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Dynamis - Windurst (D)
From FFXI Wiki
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Dynamis - Windurst [D]
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Maps
Zone Information
Divergence Statues | ||||||||||
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Zone | Icon & Eyes | Statue and Monsters | ||||||||
Windurst |
Blue | Reduced damage taken (-50%) from all melee damage types. | ||||||||
Green | Reduced damage taken (-33.3%) from ranged and magic damage types. | |||||||||
Red | Spawns higher level Yagudo NMs. These NMs will have access to Doom. Doom: Inflicts a 10-second doom on a single target. This effect may be resisted. | |||||||||
All Zones |
Colorless | NOTE: Lacks any nameplate icon.
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- Zone initially loads out with only statues called Incarnation Idols and the mid-boss, Envincing Idol. Incarnation Idols spawn Yagudos when aggroed.
- All Yagudos are dual job and have access to 1 hr abilities from both jobs. BST mobs may use charm even if a pet is summoned.
- Fii Pexu the Eternal along with "Leader" and "Commander" Yagudos have access to their unique family move Doom which is inflicts a 10-count doom on the target.
- The mid-boss Envincing Idol is near the zone to Windurst Waters at (C-6).
- Grants 30 minutes of additional time once defeated along with the title: "Dynamis-Windurst [D] Trespasser".
- Black. I. Card start dropping instead of Rusted I. Card after the mid-boss is defeated.
- May drop Beastmen's Medals along with several Rusted I. Cards as personal drops.
- Personal drops will be gained only if a party members is gaining the win for the first time. It is possible to not receive any drops.
- After the Envincing Idol is defeated, all previously spawned statues and Yagudos that still remain in the zone will be removed and replaced with new statues which spawn upgraded Yagudo mobs called "Regiments".
- Fii Pexu the Eternal, a Yagudo NM will spawn near the Mog House entrance (bottom right of K-8) as well. Upon defeat, he will grant the title: "Dynamis-Windurst [D] Infiltrator" and an additional 30 minute time extension.
- May drop up to 3 Kindred's Medals along with several Black. I. Cards and Volte Armor set pieces.
- Personal drops will be gained based on if any party members are gaining the win for the first time.
- This may include Black. I. Cards and Kindred's Medals. Spoils vary in number. It is possible to not receive any drops.
- Fii Pexu the Eternal, a Yagudo NM will spawn near the Mog House entrance (bottom right of K-8) as well. Upon defeat, he will grant the title: "Dynamis-Windurst [D] Infiltrator" and an additional 30 minute time extension.
- After the Fii Pexu the Eternal is defeated, all previously spawned statues and Yagudos that still remain in the zone will be removed and replaced with "Volte" Hydra Corps mobs and Elemental "Circle" fetters.
- "Volte" Hydra Corps mobs only have 1 job and can use their respective 1 hour ability.
- "Volte" Ninja's 1 hr ability Mijin Gakure is only single target instead of AOE.
- Disjoined Tarutaru, a Hydra Corps Tarutaru Fomor NM will spawn near Heaven's Tower at H-7 as well. If he along with the other 3 Disjoined NM mobs from the other Dynamis-Divergence zones are defeated, the player will be granted the special title: "Judge, Jury and Executioner".
- May drop up to 3 Demon's Medals along with several Old Identification Cards.
- Personal drops will be gained based on if any party members are gaining the win for the first time.
- This may include Old Identification Cards and Demon's Medals. Spoils vary in number. It is possible to not receive any drops.
- "Volte" Hydra Corps mobs only have 1 job and can use their respective 1 hour ability.
Drops
- Headshards may be rarely obtained directly as spoils from any "Squadron" or "Leader" Yagudos before the mid-boss is killed.
- Drops correspond to a Yagudo's jobs.
- "E.g. Squadron Trickster (THF/DNC) drops THF-Headshard and DNC-Headshard"
- Drops correspond to a Yagudo's jobs.
- Voidheads may be rarely obtained directly as spoils from any "Regiment" or "Commander" Yagudos after the mid-boss is killed.
- Drops correspond to a Yagudo's jobs
- "E.g. Regiment Combatant (MNK/PUP) drops MNK-Void Handwear & PUP-Void Handwear"
- Drops correspond to a Yagudo's jobs
- Any "Leader" or "Commander" Yagudos that spawn from Red eye based statues:
- These may potentially drop either Beastmen's Medals or Kindred's Medals which are dependent whether the zone's mid-boss is killed or not.
- They may also potentially pieces of the Volte armor set. Drop rate seems to be incredibly low.
- Note that individual spoils gained from either Envincing Idol or Fii Pexu the Eternal varies with the number of party members that have not killed either respective mob.
- Keep in mind that this only affects the number of potential drop slots and doesn't guarantee any drops. It's possible for nothing to drop.
- All mobs of wave 3 in including Aurix, "Volte" Hydra Corps Fomors, and Disjoined Tarutaru can drop Old Identification Cards and Demon's Medals. The Elemental "Circle" Fetters drop nothing.
NM Locations
Notorious Monsters
Notorious Monsters | ||||
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Lv. | Name | Genus | Drops | Map |
Aurix Special: Aggro statues with closed (Grey) eyes. |
Goblin |
Pre Mid-Boss: Post Mid-Boss: Post Wave 2 Boss: |
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139 | Fii Pexu the Eternal THF· Zone Boss: Defeat Envincing Idol |
Yagudo |
Direct Drop Pool:
Personal Drop Pool: |
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132 | Envincing Idol Mid-Boss |
Replica |
Direct Drop Pool: Personal Drop Pool: |
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149 | Disjoined Tarutaru Disjoined Boss: Defeat Fii Pexu the Eternal |
Fomor |
Direct Drop Pool: Personal Drop Pool: |
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Disjoined Tarutaru ??? Special: Spawns from any elemental "circle" fetters in wave 3 |
Fomor |
Direct Drop Pool: Personal Drop Pool: |
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Adversaries
Strategies/Setups
Setup:
- A balanced alliance of jobs is recommended. One PLD or RUN main tank is sufficient, but a group should bring two just in case.
- Sub NIN for DDs is suggested due to mobs hitting quite hard and back to back AoEs from statues and mid-boss may kill them.
- A main tank for pulling and holding mobs and a 2nd tank for kill order is also recommended. Puller should potentially be a RUN or PLD to minimize casualties.
- One WHM per DD party along with a BRD, COR, GEO and SCH for support and buffing DDs to speed up kills.
- BLM, RDM, SMN, COR, SCH, BRD, or BLUs are required for crowd control via sleeping and nuking of blue eye and red eye statues as they are very melee resistant.
Strategy:
- Pulling mobs without links is suggested to increase survivability.
- Mob killing order is important. Statues should be killed first followed by SMN mobs to avoid an Astral Flow wipe from awakened pets.
- NIN mobs are dangerous with Mijin Gakure as it may kill the entire alliance and should be dealt with last.