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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
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From FFXI Wiki
- ...front-line and back-line players/characters by maintaining high levels of Enmity. ==Food and Medicines==140 KB (19,517 words) - 01:56, 3 January 2025
- ==Food & Medicines== ===Food===55 KB (8,128 words) - 20:41, 9 July 2024
- | DMG:34 Delay:276 Ranged Accuracy+3 Ranged Attack+3 Enmity-5 | DMG:38 Delay:223 Enmity-5104 KB (13,633 words) - 02:42, 22 May 2023
- ...19 MND+19 CHR+19 Evasion+36 Magic Evasion+53 "Magic Def. Bonus"+2 Haste+8% Enmity+6 Physical damage taken -3% ...us"+3 Haste+5% Elemental magic skill +15 Elemental magic casting time -12% Enmity-7 Set: Augments "Conserve MP"136 KB (18,225 words) - 00:37, 10 November 2015
- | DMG:64 Delay:264 Enmity+16 Physical damage taken -16% Reduces Enmity decrease when taking physical damage. "Atonement" Aftermath: Increases Acc. | DMG:64 Delay:280 CHR+3 Enmity-5149 KB (19,241 words) - 02:40, 6 January 2025
- * [[Caper Emissarius]] can completely remove all enmity from a party if used on someone /[[DRG]] that can [[Super Jump]]. ...with you to a new zone, while anything that is present to the right of the Food icon will not. What this means is that you can apply valuable long duration135 KB (20,653 words) - 19:20, 6 July 2024
- ==Food & Medicines== ===Food===63 KB (9,304 words) - 16:45, 19 October 2024
- HP>MP Convert Items are nice. In short time fights [[Enmity]] is not that important. ...onvert]] Gear to [[Enmity]]- gear. Therefor I suggest going from start for Enmity- Gear. That gear is cheaper too. (most parts)<br><br>22 KB (4,046 words) - 18:00, 9 December 2024
- | DMG:73 Delay:264 Enmity+18 Physical damage taken -18% Reduces Enmity decrease when taking damage. "Atonement" Afterglow Aftermath: Increases Acc | DMG:62 Delay:227 Magic Accuracy+30 Enmity+30 Augments "Mijin Gakure" "Blade: Kamu" Afterglow Aftermath: Increases Acc99 KB (13,367 words) - 16:12, 23 February 2016
- | DMG:45 Delay:201 Magic Accuracy+10 Enmity-3 | DMG:132 Delay:480 Attack+30 Latent effect: Damage taken +2% Enmity+10101 KB (13,869 words) - 22:52, 3 April 2012
- ...ash]], [[Foil]] and [[Stun]]. Going sub Dark Knight also has access to AoE enmity control by using [[Poisonga]], but it cannot do it to the same latter as a ...or /Blu due to the Job ability on cooldown - it also lacks any form of AoE enmity control, this can prove vital in areas such as Dynamis Divergence Wave 3..62 KB (9,828 words) - 17:51, 3 October 2020
- | DMG:60 Delay:264 Enmity+14 Physical damage taken -14% Reduces Enmity decrease when taking physical damage. "Atonement" Aftermath: Increases Acc. | DMG:51 Delay:227 Magic Accuracy+20 Enmity+20 Augments "Mijin Gakure" Blade: Kamu Aftermath: Increases Acc./Atk. Occas120 KB (15,951 words) - 21:24, 5 January 2025
- | DEF:17 HP+12 Evasion+5 Enmity+3<br/>'''Movement speed +18%''' | DEF:18 HP+14 Evasion+6 Enmity+4<br/>'''Movement speed +19%'''90 KB (13,000 words) - 21:17, 27 March 2025
- ...re they know it. The old joke was that an [[Ochain]] PLD could establish [[Enmity]] on a target, go make a coffee, come back and still be tanking. You cannot ...target, which fits the current meta like a glove. PLD might have similar [[Enmity]] control but it cannot do the latter, which makes all the difference in ma69 KB (11,563 words) - 16:05, 12 October 2022
- :*'''Sand Trap''': {{earth}} (AoE) Damage, Petrification, and resets Enmity. ...Banishga and then a JA or something of the sort. Despite being ambuscade, enmity is a bit odd with these after initially spawning and they will run around b209 KB (32,795 words) - 19:30, 10 March 2025
- | HP+15 MP+45 Enmity-3 | STR+5 Enmity-232 KB (4,436 words) - 22:16, 5 May 2013
- ..."Magic Def. Bonus"+6 Haste+8% "Snapshot"+8 "Subtle Blow"+13 "Double Shot" Enmity-56 Damage taken -10% Set: Augments "Rapid Shot" ...gic Accuracy+51 Evasion+78 Magic Evasion+120 "Magic Def. Bonus"+9 Haste+6% Enmity-10 "Madrigal"+1 Song spellcasting time -15% Damage taken -10% Set: Augments82 KB (11,215 words) - 06:18, 10 August 2022
- == Food == === Melee Food ===9 KB (1,154 words) - 16:34, 14 November 2023
- | MP+5, DEX+2, Enmity-1 | MP+10, DEX+3, Enmity-2145 KB (19,415 words) - 13:42, 4 April 2025
- * Added Ranged weapons section. Also added Steel Cyclone, Enmity, Fast Cast, and Evasion sets; while updating Fell Cleave and Breaks sets to ==Food & Medicines==112 KB (16,278 words) - 23:09, 29 October 2024