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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
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CatsEyeXI Systems/Synergy
From FFXI Wiki
This article is related to the CatsEyeXI Private Server and not the official version of Final Fantasy XI. Private Servers are not sanctioned by Square Enix Holdings Co., Ltd. Please see the Private Server page for further information on this subject. |
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End Game |
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Augments Abjuration • Artifact +1 • Relic +1 • Salvage |
Professions Digging Fishing HELM Synergy Synthesis |
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Trials Adept • Grand • Novice |
The Synergy crafting system itself is not implemented, instead players can trade items directly to the furnace in Port Jeuno.
Created Items
Augments
The Synergy crafting system itself is not implemented, but players trading equipment to the furnace in Port Jeuno are able to augment certain items with it.
Weapons
- Trade the base item + the required tatter/crafting item listed.
- This will REMOVE any previous augments on that piece of gear.
- This will REMOVE any previous augments on that piece of gear.
- The Synergy Furnace will then choose 1 to 3 of the augments listed in the "Augments" column, with one augment always being guaranteed(listed) unless it gets a "damaged" roll, up to the maximum value listed in the Base Power column.
- Rolling an HQ1, HQ2, or HQ3 allows 1 to 3 of the augments chosen, respectively, to potentially roll up to the HQ power value listed in the HQ Power column, but does not guarantee it will be up to the HQ table limit, it just unlocks the chance to roll the higher value; meaning you can roll HQ3 and still only have 1-3 values in all slots.
- Note: there is a higher value for having a base HQ armor; listed in the () section of the HQ power column.
- Note: there is a higher value for having a base HQ armor; listed in the () section of the HQ power column.
- Occasionally, you may roll a Random Augment, which will replace one of your rolls from the "Augments" table with one from the "Random Augment" table listed below.
- Rolling an HQ random augment will unlock a higher value roll on the augment; however, you will not know if it's a HQ1, HQ2, or HQ3, you'll just have to check the gear and see!
- Lastly, you cannot roll the same random augment as a guaranteed augment; (I.E. you can't roll a random STR augment and a guaranteed STR augment at the same time, so +6 will be the highest of any stat you can roll)
Reward | Required Trade Items | Augment | Base Power | Max |
---|---|---|---|---|
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![]() ![]() Blunt Lance OR Sarissa |
Guaranteed: Attack + Accuracy + STR + Resist Charm + |
1 ~ 8 1 ~ 3 1 ~ 3 1 ~ 3 |
10 5 5 5 |
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![]() ![]() Cracked Staff OR Majestas |
Guaranteed: Magic Accuracy + Magic Attack Bonus + MP + INT + Conserve MP + |
1 ~ 10 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
12 5 5 5 5 |
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![]() ![]() Dull Claymore OR Galatyn |
Guaranteed: Attack + Accuracy + STR + DEX + Resist Charm + |
1 ~ 8 1 ~ 3 1 ~ 3 1 ~ 3 |
10 5 5 5 |
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![]() ![]() Chipped Scimitar OR Concordia |
Guaranteed: Attack + Accuracy + Blue Magic Skill + STR + SC damage +% |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5 5 5 5 5 |
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![]() ![]() Edgeless Knife OR Machismo |
Guaranteed: Attack + Accuracy + AGI + DEX + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5 5 5 5 |
Abjurations
- Trade the corresponding Abjuration or Seal to the Synergy Engineer next to the Furnace to receive a random amount of scraps or tatters.
- Note: Every new augment attempt removes the prior augments and requires trading the armor along with one corresponding tatter.
- Note: You must have previously killed Kirin to perform augments.
Item | Scrap | Augment | Base Power | Max (HQ) |
---|---|---|---|---|
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Genbu Scrap | Guaranteed: Haste +% Phys. dmg. taken -% Subtle Blow + Spell interruption rate down -% Evasion + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3 5 5 5 5 |
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Genbu Scrap | Guaranteed: Cure potency +% Magic Accuracy + Cure Spellcasting Time -% MP + HP + |
1 ~ 3 1 ~ 3 1 ~ 3 3 ~ 9 3 ~ 9 |
5 5 5 18 18 |
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Suzaku Scrap | Guaranteed: Haste +% Fast Cast+% Magic Defense Bonus + Magic Evasion + Pet: Magic Evasion + |
1 ~ 3 1 ~ 4 1 ~ 3 1 ~ 3 1 ~ 3 |
3 4 5 5 5 |
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Suzaku Scrap | Guaranteed: Attack+ Haste + STR + INT + MND + |
1 ~ 8 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
10 3 5 5 5 |
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Byakko Scrap | Guaranteed: Store TP + Critical Hit Damage +% VIT + AGI + MND + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5 3 5 5 5 |
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Byakko Scrap | Guaranteed: Attack + Critical Hit Rate +% VIT + AGI + Magic Attack Bonus + |
1 ~ 8 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
10 3 5 5 5 |
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Seiryu Scrap |
Guaranteed: Store TP + Critical Hit Rate +% Attack + Accuracy + Evasion + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5 3 5 5 5 |
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Seiryu Scrap | Guaranteed: Attack+ Dual Wield + AGI + Accuracy + Critical Hit Rate +% |
1 ~ 8 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
10 5 5 5 3 |
Item | Scrap | Augment | Base Power | Max (HQ) |
---|---|---|---|---|
![]() |
Genbu Scrap | Guaranteed: Regen + Physical Damage Taken -% Attack + Accuracy + Evasion + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3 5 5 5 5 |
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Suzaku Scrap | Guaranteed: Double Attack + Critical Hit Damage +% Attack + Accuracy + Evasion + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3 3 5 5 5 |
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Byakko Scrap | Guaranteed: Dual Wield + Critical Hit Rate +% Attack + Accuracy + Evasion + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3 3 5 5 5 |
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Seiryu Scrap | Guaranteed: Snapshot + Ranged Attack + Evasion + Accuracy + Attack + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3 5 5 5 5 |
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Genbu Scrap | Guaranteed: Enhancing Magic Skill + Attack + Accuracy + VIT + HP + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 3 ~ 9 |
5 5 5 5 18 |
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Suzaku Scrap | Guaranteed: Elemental Magic Skill + Attack + Accuracy + STR + MP + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 3 ~ 9 |
5 5 5 5 18 |
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Byakko Scrap | Guaranteed: Summoning Magic Skill + Attack + Accuracy + DEX + HP + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 3 ~ 9 |
5 5 5 5 18 |
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Seiryu Scrap | Guaranteed: Enfeebling Magic Skill + Attack + Accuracy + AGI + MP + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 3 ~ 9 |
5 5 5 5 18 |
Item | Tatter | Augment | Base Power | Max (HQ) |
---|---|---|---|---|
![]() ![]() |
Aquarian | Guaranteed: Magic Attack Bonus + Divine Magic Skill + Magic Critical Hit Rate +% Enhancing Magic Skill + Dark Magic Skill + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 3(4) 5(6) 5(6) |
![]() ![]() |
Aquarian | Guaranteed: Occ. Quickens Spellcasting +% Pet: Magic Defense Bonus + Fast Cast +% Magic Attack Bonus + Magic Accuracy + |
1~3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3(3) 5(6) 3(4) 5(6) 5(6) |
![]() ![]() |
Aquarian | Guaranteed: INT + Pet: Magic Accuracy + Enmity - Magic Burst Damage +% Conserve MP + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Aquarian | Guaranteed: Song Spellcasting Time - HP Recovered While Healing + MP Recovered While Healing + Wind Instrument Skill + HP&MP + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Aquarian | Guaranteed: Summoning Magic Skill + Pet: Magic Attack Bonus + Cure Potency + Cure Spellcasting Time -% Healing Magic Skill + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 5(6) 5(6) 5(6) |
Item | Tatter | Augment | Base Power | Max (HQ) |
---|---|---|---|---|
![]() ![]() |
Dryadic | Guaranteed: WS Damage + DEX + Skillchain Damage +% Conserve TP + Attack + |
1 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3(4) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Dryadic | Guaranteed: Haste +% Subtle Blow + Critical Hit Rate +% Ninja Tool Expertise + Evasion + |
1 ~ 2 1 ~ 3 1 ~ 2 1 ~ 3 1 ~ 3 |
2(3) 5(6) 2(3) 5(6) 5(6) |
![]() ![]() |
Dryadic | Guaranteed: Counter + Enemy Critical Hit Rate -% Evasion + Spell Interrup. Rate Down -% AGI + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Dryadic | Guaranteed: Dual Weild + Ranged Accuracy + Enmity + Store TP + AGI + |
1 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3(3) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Dryadic | Guaranteed: Kick Attacks + VIT + Double Attack +% STR + AGI + |
1 ~ 3 1 ~ 3 1 ~ 2 1 ~ 3 1 ~ 3 |
5(6) 5(6) 2(3) 5(6) 5(6) |
Item | Tatter | Augment | Base Power | Max (HQ) |
---|---|---|---|---|
![]() ![]() |
Martial | Guaranteed: Fast Cast + Enemy Crit. Hit Rate-% Shield Mastry + Cure Potency +% Breath Dmg. Taken -% |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3(4) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Martial | Guaranteed: Physical Damage Taken -% Conserve MP + Spell Interrup. Rate Down -% Enmity + Magic Dmg. Taken -% |
1 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3(4) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Martial | Guaranteed: Counter + Shield Skill + Accuracy + Enmity + MP + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 3 ~ 9 |
5(6) 5(6) 5(6) 5(6) 15(18) |
![]() ![]() |
Martial | Guaranteed: Magic Damage Taken -% Evasion + Divine Magic Skill + -Healing Magic Skill + MP + |
1 1 ~ 3 1 ~ 3 1 ~ 3 3 ~ 9 |
3(4) 5(6) 5(6) 5(6) 15(18) |
![]() ![]() |
Martial | Guaranteed: Regen + Haste +% Accuracy + Attack + Evasion + |
1~2 1 ~ 2 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 2(3) 5(6) 5(6) 5(6) |
Item | Tatter | Augment | Base Power | Max (HQ) |
---|---|---|---|---|
![]() ![]() |
Neptunal | Guaranteed: Double Attack +% Attack + VIT + INT + CHR + |
1 ~ 2 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Neptunal | Guaranteed: DEX + Store TP + Conserve TP + Attack + Pet: Store TP + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Neptunal | Guaranteed: Critical Hit Damage +% Accuracy + Dagger Skill + Sword Skill + Axe Skill + |
1~2 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Neptunal | Guaranteed: Critical Hit Rate +% Accuracy + Sublte Blow + Evasion + Pet: Attack & Ranged Att. + |
1~2 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Neptunal | Guaranteed: STR + Attack + Polearm Skill + Scythe Skill + Great Axe Skill + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 5(6) 5(6) 5(6) |
Item | Tatter | Augment | Base Power | Max (HQ) |
---|---|---|---|---|
![]() ![]() |
Wyrmal | Guaranteed: Magic Accuracy + MND + Ranged Accuracy + AGI + Magic Damage + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Wyrmal | Guaranteed: Haste +% CHR + STR + AGI + Accuracy + |
1 ~ 2 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Wyrmal | Guaranteed: Snapshot + MND + Marksmanship Skill + Subtle Blow + Enmity - |
1 ~ 2 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Wyrmal | Guaranteed: Fast Cast + VIT + Evasion + Magic Defense Bonus + Magic Evasion + |
1~3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3(4) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Wyrmal | Guaranteed: Blue Magic Skill + Subtle Blow + Accuracy + SC Damage +% Store TP + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 5(6) 5(6) 5(6) |
Item | Tatter | Augment | Base Power | Max (HQ) |
---|---|---|---|---|
![]() ![]() |
Earthen | Guaranteed: Dark Mag. Skill + Resist Poison + Conserve MP + MP Recov. While Healing + Magic Accuracy + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Earthen | Guaranteed: Double Attack +% Store TP + Subtle Blow + HP + MP + |
1 ~ 2 1 ~ 3 1 ~ 3 3 ~ 9 3 ~ 9 |
2(3) 5(6) 5(6) 15(18) 15(18) |
![]() ![]() |
Earthen | Guaranteed: Haste +% DEX + VIT + AGI + CHR + |
1~2 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Earthen | Guaranteed: STR + Pet: Attack & R.Attack + Conserve TP + Enmity - INT + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(6) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Earthen | Guaranteed: Pet: Haste +% CHR + Call Beast Ability Delay - Pet: Evasion + Pet: Subtle Blow + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
4(5) 5(6) 5(6) 5(6) 5(6) |
Item | Tatter | Augment | Base Power | Max (HQ) |
---|---|---|---|---|
![]() ![]() |
Phantasmal | Guaranteed: Refresh + INT + MND + Enmity + Magic Damage Taken -% |
1 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
1(1) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Phantasmal | Guaranteed: Triple Attack +% Zanshin + Accuracy + Magic Def. Bonus + Magic Evasion + |
1~2 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Phantasmal | Guaranteed: Double Attack +% STR + Great Sword Skill + Great Axe Skill + Scythe Skill + |
1~2 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Phantasmal | Guaranteed: Haste +% Dark Magic Skill + STR + VIT + AGI + |
1 ~ 2 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Phantasmal | Guaranteed: Critical Hit Rate +% Critical Hit Damage +% Subtle Blow + Evasion + Ranged Accuracy + |
1 ~ 2 1 ~ 2 1 ~ 3 1 ~ 3 1 ~ 3 |
2(3) 2(3) 5(6) 5(6) 5(6) |
Item | Tatter | Augment | Base Power | Max (HQ) |
---|---|---|---|---|
![]() ![]() |
Hadean | Guaranteed: Pet: Magic Atk. Bns. + String instrument skill + Elem. Magic Skill + Enha. Magic Skill + Pet: Magic Accuracy + |
1 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3(4) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Hadean | Guaranteed: Magic Accuracy + Magic Crit. Hit Rate +% INT + MND + CHR + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
5(5) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Hadean | Guaranteed: Magic Attack Bonus + Conserve MP + Spell Interrup. Rate Down -% Pet: Magic Attack Bonus + MP + |
1 1 ~ 3 1 ~ 3 1 ~ 3 3 ~ 9 |
3(4) 5(6) 5(6) 5(6) 15(18) |
![]() ![]() |
Hadean | Guaranteed: Magic Attack Bonus + Elem. Magic Skill + Pet: Attack & Ranged Attack + Pet: Crit. Hit Rate +% Conserve MP+ |
1 1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 |
3(4) 5(6) 5(6) 5(6) 5(6) |
![]() ![]() |
Hadean | Guaranteed: Singing Skill + Divine Magic Skill + Dark Magic Skill + Enfb. Magic Skill + MP + |
1 ~ 3 1 ~ 3 1 ~ 3 1 ~ 3 3 ~ 9 |
5(6) 5(6) 5(6) 5(6) 15(18) |
- In addition to the above table specific to each piece, there is also a rare chance of a random augment being added to the item from the list below, with a maximum value of 5.
STR | DEX | VIT | AGI | INT | MND |
CHA | Mag. Atk. Bns. | Mag. Acc. | Att. | Acc. | Rang. Att. |
Rang. Acc. | Eva. | Mag. Eva. | Resist Sleep | Resist Poison | Resist Paralyze |
Resist Blind | Resist Silence | Resist Virus | Resist Petrify | Resist Bind | Resist Curse |
Resist Gravity | Resist Slow | Resist Stun | Resist Charm | Resist Fire | Resist Ice |
Resist Wind | Resist Earth | Resist Thunder | Resist Water | Resist Light | Resist Dark |