively .
- Magus Keffiyeh increases this multiplier by 0.02. Merits in Monster Correlation likely increase this multiplier by 0.004 per increase.
- Neither of these negatively impact on damage when using a spell weak vs target.
- Please refer to Monster Correlation for strong/weak correlation.
- Melee Physical Blue Magic spells cannot score a critical hit without Sneak Attack or Chain Affinity if it has the description of "Chance of critical varies with TP."
Lv | Name | TP0 | TP1,500 | TP3,000 | Azure Lore | Hits | Stat Mod | Dmg Type | D Cap | TP | SC Attribute(s) | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Foot Kick | 1.00 | - | - | - | 1 | STR_10 DEX_10 | 9 | Critical | Detonation | ||
4 | Power Attack | 1.125 | - | - | - | 1 | VIT_30 | 11 | Critical | Reverberation | ||
4 | Sprout Smack | 1.50 | - | - | - | 1 | VIT_30 | 11 | Duration | Reverberation | Slow (Status) 15% | |
4 | Wild Oats | 1.84 (470/256) |
- | - | - | 1 | AGI_30 | 11? | Duration | Transfixion | VIT Down | |
12 | Battle Dance | 2.00 | - | - | - | 1 | STR_30 | 17 | Duration | Impaction | DEX Down | |
12 | Head Butt | 1.75 | 2.125 | 2.25 | 2.375 | 1 | STR_20 INT_20 | 17 | D | Impaction | Stun (Status)/Knockback | |
16 | Helldive | 1.25 | 1.625 | 2.00 | 2.125 | 1 | AGI_30 | 19 | D | Transfixion | Knockback | |
18 | Bludgeon | 1.00 | - | - | - | 3 | CHR_30 | 21 | Accuracy | Liquefaction | ||
20 | Claw Cyclone | 1.4375 | - | - | - | 2 | DEX_30 | 23 | Attack? | Scission | TP: Attack modifier? | |
26 | Screwdriver | 1.375 | - | - | - | 1 | STR_20 MND_20 | 27 | Critical | Transfixion Scission |
||
30 | Grand Slam | 1.00 | - | - | - | 1 | VIT_30 | 33 | Attack? | Induration | TP: Attack Modifier? | |
34 | Smite of Rage | 1.50 | 2.25 | 2.50 | 2.53125 81/32 |
1 | STR_20 DEX_20 | 35 | D | Detonation | ||
38 | Uppercut | 1.50 | - | - | - | 1 | STR_35 | 39 | Attack? | Liquefaction Impaction |
Knockback TP: Attack modifier? | |
38 | Jet Stream | 1.125 | - | - | - | 3 | AGI_30 | 39 | Accuracy | Impaction | ||
40 | Terror Touch | 1.50 | - | - | - | 1 | DEX_20 INT_20 | 41 | Accuracy | Compression | Attack Down | |
44 | Mandibular Bite | 2.00 | - | - | - | 1 | STR_20 INT_20 | 45 | Attack? | Induration | TP: Attack modifier? | |
48 | Sickle Slash | 1.50 | - | - | - | 1 | DEX_50 | 49 | Critical | Compression | High Attack? | |
60 | Dimensional Death | 2.25 | - | - | - | 1 | STR_50 | ≥69 | Attack? | Transfixion Impaction |
TP: Attack modifier? | |
60 | Death Scissors | 1.50 | 2.75 | 3.25 | 3.30 844/256 |
1 | STR_60 | ≥69 | D | Compression Reverberation |
High Attack?
| |
60 | Spiral Spin | 2.00 | 2.00? | 2.00? | ??? | 1 | AGI_30 | ≥69 | Chance | Transfixion | Accuracy down by ??? Medium (14.9) cast range. | |
61 | Seedspray | 0.875 | 0.875? | 0.875? | ??? | 3 | DEX_30 | ≥69 | Chance | Induration Detonation |
Defense -20/256 (~8%) Medium (14.9) cast range. | |
62 | Body Slam | 1.50 | - | - | - | 1 | VIT_40 | ≥69 | Attack? | Impaction | TP: Attack modifier? | |
63 | Spinal Cleave | 3.00 | - | - | - | 1 | STR_30 | ≥69 | Accuracy | Scission Detonation |
||
63 | Frenetic Rip | 1.36 348/256 |
2.08 530/256 |
2.36 604/256 |
2.61 668/256 |
3 | STR_20 DEX_20 | ≥69 | D | Induration | High attack power? | |
63 | Frypan | 1.78 454/256 |
- | - | - | 1 | STR_20 MND_20 | ≥69 | Accuracy | Impaction | AoE Stun | |
63 | Hydro Shot | 1.25 | - | - | - | 1 | AGI_30 | ≥69 | Chance | Reverberation | Enmity down | |
69 | Tail Slap | 1.625 | - | - | - | 1 | STR_20 VIT_50 | ≥69 | Attack? | Reverberation | TP: Attack modifier? | |
69 | Hysteric Barrage | 1.25 | 1.625 | 1.75 | 1.875? | 5 | DEX_30 | ≥69 | D | Detonation | ||
70 | Cannonball | 1.75 | 2.125 | 2.75 | 2.875 | 1 | STR_50 VIT_50 | ≥69 | D | Fusion | Attack is well-dependent on Defense Long (22.4) cast range | |
70 | Asuran Claws | 0.625 | - | - | - | 1 | DEX_??? | ≥69 | Accuracy | Liquefaction Impaction |
Low attack power? No stat bonuses? | |
72 | Disseverment | 1.50 | - | - | - | 5 | STR_20 DEX_20 | ≥69 | Accuracy | Distortion | Poison | |
73 | Ram Charge | 1.00 | 1.375 | 1.75 | 1.875? | 1 | STR_30 MND_50 | ≥69 | D | Fragmentation | Knockback | |
75 | Vertical Cleave | 3.00 | - | - | - | 1 | STR_50 | ≥69 | Attack? | Gravitation | TP: Attack modifier? |
The D cap seems to be capped at 14~15 level after the skill can be used.
Since Jet Stream can be used at Lv38, the D is capped at Lv53 with Blue Magic skill 164~168.
Ranged Physical Attack Category
Ranged Attack defense ratio and ranged attack defense function relation is the same with that of PC
Ranged Physical attack considered as Throwing type, whose sweet spot is close to melee range. See Distance_Correction for sweet spot information.
Ranged Attack is Blue Magic Skill + 8 + (STR * 0.5).
Defense is the opponent's defense
Ranged Accuracy depends on Blue Magic Skill and possibly Agility
Final D Value = floor(floor(D + fSTR2 + WSC) * Multiplier)
- D is calculated as: floor(Blue Magic Skill*0.11)*2+3. There's cap for each spell.
- WSC is related to Stats. There is level correction factor α
- fSTR2 is modified by your STR - opponent's VIT.
- If dSTR=your STR - opponent's VIT is 28, fSTR2 is 16.
- For the rest of the value, whenever dSTR +2 → fSTR2 +1.
- Example: if dSTR=84 → fSTR2 is 22.
- All ranged spells have an upper fSTR2 cap of 44 at 75. This is increased by 1 every 5 subsequent levels to 52 at 99.
- Ranged Blue Magic does not stack with Sneak Attack, but can critically hit without outside effect.
Lv | Name | Multiplier | HIT | Stat Mods | Dmg Type | D Cap | TP | SC Attribute(s) |
---|---|---|---|---|---|---|---|---|
8 | Queasyshroom | 1.75 | 1 | INT_20 | 15 | Poison duration | Compression | |
12 | Feather Storm | 2.00 | 1 | AGI_30 | 17 | Poison proc chance | Transfixion | |
36 | Pinecone Bomb | 2.25 | 1 | STR_20 AGI_20 | 37 | Sleep duration | Liquefaction |
Magical Attack Category
- Same with Magical WS?
INT Modified Magical Attack
Damage=[([D + ST]*Multiplier)*Convergence Bonus) + INT bonus]*Magic Attack etc (please refer to Calculating Magic Damage page)
- D is calculated as Blue mage's level+2. There is cap to this
- ST is Related to stats. There is level correction α
- Convergence Bonus is 1.05 for Level 1 Convergence, 1.10 for Level 2, 1.15 for Level 3
- INT bonus = (your INT - opponent INT)*Tier Multiplier (T Multiplier)
- Half Threshold Value exist.
- During Burst Affinity, Status Correction (ST) is doubled.
Lv | Name | Element | Stat Mods | Multiplier | T Multiplier | Half Threshold Value | D Upper Cap | Notes |
---|---|---|---|---|---|---|---|---|
1 | Sandspin | Earth | INT_20 | 1.00 | 1.0 | 16 | 13 | Additional Effect: Accuracy Down |
18 | Blastbomb | Fire | INT_20 | 1.375 | 1.0 | 25 | 30 | Additional Effect: Bind |
18 | Cursed Sphere | Water | INT_30 | 1.50 | 1.0 | 46 | 30 | |
28 | Bomb Toss | Fire | INT_20 | 1.625 | 1.0 | ? | 40 | |
34 | Death Ray | Darkness | INT_20 MND_10 | 1.625 | 1.0 | ? | 51 | During Azure Lore: Multiplier+2.00 |
44 | Blitzstrahl | Lightning | INT_30 MND_10 | 1.5625 | 1.0 | ? | 61 | Additional Effect: Stun |
50 | Ice Break | Ice | INT_30 | 2.25 | 1.0 | ? | ? | Additional Effect: Bind |
61 | Maelstrom | Water | INT_30 MND_10 | 2.375 | 1.5 | ? | ? | Additional Effect: STR Down |
66 | Corrosive Ooze | Water | INT_20 | 2.125 | 2.0 | ?? | ?? | Attack and Defense down by ~5%(-13/256) |
68 | Firespit | Fire | INT_20 MND_20 | 3.00 | 1.5 | ? | ? | |
69 | Regurgitation | Water | MND_30 | 1.83 2.46 when hitting target from behind |
2.0 | ? | ? | Additional Effect: Bind Long (22.4) casting range. |
CHR Modified Magical Attack
Damage=[([D+ST]*Multiplier*Convergence Bonus) + CHR bonus]*Magic attack etc
CHR Bonus = (your CHR - opponent's CHR)*Tier Multiplier
Lv | Name | Element | Stat Mods | Multiplier | T Multiplier | Half Threshold Value | D Upper Cap | Notes |
---|---|---|---|---|---|---|---|---|
40 | Mysterious Light | Wind | CHR_30 | 2.00 | 1.0 | ? | 56 | Additional Effect: Weight |
61 | Eyes On Me | Darkness | CHR_40 | 2.625 | 1.5 | ? | ? | During Azure Lore: Multiplier+2.00 |
MND Modified Magical Attack
Damage=[([D+ST]*Multiplier*Convergence Bonus) + MND bonus]*Magic attack etc
MND Bonus = (your MND - opponent's MND)*Tier Multiplier
Lv | Name | Element | Stat Mods | Multiplier | T Multiplier | Half Threshold Value | D Upper Cap | Notes |
---|---|---|---|---|---|---|---|---|
73 | Mind Blast | Thunder | MND_30 | 2.08 531/256 |
1.5 | ? | ? | Additional Effect: Paralysis During Azure Lore: Multiplier+0.50 |
74 | Magic Hammer | Light | MND_30 | 1.00 | 1.0 | 60 | 35 | MP Absorbed is dependent on damage dealt. During Azure Lore: Multiplier+0.50 |
Special Magical Attack
Lv | Name | Element | Notes |
---|---|---|---|
50 | Self-Destruct | Fire | Damage dependent on HP. Not constant |
62 | 1000 Needles | Light |
Drain Category
- Magic Attack/Magic defense function doesn't affect the calculation.
- Your INT - Opponent INT also doesn't affect the calculation.
- Resist is possible.
Lv | Name | Attribute | Amount Drained |
---|---|---|---|
20 | Blood Drain | Darkness | floor(Blue Magic Skill*0.11)*3 |
36 | Digest | Darkness | floor(Blue Magic Skill*0.11)*5 |
48 | Blood Saber | Darkness | floor(floor(Blue Magic Skill*0.11)*3.5) |
42 | MP Drainkiss | Darkness | Not constant |
Breath Category
Damage= D value + HP percentage
- D value is related to Level.
- Magic Attack/Magic defense function doesn't affect the calculation.
- Resist is possible.
- Though it can be Magic Bursted, the damage doesn't increase, but accuracy does.
- When dealing with multiple enemy, there seems to be a correction factor of 1/(2^n) depending on angle.
Lv | Name | Attribute | HP Percentage | D Value |
---|---|---|---|---|
22 | Poison Breath | 0.100*HP (1/10) | Level/1.25 | |
46 | Magnetite Cloud | 0.167*HP (1/6) | Level/1.875 | |
54 | Hecatomb Wave | 0.250*HP (1/4) | Level/1.5 | |
54 | Radiant Breath | 0.200*HP (1/5) | Level/0.75 | |
58 | Flying Hip Press | 0.333*HP (1/3) | 0 | |
61 | Bad Breath | 0.125*HP (1/8) | Level/3 | |
66 | Frost Breath | 0.333*HP (1/3) | Level/0.625 | |
71 | Heat Breath | 0.500*HP (1/2) | 0 | |
96 | Vapor Spray | 0.5 (1.2) | 0 | |
97 | Thunder Breath | 0.675 (27/40) | 0 | |
99 | Wind Breath | 0.25*HP (1/4) | 0 |
Enhancing Magic Category
Lv | Name | Effect(s) | Duration | Notes |
---|---|---|---|---|
8 | Metallic Body | Stoneskin (Status) | 5 min 0 sec | Damage absorbed = Level/3 + Blue Magic Skill/3. Capped at 125. |
8 | Cocoon | Defense+50% | 1 min 30 secs | |
48 | Refueling | Haste+10% | 5 min 0 sec | Overwritten by Haste (White Magic) |
56 | Feather Barrier | Evasion+?? | 0 min 30 secs | |
62 | Memento Mori | Magic Attack Bonus+20 | 0 min 30 secs | |
64 | Voracious Trunk | Drain 1 beneficial status from opponent | - | |
67 | Diamondhide | Stoneskin (Status) | 5 min 0 sec | Damage absorbed = Blue Magic Skill*2/3. Capped at 200. |
68 | Warm-Up | Accuracy+10 Evasion+10? |
3 min 0 sec | |
67 | Amplification | Magic Attack Bonus+10 Magic Defense Bonus+10? |
1 min 30 secs | |
72 | Saline Coat | Magic Defense Bonus+50 | 1 min 0 sec | Effect decays over time to MDB+10 before wearing off. |
74 | Reactor Cool | Ice Spikes (Status) Defense+12.5% (32/256) |
2 min 0 sec | Overwrites and can be overwritten by Cocoon |
75 | Plasma Charge | Shock Spikes (Status) | 1 min 0 sec |
Healing Magic Category
Lv | Name | White Magic Equivalent | Notes |
---|---|---|---|
1 | Pollen | Cure | |
16 | Healing Breeze | Curaga | Range: 10' Radius |
30 | Wild Carrot | Cure III | Range: 20' PT member exclusive |
58 | Magic Fruit | Cure IV | Range: 20' PT member exclusive |
Enfeebling Magic Category
Lv | Name | Duration | Notes |
---|---|---|---|
16 | Sheep Song | 1 min 0 sec | Light based Sleep, equivalent to Song Lullaby. |
24 | Soporific | 1 min 30 secs | Dark based Sleep, equivalent to Black Magic Sleepga II. |
32 | Sound Blast | ??? seconds | INT -9 with Blue Magic Skill 307. |
32 | Chaotic Eye | ??? seconds | Gaze Silence (effect) |
38 | Blank Gaze | - | Light based Gaze Dispel |
42 | Venom Shell | ??? seconds | 6 HP/3 seconds Poison with Blue Magic Skill 307. |
44 | Stinking Gas | ??? seconds | VIT -10 with with Blue Magic Skill 307. |
46 | Geist Wall | - | AoE Dispel |
46 | Awful Eye | ??? seconds | STR -33 with with Blue Magic Skill 307. |
48 | Jettatura | ??? seconds | Conal Terror (effect) |
50 | Frightful Roar | ??? seconds | Defense -26/256 (about 10%). |
52 | Cold Wave | 0 min 30 secs | 18 HP/3 seconds Frost (effect) and AGI -39 with Blue Magic Skill 307. |
52 | Filamented Hold | 2 min 0 sec | Slow+25%. |
58 | Light of Penance | ??? seconds | Decreases enemy's TP Blind and Bind |
64 | Yawn | ??? seconds | AoE Gaze Sleep |
52 | Feather Tickle | - | Decreases enemy's TP |
65 | Infrasonics | 1 min 0 sec | Evasion-20 |
66 | Sandspray | ??? seconds | Conal Blind |
67 | Enervation | 30 seconds | Defense-26/256 Magic Defense Bonus-8 |
71 | Lowing | ??? seconds | AoE Disease |
73 | Temporal Shift | ??? seconds | AoE Stun |
74 | Actinic Burst | 15 seconds | AoE Flash |